KMST 1.2.435 - Luminous
iAmFear Wrote:If you look at my picture a few posts up, my Luminous is inflicted with darkness.

yeah but what he's saying is that it doesn't matter. Unless something about mages changed. which is unconfirmed. Its like attacking a boss with Dragon's Roar. It doesn't matter that the skill has a stun effect because the boss can't be stunned.
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iAmFear Wrote:You're channeling Oz, it's her power, not yours. =P



If you look at my picture a few posts up, my Luminous is inflicted with darkness.
Does it refer to something OTHER than the status effect?
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fodjgngf Wrote:Does it refer to something OTHER than the status effect?

I believe the point is that they are suppose to be immune to Darkness(Blind) meaning the skull shouldn't even appear, even though it doesn't work on magic damage already.

They have a beginner skill that gives 20 Insight, 20 Willpower, 20 int, and immunity to Darkness.
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PeePeeAyeDeeKay Wrote:I believe the point is that they are suppose to be immune to Darkness(Blind) meaning the skull shouldn't even appear, even though it doesn't work on magic damage already.

They have a beginner skill that gives 20 Insight, 20 Willpower, 20 int, and immunity to Darkness

Yes, this is what I'm getting at. I think Darkness still doesn't affect mages anyway, but I have yet to test it. While I don't think it refers to something other than the status effect, I'm not sure, I do think it's a possibility, though.

Abysseon Wrote:Archmages had the opposing element as summons pre-bb.

The whole "you can't control opposing elements" comes from the quests to get the summons. The point of making the summons was because you can't control the opposing element, so the only way to get stronger was to make a summon that could.
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Arrol Wrote:I defy anyone who dares try to say Luminous is balanced.

They will be once the revamp every class again during the next 6months.
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LeGourmand Wrote:They will be once the revamp every class again during the next 6months.

At the least, I hope they do something on Light Reflection's range.
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Arrol Wrote:I defy anyone who dares try to say Luminous is balanced.

Oh, but the very nature of the class is balanced.
huehuehuehuehue
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Luminous on the character select button is just "light", with both eyes blue, and as others have noted, he starts out with just Light skills but gets more Dark as he advances. (1st Job has only Light skills, but 4th Job has one Light skill, two Dark actives, a Dark themed passive, and a dark themed buff.) How interesting.....

Okay, I have a new theory.

The Black Mage (Or part of him at least. Surely they didn't drop those hints towards Speigelmann for nothing.) is sealed inside Luminous, and we (And by "we", I mean people who can 999999 with normal attacks, etc.) end up going back in time to kill the Black Mage instead of sealing him in order to prevent the Black Mage from gaining control of Luminous. And what better time to do so than while they still have Luminous, who is able to wield both his own powers and the Black Mage's?
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Endgame Wrote:The Black Mage (Or part of him at least. Surely they didn't drop those hints towards Speigelmann for nothing.) is sealed inside Luminous, and we (And by "we", I mean people who can 999999 with normal attacks, etc.) end up going back in time to kill the Black Mage instead of sealing him in order to prevent the Black Mage from gaining control of Luminous. And what better time to do so than while they still have Luminous, who is able to wield both his own powers and the Black Mage's?
The horcrux he didn't mean to make...
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Locked Wrote:Light Reflection and Apocalypse.
-snip-
What would be considered their moves for bossing?
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SwordStaker Wrote:What would be considered their moves for bossing?

I think Spectral Light for Light Magic, and probably Apocalypse for Dark. Absolute Kill while on Equilibrium.
Light has much better h/s than Dark it seems.
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Dark Zero Wrote:Maybe it's time for another Big Bang to Maple World.. the 5 old heroes are here... now the its time to show new 5 heroes...

Dear god no. Fix what's broken, then add new content, then maybe we can have some new classes. Sad
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iAmFear Wrote:The whole "you can't control opposing elements" comes from the quests to get the summons. The point of making the summons was because you can't control the opposing element, so the only way to get stronger was to make a summon that could.

I miss those 4th job skill quests. :/
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Tristan Wrote:Dear god no. Fix what's broken, then add new content, then maybe we can have some new classes. Sad

Nah, I'm pretty sure we filled the quota with classes here.
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Arrol Wrote:Nah, I'm pretty sure we filled the quota with classes here.

So it takes them 2 years to add 1 class, then 5 years to add 3x the amount of classes we have. o-o
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STORY makes sense, you didn't actually think they'd stop making classes after Legends. It's the easiest way to draw in a lot gamers, and more importantly revenue.
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Lol what is this job. Every time I read this thread something else screams OP at me. The next few patches in KMST should be interesting.
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just made this. lol.

[Image: xUntitled.png]
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Marko Wrote:just made this. lol.

[Image: xUntitled.png]

I have that shower head. ONE STEP CLOSER TO SUCCESSFUL SORCERY.
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:ohgod:
This is my favorite skill so far.
[Image: of5b9e.jpg]
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