Posting Freak
Posts: 1,330
Threads: 26
Joined: 2010-12
The title of the thread should be:
"it's Miracle Time!: A new way to scam people with cubes"
Posting Freak
Posts: 2,714
Threads: 59
Joined: 2009-09
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Bomber123
Server: StranInSCA
Level: 202
Job: Terrorist
Guild: Noctivagant
Guild Alliance: I dont remember
Farm: ExpiredMobs
Best 14 cube run ever.
Helmet:
Rare 2 line to Unique 15% str 6% HP 3 line.
3 super 2 premium
Cape:
6% str to 9% str 3% mp still epic. 2 cubes
Shoulders:
3% str 3% HP to 9%str still epic
1 super
Shoes:
Great disappointment. 2 super.
Sword:
Unique to legendary in 2 super cubes.
2 more cubes and I got 65% boss.
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
Personality trait system, and other things that change success rate ("lucky day" scroll, maybe others?) are different.
They are coded in and apply in a consistent way.
Coding in a "get today's arbitrary success rate" is an entirely different mechanism and is just inherently unfair, in my mind.
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
That's true, of course, but the fact that it's written as 60% or whatever, hints that it's consistently coded (and I never said client side). Or at least started out that way, back in the innocent days of the original Wizet.
Items that don't even have an advertized success rate, and that Nexon shamelessly demonstrate that they can alter the success rate of at will, are conceptually different.
They might have been peeing in our pool the whole time, but now they are peeing from the high-diving board.