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SolicShooter Wrote:Those stats on the notes and in your screenshot differ :f6: I really hope the screenshot is correct and Athene's unholy grail really has 80 magic resist. Also loving the new morello's because that'll now make counterpick Lux a lot stronger against Vlad and also justifies me never taking ignite more or less, because I hate it.
Screenshot's probably right, 80 seems like too much considering there's no Negatron Cloak involved.
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The Miss Fortune buffs are looking quite good too. And the Talon buff, oh god, incoming FotM champ!
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ANNIE BUFFS?!
I died.
And wow they actually listened to people about MFs ult.. Although i think i read someone say that swapping it to physical damage would make it worse early and better late once you have lw.
(and the new morgana skin is amazing...)
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Shen's ult range won't be nerfed.
Quote:Hey folks,
Some of you got some unofficial notes (some true, some not) and are talking about confusion with the Shen global nerf. That's understandable, since we're not doing it.
To be clear, this change is not going in and wasn't intended to anyway.
Move along, nothing to see here.
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Cho'Gath:
Movement Speed increased: 315, to 320. = Yay he needs this not so much for early game but for later when he has stacks on. Base improvement means all mastery/rune modifiers will do more for him I likey.
Miss Fortune:
Bullet Time ratio changed from 65/95/125 (+0.2) magic damage per bullet, to 65/95/125 (+0.2) physical damage per bullet. = OH HELL YES MORE FREE ELO
Ryze:
Overload
Changed from 40/65/90/115/140 (+0.2) plus 7.5% of his max mana in magic damage, to 60/85/110/135/160 (+0.4) plus 6.5% of his max mana in magic damage. = I see a buff here with higher bases and a higher ap ratio. Note I do think his snare nerf was dumb because they missed the opportunity to flatline the snare duration to make it more of a 1 pointer.
(I think ryze will come out of this nerf/rework in the positives though because his ultimate gives MS which ryze needs badly)
Soraka:
Starcall
Magic Resist reduction duration reduced: 8 seconds, to 5 seconds.
Mana Cost increased: 20/30/40/50/60 Mana, to 20/35/50/65/80 Mana. = FUUUUUUUU (Solo lane raka sad unicorn)
Talon:
Armor increased: 18.5 (+3.5 per level), to 20.5 (+3.5 per level).
Rake Mana Cost reduced: 60/65/70/75/80 Mana, to 20/35/50/65/80 Mana. = This will potentially lead to more jungle talons... which is ewww to fight against if you've ever experienced it before.
I've seen my fair share of them in the 1400-1500's.
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Latest update on PBE
Mundo Nerfed
Irelia Buffed
Lee Sin Nerfed
Yi "Buffed?"
Shen reverted
Soraka Nerfed
Talon Nerfed
Udyr Nerfed
Warwick Nerfed "Late Game"
Varus Buffed and Nerfed
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Dark Link Wrote:Latest update on PBE
Mundo Nerfed
Irelia Buffed
Lee Sin Nerfed
Yi "Buffed?"
Shen reverted
Soraka Nerfed
Talon Nerfed
Udyr Nerfed
Warwick Nerfed "Late Game"
Varus Buffed and Nerfed
Riot is sure doing a lot of testing. Now its basically a wait and see when they'll finalize the changes.
Though I can say one thing: Not surprised about the Soraka nerf and Mundo nerfs.
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Lol wut?
Quote:Morello's Evil Tome:
Grievous Wounds Active Duration increased: 6 seconds, to 8 seconds.
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Dark Link Wrote:Yi "Buffed?"
Nope, his Alpha Strike was reverted back to it's current form.
Not sure if Warwick needed that latest nerf at all.
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FenixR Wrote:Lol wut?
so if you consider its 20% cdr and will build from kages... its really the perfect ap support item. as is now, its kind of only an aram item without any interesting unique passive/active. and the only thing kages builds into atm is a (terribad for support) item that encourages either 1 comboing someone or trying to scare a meat sack with a champ that wont have massive ap to make it effective.
the change is wayyyyyyy better
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modular Wrote:so if you consider its 20% cdr and will build from kages... its really the perfect ap support item. as is now, its kind of only an aram item without any interesting unique passive/active. and the only thing kages builds into atm is a (terribad for support) item that encourages either 1 comboing someone or trying to scare a meat sack with a champ that wont have massive ap to make it effective.
the change is wayyyyyyy better
My lol wut its about when did morello's evil tome actually got a Grieveous wound effect?
Also aren't you confusing Morello's evil tome with Death Fire gasp?
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FenixR Wrote:My lol wut its about when did morello's evil tome actually got a Grieveous wound effect?
Also aren't you confusing Morello's evil tome with Death Fire gasp?
both are changed in pbe, wounds is 1 of the changes
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FenixR Wrote:My lol wut its about when did morello's evil tome actually got a Grieveous wound effect?
Varus PBE Patch, they changed some defensive / offensive items :O
http://www.southperry.net/showthread.php...post956192
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Hurray for Irelia buffs. Even though I suck at Irelia.
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Related for next patch. My eyes can now suffer less.
Announcement Sizes Fixed Next Patch
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WillDaSnail Wrote:Related for next patch. My eyes can now suffer less.
Announcement Sizes Fixed Next Patch
And the world became a better place...
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Seems riot took some tips and ideas from valve. Or rather, a LOT of tips and ideas from valve.
Good to see companies taking good ideas from each other.
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Unleashing Wrote:
Seems riot took some tips and ideas from valve. Or rather, a LOT of tips and ideas from valve.
Good to see companies taking good ideas from each other.
http://www.southperry.net/showthread.php?t=55750
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Replays seem like they would build off this, so good news all around.
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