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#21
What happened to tips for Zelkova @Corn and @Chrome
#22
chrome Wrote:No. My premise is for you to stop being annoying. Giving people tips helps them, while pestering them to put their IGN in the IGN thread does not.

Well, if it's really bothering you that much *shrug*.

RandomZodiac Wrote:What happened to tips for Zelkova @Corn and @Chrome

Just posted a new user's general tips thread.
#23
RandomZodiac Wrote:What happened to tips for Zelkova @Corn and @Chrome

It's [mention][/mention], not just the @ symbol.
#24
Zelky, just play free champs and see which ones you like from there. I have a baby account that's like lvl12 if you ever want to play together! :3
Raul Wrote:Just never feel like I get enough out of Q. I'll try that build when I play him next. I just always find that while ganking, W is much better than Q. Dunno why.

The CD comparison is irrelevant since W lasts 10 seconds, so it's actually the same amount of time that they're not being effective.

E is tricky but only at low levels of the skill. At 5, it's 4700 range which means you could be 2 feet away, stealing your blue, ganking another lane, or anything else. I wish the health it procc'd at scaled with level. :\

Also, tempted to try J4 now even though I don't like Demacian champs much as a rule.
Q just scales better than W. And if you get into a duel with someone, you might be able to heal more than the damage they dish out.

Oh, I didn't realize his W cd was like that. I admit I've only used Lanewick a few times and was bored to tears.

Hmm. You could try maxing E second depending on the both teams' comps.

Junglewick just needs a bunch of conditions to be met in order for him to be viable. Like..... normally WW can't counter-jungle effectively, so you need a mid-laner that can easily steal wraiths. Huehuehue.

People say he's a very strong top laner, which is probably true for solo queue, but you should be able to camp top and pick on him. Trying to remember what team CLG.eu was against because that opposing team just decimated Wickd's Warwick. He barely had 100cs by the end of the game iirc and it was basically a 4v5.
#25
Thanks for the help guys! I will try to jump on after I finish writing this...stupid...page. << I suck at PHP.
#26
Level R>Q>E>W for WW jungle.

Q is superior.

Also, WW didn't lose because he got outpicked. He got outplayed.
#27
raizoo Wrote:Junglewick just needs a bunch of conditions to be met in order for him to be viable. Like..... normally WW can't counter-jungle effectively, so you need a mid-laner that can easily steal wraiths. Huehuehue.
He's a strong jungler insofar as... he won't die in the jungle unless there's some awkward duel and a bad WW doesn't realize he can't take red buff with 10 health or something. Aside from his safe jungle, he's not good at all until 6, and then he's one of the slower junglers to top it off. If his jungle gets interrupted, it's extremely bad news for WW-bb. :< (He shares this problem with Shen-bb)

A good jungler to learn for beginners would be Udyr or Dr. Mundo, maybe even Trundle. While mechanically they aren't WQQQQQQQQQQQQQQQQQQ (as easy), they are at least "better" picks than Warwick. (In Blind Pick solo queue)

raizoo Wrote:People say he's a very strong top laner, which is probably true for solo queue, but you should be able to camp top and pick on him. Trying to remember what team CLG.eu was against because that opposing team just decimated Wickd's Warwick. He barely had 100cs by the end of the game iirc and it was basically a 4v5.
Situation situation situation. :/ I mean, he is in fact a strong laner because of his sustain (especially once he gets a few ranks into his Q), but again it's all about match-ups. Lanewick is stronger than Junglewick right now because the new jungle is about getting through it asap.

[MENTION=8396]Raul[/MENTION] said earlier that Garen would be a good starting character. I heavily disagree with that statement. Garen would be a good starting character if it weren't for the fact that he falls off at level 1. Exaggeration yes, but unless you get ultra-fed, you're not much help to your team. Unless the team comp involves all the stuns in the world for spin2win. Sucks to suck for Garen-bb.
#28
Jamesie Wrote:He's a strong jungler insofar as... he won't die in the jungle unless there's some awkward duel and a bad WW doesn't realize he can't take red buff with 10 health or something. Aside from his safe jungle, he's not good at all until 6, and then he's one of the slower junglers to top it off. If his jungle gets interrupted, it's extremely bad news for WW-bb. :< (He shares this problem with Shen-bb)

A good jungler to learn for beginners would be Udyr or Dr. Mundo, maybe even Trundle. While mechanically they aren't WQQQQQQQQQQQQQQQQQQ (as easy), they are at least "better" picks than Warwick. (In Blind Pick solo queue)


Situation situation situation. :/ I mean, he is in fact a strong laner because of his sustain (especially once he gets a few ranks into his Q), but again it's all about match-ups. Lanewick is stronger than Junglewick right now because the new jungle is about getting through it asap.

[MENTION=8396]Raul[/MENTION] said earlier that Garen would be a good starting character. I heavily disagree with that statement. Garen would be a good starting character if it weren't for the fact that he falls off at level 1. Exaggeration yes, but unless you get ultra-fed, you're not much help to your team. Unless the team comp involves all the stuns in the world for spin2win. Sucks to suck for Garen-bb.

>garen
>falling off

pick one

Garen is a solid top lane pick with sustain, damage and forgiving positioning.
#29
Aynia Wrote:>garen
>falling off

pick one

Garen is a solid top lane pick with sustain, damage and forgiving positioning.
Sustain? If you sit around and don't get hit at all.
Damage? Falls off after level 1.
Forgiving positioning? Yes, every single champ plays just like Garen! What a great way to learn how to play LoL well!
#30
Yay! I played my first game! (It was bots, oh well)

I like Ashe!

[Image: vaUj]
#31
Jamesie Wrote:He's a strong jungler insofar as... he won't die in the jungle unless there's some awkward duel and a bad WW doesn't realize he can't take red buff with 10 health or something. Aside from his safe jungle, he's not good at all until 6, and then he's one of the slower junglers to top it off. If his jungle gets interrupted, it's extremely bad news for WW-bb. :< (He shares this problem with Shen-bb)

A good jungler to learn for beginners would be Udyr or Dr. Mundo, maybe even Trundle. While mechanically they aren't WQQQQQQQQQQQQQQQQQQ (as easy), they are at least "better" picks than Warwick. (In Blind Pick solo queue)
Yes, which is why learning to jungle first with WW is just a bad idea. Once WW blows his load, you can pretty much ignore him.

I think learning to jungle with someone who has natural sustain is a bad idea and all the champs you've suggested are tanky to boot. I pretty much agree with Stonewall saying Jarvan is great for a beginner ― he doesn't have an amazingly fast clear time, his item build will depend on the enemy and what his team needs, his stand/flag is like a mini-ward and he can also gank in different ways. I don't know anyone else who can go from that cliff straight down to river bush. Fizz is like 2~3 Teemos away from being able to do it iirc.
Quote:Situation situation situation. :/ I mean, he is in fact a strong laner because of his sustain (especially once he gets a few ranks into his Q), but again it's all about match-ups. Lanewick is stronger than Junglewick right now because the new jungle is about getting through it asap.
Oh, that's not what I really meant. It seems to be very difficult for Lanewick to come back if he gets destroyed at top since he's a bit slow at clearing waves. At least Lanedyr is tanky, but I wonder how WW would have done if he tried that.
Quote:Garen would be a good starting character if it weren't for the fact that he falls off at level 1. Exaggeration yes, but unless you get ultra-fed, you're not much help to your team. Unless the team comp involves all the stuns in the world for spin2win. Sucks to suck for Garen-bb.
What happened to situation situation situation? (*/∇\*)

Early-game champs are great for people learning the lanes! Lower level elo is all about stomping your lane and damaging the morale of the enemy team. Unless you're Teemo because everyone just wants to kill you for some weird reason.
#32
Zelkova Wrote:I know little to nothing about this game. I know it is fairly popular...

I am going to do the Tutorial tomorrow, but I kind of want to know what everyone thinks is a good Champion to use when you are just starting to play.

Or is there none... and its all personal preference?

I suggest you just play random champions once in bots, then continue to play them in normal in whatever way you want. You're low level, you don't have to be a meta slave yet. The main thing that's important now is getting you comfterable with a few champions, while learning what other champions can do against you to mess you up. It is for example important to know that the scorpion champ (Skarner) can you pull you back to his team with his ultimate or that a swirly white ring around the only child champion (Annie) means her next skill will stun you. Knowledge like that is priceless, so I suggest you mainly try to play 2vs2 lanes, as that's the easiest to identify range/cd/cost/what it does/additional effects of skills. Some easy champions to start you off are: Garen, Ashe, Annie, Jungle Amumu and Sona. Eventually you'll learn that each of these fits into a specific category of the meta. For any advanced knowhow like ideal skill set up, masteries, rune set up and build choices. Look up your champion at guide sites like Mobafire (more for beginners) and Solomid (more advanced). Runes get important when you're level 21+, for masteries try to sync roles/specific trees, like Annie's main role is to do damage, dive down the offensive tree with her, for item builds, just build the recommended items in the right top corner of the shop. Don't be afraid to ask your teammates for advice as some might be more knowledgeable on the game and 2 minds cacn think of more then one. If you have any minor questions you can post in the new players forum of the LoL site, where you'll usually get good anwsers or you can just post them here, I guess.

Also Corn, it does get annoying that you yell at everyone for their IGN, but do what you wanna do I guess.
#33
Jamesie Wrote:Sustain? If you sit around and don't get hit at all.
Damage? Falls off after level 1.
Forgiving positioning? Yes, every single champ plays just like Garen! What a great way to learn how to play LoL well!

So when I beat a 1740 Vlad with Garen top, he's a pomegranate champ right? Dohoho.

C'mon and challenge me anytime. I'll show you how "bad" Garen is.
#34
raizoo Wrote:Yes, which is why learning to jungle first with WW is just a bad idea. Once WW blows his load, you can pretty much ignore him.
I agree with the part about learning to jungle. Maybe only the extreme basics (how to figure out paths), but not learning the real skill. And no, WW isn't a champ you can ignore easily, he scales quite well. :/

raizoo Wrote:I think learning to jungle with someone who has natural sustain is a bad idea and all the champs you've suggested are tanky to boot. I pretty much agree with Stonewall saying Jarvan is great for a beginner ― he doesn't have an amazingly fast clear time, his item build will depend on the enemy and what his team needs, his stand/flag is like a mini-ward and he can also gank in different ways. I don't know anyone else who can go from that cliff straight down to river bush. Fizz is like 2~3 Teemos away from being able to do it iirc.
However Udyr, Dr. Mundo, and Trundle are also all versatile junglers with fast clear times, and sustain. That's the reason I picked those three. I don't think Jarvan is bad, but he may be a bit complex to start with.

raizoo Wrote:Oh, that's not what I really meant. It seems to be very difficult for Lanewick to come back if he gets destroyed at top since he's a bit slow at clearing waves. At least Lanedyr is tanky, but I wonder how WW would have done if he tried that.
I'm not entirely sure what they video is supposed to be. All I see is an Udyr getting wrecked by Bob and his team has the brains to keep up with him. :| I'm probably not paying well enough attention though.

raizoo Wrote:What happened to situation situation situation? (*/∇\*)
Early-game champs are great for people learning the lanes! Lower level elo is all about stomping your lane and damaging the morale of the enemy team. Unless you're Teemo because everyone just wants to kill you for some weird reason.
But there is virtually no situation where Garen is appropriate. If you need a Brusier, virtually every other one does it better. If you need a tank (wat) all of them do it better. There is just no reason to take Garen. There are much better early-game champs that can teach more, and better, than Garen.

[MENTION=8714]Aynia[/MENTION]: Just because you can make him "good" doesn't mean he is good. And no, I don't do 1v1s, those are stupid given the fact it's a team game. And if I did decide to, I would simply pick a counter to Garen (or a character that scales).
#35
SolicShooter Wrote:I suggest you just play random champions once in bots, then continue to play them in normal in whatever way you want. You're low level, you don't have to be a meta slave yet. The main thing that's important now is getting you comfterable with a few champions, while learning what other champions can do against you to mess you up. It is for example important to know that the scorpion champ (Skarner) can you pull you back to his team with his ultimate or that a swirly white ring around the only child champion (Annie) means her next skill will stun you. Knowledge like that is priceless, so I suggest you mainly try to play 2vs2 lanes, as that's the easiest to identify range/cd/cost/what it does/additional effects of skills. Some easy champions to start you off are: Garen, Ashe, Annie, Jungle Amumu and Sona. Eventually you'll learn that each of these fits into a specific category of the meta. For any advanced knowhow like ideal skill set up, masteries, rune set up and build choices. Look up your champion at guide sites like Mobafire (more for beginners) and Solomid (more advanced). Runes get important when you're level 21+, for masteries try to sync roles/specific trees, like Annie's main role is to do damage, dive down the offensive tree with her, for item builds, just build the recommended items in the right top corner of the shop. Don't be afraid to ask your teammates for advice as some might be more knowledgeable on the game and 2 minds cacn think of more then one. If you have any minor questions you can post in the new players forum of the LoL site, where you'll usually get good anwsers or you can just post them here, I guess.

Also Corn, it does get annoying that you yell at everyone for their IGN, but do what you wanna do I guess.

It might just be coincidence, but I have never faced against a skarner once, not even on my own team. This is with random solo qeueus with level 12-17s and premades with 9 level 30s and myself at level 15. There's also plenty of champs I have not faced yet e.g. kog'maw, anivia, corki, irelia, etc...

In low level games you'll mostly see free champs only and some other common ones. For example, I usually see master yi, blitzcrank, jax, lux, kayle, teemo, tristana, varus, etc. While just learning game mechanics I think it's best to stick with 1 champ for a while, preferably AD carry, until you get the hang of things. After a couple of bot games, do real normal games against other low levels. Eventually branch out to other AD carrys and finally move out to other roles. The best thing though is to have at least 1 friend guiding you throughout the match, telling you what to buy, what to build, where to go, and basically what to do. You'll get the hang of things on your own eventually and you'll be able to figure out what to do when e.g. When to go on an enemy during a gank or focusing a 50% HP enemy early game with your partner.
#36
I tried to play again today, and it asked if I wanted to go through the tuts again.

I think I've improved.

[Image: vCXt]
#37
Pretty decent, except

a) Don't carry revive (Wait, can you even choose in tutorial maps?)

b) Squishy carries like Ashe only really need 1 defensive item unless it's extremely dire.
#38
Zelkova Wrote:I tried to play again today, and it asked if I wanted to go through the tuts again.

I think I've improved.
>Don't carry revive; A carry usually takes Heal/Flash.
>Your first big item should be an item that upgrades from a BF Sword, Ashe's first big BF item is usual Infinity Edge since it works well with her passive.
>Your defensive item if you need one should be Guardian Angel. Thornmail is uber situational and not that great for that matter.

Otherwise, you've done great. As always, practice practice practice?
#39
chrome Wrote:No. My premise is for you to stop being annoying. Giving people tips helps them, while pestering them to put their IGN in the IGN thread does not.

I'm planning on playing this once my spring quarter ends, and I appreciate being told there is an IGN thread.
Does useful information really lose it's helpful quality just because it's repeated?
#40
Mibs Wrote:I'm planning on playing this once my spring quarter ends, and I appreciate being told there is an IGN thread.
Does useful information really lose it's helpful quality just because it's repeated?

The point was it got repeated every time someone said "hey i want to try this game" or "hey i just started", etc

[MENTION=5555]Zelkova[/MENTION]; I think it stops asking you about the tutorial after level 5 or so but you don't have to do it. You should try some normal games against real people now, preferably with friends on their smurfs. Besides the other things that were covered, I noticed you don't have any shoes. In most cases as AD carry, the basic shoe is your first item with some pots or other things to go with it. If it isn't, it's usually the 2nd thing you grab right away. Also, it tells you the recommended item is boots of swiftness but you should grab berzerker shoes instead.

As for items go, in general this is what most AD carrys should do in order

- Start with 3 hp potions + basic shoe (doran's blade if you have support e.g. alistar, sona, soraka)
- Go back and get 1~2 doran's blades. They give you extra health, damage, and life steal so you can stay in lane longer aka sustain. You'll sell these back later when you don't need them anymore
- If you need extra life steal, get a vampiric scepter
- Get an infinity edge first, provides you 3 important stats for AD carry
- Get a phantom dancer next for faster attack speed and movement speed

Get a

- Last whisper: if a lot of the enemy is tanky
- Blood thirster: if you got a good team as this will give you more damage + life steal as you kill minions
- Black cleaver: idk when to get this so i usually don't. Not sure what situations its good for
- Guardian angel: Usually your last item. You will rarely ever reach your final item build until level 30 games or until you get really good
- Quicksilver Sash: Don't worry about this too much as its another end game item


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