Patch Available - KMST 1.2.429
#1
Nexon posted a patch for KMST version 428 upgrade to version 429.
You may download this patch from their official site and begin [thread=13610]creating your pre-patcher[/thread] now.
Extractions and database updates will be forthcoming (if supported)!

Size: 14724338 (bytes) (14.04 mb)
Posted:

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#2
Hmm I really wonder what this might be =)
#3
haven't paid attention to KMST, is this a patch to make it equal to KMS skilltables or something new?
#4
Google translate patch notes~

MapleStory Client Ver. 1.2.429 release has been corrected.

In this patch, the following have been added.





<Game Related>



A. Flame Wizard Wizard is an adventurer and has been reorganized.

- Adventurer Wizard, Flame Wizard character's skills, performance and effectiveness, some have been adjusted.



Two. Monster HP bar display has changed;

- A monster gave to the character displayed in red and reduced damage to monsters that are easy to recognize the amount of HP

Has been modified to allow.





"Skill-related>



A. Common adventurer Wizard

- Magic Claw (1st): Damage has been adjusted upward and the maximum number of target monster.

- Infinity (4th): the monster's attack has been modified so that it is not released in the buff.

- Arcane Ames (4th): When enemy attack continued, the same damage to all monsters have a synergistic effect

And that the cumulative effect has been corrected.



Two. Wizards-Fire, Poison / Mage - Fire, Poison / Archmage - Fire, Poison

- Poison Breath (2nd): Dot damage has been raised.

- Extreme Magic (3rd): The status of the enemy attacks at least, the damage has been adjusted upward growth.

- Rise of Farrell (4th): Damage and the number of attacks, the dot damage has been raised.

- Miseuteuyireopsyeon (4th): the number of attacks increased, and the damage has been adjusted.

In addition, when more than one dot applied to amplify the damage has been corrected.

- Big Bang (4th): Dot damage has been raised.

- Meteor (4th): The cooldown has been adjusted.



Three. Wizard - Sun Call / Meiji-Sun, call / Archmage - Sun, call

- Extreme Magic (3rd): The status of the enemy attacks at least, the damage has been adjusted upward growth.

- Blizzard (4th): The cooldown has been adjusted.



Four. Cleric / Priest / Bishop

- Holly Arrow (2nd): Maximum number of target monster has been raised.

- Inbinseobeul (2nd): Damage reduction has been adjusted upward.

- Shining Ray (3rd): Damage has been adjusted upward.

- Holly Focus (3rd): rating has been raised.

- Angel Ray (4th): Damage has been adjusted upward, and the number of attacks.

- Genesis (4th): The cooldown has been adjusted.



5 Flame Wizard

- Fire Pillar (2nd): Damage has been adjusted upward.

- Flame gear (3rd): Dot damage has been raised.

- Fire Strike (3rd): Damage has been adjusted upward.





<Items related>



A. Additional events related to reorganization the wizard items have been added.



<Equipment>

- (Lv.73) Wand: Wand Magician Wise

- (Lv.50) Ring: Ring of the Wise Wizard

- (Lv.30) Earrings: Earrings of wise wizard



<Consumption>

- 70% orders horsepower wise hand weapon



Two. Rider Dragon Warrior in the box the new equipment was added.



<Equipment>

- (Lv.105) Sword: Sword Lapis LA





"Event-related>



A. Celebration events will proceed reorganization wizard.

- May 10 to May 30 celebrating the event will proceed reorganization wizard.

- Wizards and adventurers during the event to connect to the SP Flame Wizard initialization order is paid.

- 10 levels, 15 levels, 20 levels, 25 levels, 30 levels, 35 levels, 40 levels, 50 levels, 60 levels, 70 levels for achieving,

For equipment items will pay for the equipment box.

- An adventurer with a wizard, secondary, tertiary, or quaternary former Flame Wizard in secondary, tertiary and when the former jewelery,

Weapons Order, Northern will pay special mastery.

- 70 level or higher to achieve the target level of the character, you will pay for weapons orders.

- Leveling up or hunting and weapons through the wizard, only the ring can be obtained.
#5
Ah a little magican revamp it is ?
Waiting for Fiel now =)
#6
Weird. Mage revamps, followed by Oz?

Looks like bishops are getting another angel ray buff, lmfao.
#7
Looks like it might be preparation for them to add Oz, by buffing mages first and then adding Oz to make them all look like jokes.
#8
Takebacker Wrote:Weird. Mage revamps, followed by Oz?

Looks like bishops are getting another angel ray buff, lmfao.

called it!

on another note, i CAN'T WAIT to see what is the link effect! (inb4 infinity)
#9
NexonKR Wrote:- Angel Ray (4th): Damage has been adjusted upward, and the number of attacks.

HOLY S'HIT HAHAHAHAHAHA!!!

Died laughing. What the hell is Nexon thinking? Oh well. More damage for me! <3
#10
More hits AND damage on Angel Ray? Ugh.
#11
Okay Nexon. You have my attention. Bring on the Oz.
#12
Netto Wrote:HOLY S'HIT HAHAHAHAHAHA!!!

Died laughing. What the hell is Nexon thinking? Oh well. More damage for me! <3

it's settled, you guys MUST be stronger than DrK's now ._.
#13
I read that as "Infinity can no longer be dispelled" and "Arcane Aim will no longer D/C you in large mobs". If that is true then hooray, otherwise there aren't any buffs here worth mentioning for an I/L unless they change the aforementioned skills' and/or Extreme Magic's multipliers upward or sneak in a nerf for a certain other magician. For my F/P, I'm curious to know what MistE's new hit count. Yay for Battle Bishops. I suspect I/L's get left behind here.
#14
Chin
#15
They still haven't changed/removed Big Bang?...

:/


Guess this patch is mainly for fixing f/p.

Chilly Wrote:"Arcane Aim will no longer D/C you in large mobs".

Looks like it.

Seems to be a buff where your arcane aim number doesn't start over again on new monsters.

So if you have all 5 arcane aim stacks, any future monster you attack while the buff is active will count as 5 stacks as
well preventing further lag?
#16
pineapple my life. I bought a sheep pet yesterday. If I had a time travel machine, I should've waited because the three demon pets are in tespia right now. And after Mage comes Archer probably.

Oh and apparently Evans are nerfed. A cooldown of 5 seconds added to Thrust.
I hope @Fiel can shed some light on this.
#17
pineapple my life. I bought a sheep pet yesterday. If I had a time travel machine, I should've waited because the three demon pets are in tespia right now. And after Mage comes Archer probably.

Oh and apparently Evans are nerfed. A cooldown of 5 seconds added to Thrust.
I hope @Fiel can shed some light on this.
#18
Spadow Wrote:pineapple my life. I bought a sheep pet yesterday. If I had a time travel machine, I should've waited because the three demon pets are in tespia right now. And after Mage comes Archer probably.

Oh and apparently Evans are nerfed. A cooldown of 5 seconds added to Thrust.
I hope @Fiel can shed some light on this.

Say what? I was only being slightly facetious with my nerf comment, oh well, you won't find me complaining and if it is only Thrust then "meh". I suppose with a GMS patch, we'll get plenty of dissection time with good ol' KMST.
#19
More bishop love. <3
#20
http://www.southperry.net/showthread.php?t=56049
It's not having what you want - It's wanting what you've got.


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