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Nexon posted a patch for KMST version 428 upgrade to version 429.
You may download this patch from their official site and begin [thread=13610]creating your pre-patcher[/thread] now.
Extractions and database updates will be forthcoming (if supported)!
Size: 14724338 (bytes) (14.04 mb)
Posted:
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Hmm I really wonder what this might be =)
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haven't paid attention to KMST, is this a patch to make it equal to KMS skilltables or something new?
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Google translate patch notes~
MapleStory Client Ver. 1.2.429 release has been corrected.
In this patch, the following have been added.
<Game Related>
A. Flame Wizard Wizard is an adventurer and has been reorganized.
- Adventurer Wizard, Flame Wizard character's skills, performance and effectiveness, some have been adjusted.
Two. Monster HP bar display has changed;
- A monster gave to the character displayed in red and reduced damage to monsters that are easy to recognize the amount of HP
Has been modified to allow.
"Skill-related>
A. Common adventurer Wizard
- Magic Claw (1st): Damage has been adjusted upward and the maximum number of target monster.
- Infinity (4th): the monster's attack has been modified so that it is not released in the buff.
- Arcane Ames (4th): When enemy attack continued, the same damage to all monsters have a synergistic effect
And that the cumulative effect has been corrected.
Two. Wizards-Fire, Poison / Mage - Fire, Poison / Archmage - Fire, Poison
- Poison Breath (2nd): Dot damage has been raised.
- Extreme Magic (3rd): The status of the enemy attacks at least, the damage has been adjusted upward growth.
- Rise of Farrell (4th): Damage and the number of attacks, the dot damage has been raised.
- Miseuteuyireopsyeon (4th): the number of attacks increased, and the damage has been adjusted.
In addition, when more than one dot applied to amplify the damage has been corrected.
- Big Bang (4th): Dot damage has been raised.
- Meteor (4th): The cooldown has been adjusted.
Three. Wizard - Sun Call / Meiji-Sun, call / Archmage - Sun, call
- Extreme Magic (3rd): The status of the enemy attacks at least, the damage has been adjusted upward growth.
- Blizzard (4th): The cooldown has been adjusted.
Four. Cleric / Priest / Bishop
- Holly Arrow (2nd): Maximum number of target monster has been raised.
- Inbinseobeul (2nd): Damage reduction has been adjusted upward.
- Shining Ray (3rd): Damage has been adjusted upward.
- Holly Focus (3rd): rating has been raised.
- Angel Ray (4th): Damage has been adjusted upward, and the number of attacks.
- Genesis (4th): The cooldown has been adjusted.
5 Flame Wizard
- Fire Pillar (2nd): Damage has been adjusted upward.
- Flame gear (3rd): Dot damage has been raised.
- Fire Strike (3rd): Damage has been adjusted upward.
<Items related>
A. Additional events related to reorganization the wizard items have been added.
<Equipment>
- (Lv.73) Wand: Wand Magician Wise
- (Lv.50) Ring: Ring of the Wise Wizard
- (Lv.30) Earrings: Earrings of wise wizard
<Consumption>
- 70% orders horsepower wise hand weapon
Two. Rider Dragon Warrior in the box the new equipment was added.
<Equipment>
- (Lv.105) Sword: Sword Lapis LA
"Event-related>
A. Celebration events will proceed reorganization wizard.
- May 10 to May 30 celebrating the event will proceed reorganization wizard.
- Wizards and adventurers during the event to connect to the SP Flame Wizard initialization order is paid.
- 10 levels, 15 levels, 20 levels, 25 levels, 30 levels, 35 levels, 40 levels, 50 levels, 60 levels, 70 levels for achieving,
For equipment items will pay for the equipment box.
- An adventurer with a wizard, secondary, tertiary, or quaternary former Flame Wizard in secondary, tertiary and when the former jewelery,
Weapons Order, Northern will pay special mastery.
- 70 level or higher to achieve the target level of the character, you will pay for weapons orders.
- Leveling up or hunting and weapons through the wizard, only the ring can be obtained.
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Ah a little magican revamp it is ?
Waiting for Fiel now =)
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Weird. Mage revamps, followed by Oz?
Looks like bishops are getting another angel ray buff, lmfao.
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Looks like it might be preparation for them to add Oz, by buffing mages first and then adding Oz to make them all look like jokes.
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Takebacker Wrote:Weird. Mage revamps, followed by Oz?
Looks like bishops are getting another angel ray buff, lmfao.
called it!
on another note, i CAN'T WAIT to see what is the link effect! (inb4 infinity)
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NexonKR Wrote:- Angel Ray (4th): Damage has been adjusted upward, and the number of attacks.
HOLY S'HIT HAHAHAHAHAHA!!!
Died laughing. What the hell is Nexon thinking? Oh well. More damage for me! <3
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More hits AND damage on Angel Ray? Ugh.
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Okay Nexon. You have my attention. Bring on the Oz.
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Netto Wrote:HOLY S'HIT HAHAHAHAHAHA!!!
Died laughing. What the hell is Nexon thinking? Oh well. More damage for me! <3
it's settled, you guys MUST be stronger than DrK's now ._.
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I read that as "Infinity can no longer be dispelled" and "Arcane Aim will no longer D/C you in large mobs". If that is true then hooray, otherwise there aren't any buffs here worth mentioning for an I/L unless they change the aforementioned skills' and/or Extreme Magic's multipliers upward or sneak in a nerf for a certain other magician. For my F/P, I'm curious to know what MistE's new hit count. Yay for Battle Bishops. I suspect I/L's get left behind here.
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They still haven't changed/removed Big Bang?...
:/
Guess this patch is mainly for fixing f/p.
Chilly Wrote:"Arcane Aim will no longer D/C you in large mobs".
Looks like it.
Seems to be a buff where your arcane aim number doesn't start over again on new monsters.
So if you have all 5 arcane aim stacks, any future monster you attack while the buff is active will count as 5 stacks as
well preventing further lag?
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pineapple my life. I bought a sheep pet yesterday. If I had a time travel machine, I should've waited because the three demon pets are in tespia right now. And after Mage comes Archer probably.
Oh and apparently Evans are nerfed. A cooldown of 5 seconds added to Thrust.
I hope @Fiel can shed some light on this.
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pineapple my life. I bought a sheep pet yesterday. If I had a time travel machine, I should've waited because the three demon pets are in tespia right now. And after Mage comes Archer probably.
Oh and apparently Evans are nerfed. A cooldown of 5 seconds added to Thrust.
I hope @Fiel can shed some light on this.
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Spadow Wrote:pineapple my life. I bought a sheep pet yesterday. If I had a time travel machine, I should've waited because the three demon pets are in tespia right now. And after Mage comes Archer probably.
Oh and apparently Evans are nerfed. A cooldown of 5 seconds added to Thrust.
I hope @Fiel can shed some light on this.
Say what? I was only being slightly facetious with my nerf comment, oh well, you won't find me complaining and if it is only Thrust then "meh". I suppose with a GMS patch, we'll get plenty of dissection time with good ol' KMST.
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