Well great, I spent a fair amount of time in paint cropping the job instructors from screenshots of the cygnus promotional website for my signature. And now Fiel has images of them up.
Lol, not mad just frustrated.
I'm curious to know why there are two of some of the instructors.
there's also about 20 different recolored monsters from the last few patches... Recolored pigs and snails and trees and crap. if anyone wants to see them just say so. :p
IsaacGS Wrote:there's also about 20 different recolored monsters from the last few patches... Recolored pigs and snails and trees and crap. if anyone wants to see them just say so. :p
these trees have bizarre stats. 10,000 HP, only take 1 damage per hit, and heal 30 HP every few seconds. They also have an insane attack value, they can kill anyone with a touch.
IsaacGS Wrote:
(Sorry cactuar, it's not level 140. )
Spoiler
these trees have bizarre stats. 10,000 HP, only take 1 damage per hit, and heal 30 HP every few seconds. They also have an insane attack value, they can kill anyone with a touch.
IsaacGS Wrote:
(Sorry cactuar, it's not level 140. )
Spoiler
these trees have bizarre stats. 10,000 HP, only take 1 damage per hit, and heal 30 HP every few seconds. They also have an insane attack value, they can kill anyone with a touch.
Spoiler
You've ruined my day. I hope you're happy.
On the other hand, this Night Walker update made me... happy? I mean, they were a poison class. We all know how well those work out...
IsaacGS Wrote:these trees have bizarre stats. 10,000 HP, only take 1 damage per hit, and heal 30 HP every few seconds. They also have an insane attack value, they can kill anyone with a touch.
Our attacks always do 1 damage, but the tree can heal 30 HP every few seconds?
Dragon Wrote:Our attacks always do 1 damage, but the tree can heal 30 HP every few seconds?
What?
The trees are for the Goldrich maze thing, I've found that out. There's also a number of reactors for the maze which seem to have to do with various minigame type rooms. Seems to me that this is a puzzle area. If Mu Lung Dojo is the pure bossfight part of PQs, this thing is what's left when you remove the monster fighting. It's all really confusing though. There seems to be a reactor designed to either incapacitate or eliminate the tree, so there may be a more effective way to kill it.
Rest of the monsters remain a mystery. they don't spawn naturally, but they could still be triggered by an NPC or something (A la APQ, as a punishment for an incorrect combo). We'll just have to wait for some better info on it.