KMST 1.2.431 - Archer Revamp, Fast Wedding, Bingo, Changing Stats
#1
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Note: The skill changes here are incomplete. They added a new section to skill strings, "hch", which is the level readout for hardcore mode. I will be updating my job parser to fetch these changes.

EDIT: The skill changes now include the hardcore readouts. Enjoy. Chin


 Character


 NPC

 Mob

 Item

 (PvE) Skill Changes
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#2
 UI
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#3
...So when are maplestory characters able to get pregnant so we can have the "shotgun" wedding varient?
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#4
Is Nexon serious... Adv FA for Marksman now? Rolleyes, they're sure out of ideas... I wonder what MMs have to sacrifice now in order to max AFA, they already don't have enough SP to max everything as it is without "+X Skill levels"...

EDIT: Leaving everything 3 levels from max and using +1 from Leafre set, +2 from 5 set Empress, you're still 1 SP short of maxing everything(included AFA) if I counted correctly. That's +36 SP from +3 all skills on 12 skills..


on the other hand..
Quote:Strafe:
Changed - Final attack (Bow --> Crossbow)

Looks like MMs can celebrate with FA being fixed for Strafe/UStrafe.. Biggrin
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#5
LF> Better mobbing for Bowmasters Frown
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#6
Hurricane:
Changed - damage (250 --> 260) (160+3*level --> 170+3*level)

If that is all we get, I guess I'm ok with this. Seems like a waste of a revamp for bms if all we get is some cooldowns for this new pvp and 10% more damage... I would've liked to see a new animation skill or some better mobbing, but lolNexon strikes again.

Edit: 10 more attack from concentrate? IamveryokwiththisSmile
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#7
*reads title*
Ohhh, welcome to Las Vegas.
*looks trough UI*
Wait, it's an Chat-Wedding.

...Oh. Works out, too.
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#8
PeePeeAyeDeeKay Wrote:Is Nexon serious... Adv FA for Marksman now? Rolleyes, they're sure out of ideas... I wonder what MMs have to sacrifice now in order to max AFA, they already don't have enough SP to max everything as it is without "+X Skill levels"...

EDIT: Leaving everything 3 levels from max and using +1 from Leafre set, +2 from 5 set Empress, you're still 1 SP short of maxing everything(included AFA) if I counted correctly. That's +36 SP from +3 all skills on 12 skills..


on the other hand..


Looks like MMs can celebrate with FA being fixed for Strafe/UStrafe.. Biggrin
Nexons out of ideas because they give mms a skill they've needed sincenit first came out..what..?
CrazyForDex Wrote:Hurricane:
Changed - damage (250 --> 260) (160+3*level --> 170+3*level)

If that is all we get, I guess I'm ok with this. Seems like a waste of a revamp for bms if all we get is some cooldowns for this new pvp and 10% more damage... I would've liked to see a new animation skill or some better mobbing, but lolNexon strikes again.
I have to agree with this. Adventurer archers get shafted more then the pirates and thief's did before their revamp. Though honestly I think these series of "revamps" are just a few simple changes and nothing more.which is okay I guess they're obviously tied up with hardcore mode.

Edit: can someone saybwhat was removed/added in the Stat windows
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#9
SwordStaker Wrote:Nexons out of ideas because they give mms a skill they've needed sincenit first came out..what..?

Was hoping for something more of like Ancient Warding or Spirit Infusion, % damage self buff... & almost every revamp/new job now gets AFA.



It looks like they removed PvP related details from the main stat window.
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#10
Piercing Arrow:
Changed - damage (520 --> 260)
Changed - attackCount (3 -->6)
Tongue
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#11
Coveral Wrote:Piercing Arrow:
Changed - damage (520 --> 260)
Changed - attackCount (3 -->6)
Tongue

MOAR NUMBERS means MOAR POWER. Stunned
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#12
Rising Rush:
Removed - hcCooltime

Well, Looks like I'm going to be spamming rush in pvp and annoying people again Big Grin
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#13
Uh I am not very good with the maplestory variables.
Can someone enlighten me?
2 questions:
1 Does Concentrate now gives 30 WATT instead of 20?

2 What happend to spirit link? It looks like they removed all the stats...but that can't be true Big Grin
Thanks in advance
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#14
Bowmasters huricane slightly buffed to equal to wild hunters as now they have 160%+15% off phoenix and a 1.3 multiplier vs WH 170% with a 1.35 multiplier without nitpicking on the rest of the skills
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#15
Eyon Wrote:Uh I am not very good with the maplestory variables.
Can someone enlighten me?
2 questions:
1 Does Concentrate now gives 30 WATT instead of 20?

2 What happend to spirit link? It looks like they removed all the stats...but that can't be true Big Grin
Thanks in advance

1. Yup, 10 more attack on Concentrate
2. Nothing really changed, just the variable names. Still gives the same old 15% damage, 40% HP, 30% defenses, and 15% elemental resistance.
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#16
I guess you don't have to craft them now
[Image: Maple0013.jpg]

Unfortunately I can't try PVP because there's some time restriction where you can then enter PVP Tongue
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#17
Excellent. Dragon Pulse isn't BS anymore.

Hadriel
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#18
Sonic Wrote:I guess you don't have to craft them now
[Image: Maple0013.jpg]

Unfortunately I can't try PVP because there's some time restriction where you can then enter PVP Tongue

And thats the point i think. They make it so you cant farm PVP all day every day forever, but make the items less monatanous to obtain. I watched [MENTION=8829]KMSFan[/MENTION]; 's video about PVP and it seems more clear on how to get gallant emblems now, by attacking and killing people you fill a bar and eventually when it gets full you get an emblem. clean, simple, and easy to follow.
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#19
Untradeable Wrote:And thats the point i think. They make it so you cant farm PVP all day every day forever, but make the items less monatanous to obtain

I thought KMS always had a time restriction on when you could go PvP? :f6: Never really went PvPing there myself..


They still cost more or less the same amount of PvP Emblems as before anyways (Recipe + Forging) =/
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#20
PeePeeAyeDeeKay Wrote:I thought KMS always had a time restriction on when you could go PvP? :f6: Never really went PvPing there myself..


They still cost more or less the same amount of PvP Emblems as before anyways (Recipe + Forging) =/
Still I think it will be easier to obtain emblems and the fact that you dont need to waste time to gather recipe ingredients, and that 10% chance to fail even with max level acc crafting/smithing, and they wont have the ugly Crafted by: NAME on the bottom either. I just think its a little better system for getting the items. And I dont think KMS ever had a time-limit on PVP but I didnt try KMS' PVP before it got shut down.
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