Posting Freak
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Promothian Wrote:This class looks HORRIBLE!
utter CRAP! To be fair though, the player in those videos has no control whatsoever, and they are using the skills simply for showcase purposes, not for actual farming.
Plus they are using skills from just one job, when realistically you will be using a healthy mix during training (as pirates generally do)
Also he hardly used any mobility at all. With the somersault ability a normal player will be leaping all over the map the same way a Mercedes does. He doesn't in those videos.
The second job video was lame. Because lets face it, it's second job.
The third job video looks a LOT better though, the skills look cool, powerful and useful at both range and up close.
I don't understand the hate for this class o.o
Sure it's a rip off, but it's a good class nonetheless.
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I'd still prefer my JMS Outlaw/Viking over this..
It kind of looks like a mashup of the two pirate jobs (ex. Cannoneer) (as Blazin mentioned) with a small bit of Aran, but the effects are quite original.
I can't believe I was expecting something exciting... I hope the Jett class is better, as more storyline is put into it.
Posting Freak
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Takebacker Wrote:Corsair single target DPS with the addition of critical rage, corsair mobbing DPS with the addition of spiral/dspiral (dat rushing combo w/ bullet tiger smash), passive healing from endurance, and the vertical mobility that surpasses everyone except phantoms. Only thing they didn't get from the bucc/sair fusion is no horizontal mobility and no significant amount of damage reduction.
Didn't they get mercedes FJ + spiral rushing? That should be enough horizontal movement... Much more significant than a buccaneer's at least.
Unless you meant vertical movement like cannon jump type stuff, then yeah they didn't get that.
soooo... nothing original except the skill animations. And even those are more than 90% re-used. You win the game maplestory. Well Played!
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xAyakoCx Wrote:I'd still prefer my JMS Outlaw/Viking over this..
It kind of looks like a mashup of the two pirate jobs (ex. Cannoneer) (as Blazin mentioned) with a small bit of Aran, but the effects are quite original.
I can't believe I was expecting something exciting... I hope the Jett class is better, as more storyline is put into it. I don't see anything of Aran in this class o.o
Are you referring to a skill animation?
Also, regarding the "Copying" of skills:
CMS or TMS players who DO NOT follow the KMS updates will see this as new animations and new skills.
It may not be terribly exciting for us that have been waiting for it, but for those who haven't been waiting, this is a shiny new class.
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Razmos Wrote:I don't see anything of Aran in this class o.o
Are you referring to a skill animation?
Yes, I am.
Posting Freak
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Link Wrote:Don't they have a Mercedes-esque front flip-FJ? That's a lot more horizontal mobility than a Viper has for sure.
Worthyness Wrote:Didn't they get mercedes FJ + spiral rushing? That should be enough horizontal movement... Much more significant than a buccaneer's at least.
Unless you meant vertical movement like cannon jump type stuff, then yeah they didn't get that.
soooo... nothing original except the skill animations. And even those are more than 90% re-used. You win the game maplestory. Well Played!
F'uck. Yeah, confused vertical with horizontal AGAIN.
Posting Freak
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Takebacker Wrote:F'uck. Yeah, confused vertical with horizontal AGAIN.
Yeah, it's a rather difficult concept to grasp.
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the shooting panda looks really bad painted.... worst than original jms hairstyles
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JoeTang Wrote:Yeah, it's a rather difficult concept to grasp.
If only understanding the difference were the issue.
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xAyakoCx Wrote:Yes, I am.
You mean the wolf animation. No that's Bullet Smash, Fenrir is different. Smash knocks back monsters, Fenrir goes through monsters twice.
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That tiger
Hnnng
Also, I love Fenrir Phantom to death, so that's probably partly why I like dat tiger skill so much (and without the need to gather combo!)
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Razmos Wrote:CMS or TMS players who DO NOT follow the KMS updates will see this as new animations and new skills.
It may not be terribly exciting for us that have been waiting for it, but for those who haven't been waiting, this is a shiny new class.
Except they do follow KMS updates, just like us.
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Spadow Wrote:Except they do follow KMS updates, just like us.
What do you think would be their reactions to this?
Posting Freak
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Spadow Wrote:Except they do follow KMS updates, just like us. Ah, i worded that incorrectly, i didn't mean all CMS or TMS players, just the ones that don't follow KMS updates. (as i'm sure there are people that don't follow KMS in all the versions, including GMS)
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Translations posted. Thanks much to JoeTang and Locked.
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Arrol Wrote:What do you think would be their reactions to this?
I don't know. I'm terrible at Mandarin.
Popular CMS board and TMS board.
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And I thought GMS' Naming team was bad.
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Quote:![[Image: 01352303.png]](http://www.happychinchilla.info/Southperry/patch/character/01352303.png)
完整的宝盒
Mercedes Arrow - Pirates only
Set: (#-1) No set name
Req Level: 120
STR: +12
DEX: +12
HP: +600
MP: +110
WDEF: +85
MDEF: +45
Untradeable
Cannot resell to merchants
Cannot be scrolled or potentialed
0 slots
Level Up:
Level 1 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1)
Level 10 - PDD (2~2), MDD (1~1), MHP (20~20), STR (2~2), DEX (2~2)
Level 2 - PDD (2~2), MDD (1~1), MHP (20~20)
Level 3 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1)
Level 4 - PDD (2~2), MDD (1~1), MHP (20~20)
Level 5 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1)
Level 6 - PDD (2~2), MDD (1~1), MHP (20~20)
Level 7 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1)
Level 8 - PDD (2~2), MDD (1~1), MHP (20~20), STR (1~1), DEX (1~1)
Level 9 - PDD (2~2), MDD (1~1), MHP (20~20), STR (2~2), DEX (2~2)
HNGHHHH Cant be potentialed
Posting Freak
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Untradeable Wrote:And I thought GMS' Naming team was bad.
Some of that is probably because of Joe and Locked's artistic license.
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Are Dragon Warriors supposed to be martial artist gunslingers, or knights? Because I see a lot of knight related skills there.
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