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Warrior %/s (KMS You & I + GMS Unleashed)
KMST 1.2.427:

Hero:
 Spoiler
 Sharp Eyes

[SPOILER=No Heaven's Hammer]
Paladin:
 Divine + Lightning Charge
 Flame + Lightning Charge
 Sharp Eyes

[SPOILER=Heaven's Hammer]
Paladin:
 Divine + Lightning Charge
 Flame + Lightning Charge
 Sharp Eyes


Dark Knight:
 Spoiler
 Sharp Eyes

Mikhail remains unchanged. Overall, Paladin and Dark Knight DPS buffs were miniscule compared to Heroes. Heaven's Hammer is still detrimental to %/s and HPS. Heroes now significantly lead HPS as well as taking the lead in all categories of the three original warriors. They also perform better than Mikhail at vs2+, but lose to Aran at vs2+, and Demon Slayers if some defense exists. HPS is by far the highest of any Warrior though.
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Goddammit Hero! Too Stronk!
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sigh, not even spamming 999k impales i can beat a hero now ._. there goes the motivation.
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ShinkuDragon Wrote:sigh, not even spamming 999k impales i can beat a hero now ._. there goes the motivation.

I love how only heroes get a decent 2th job attack and has its 4th job main skill moved to third job while the rest
just got a minor buff. Why not give all three warriors a new main attack? x_x
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ZeroGravity Wrote:I love how only heroes get a decent 2th job attack and has its 4th job main skill moved to third job while the rest
just got a minor buff. Why not give all three warriors a new main attack? x_x

our main attack is the same as theirs, except weaker. i guess you could say the amount of %crit and 150~150% damage stabilizes it somehow, but the truth is heroes have every skill DrK's have, but better.
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Love the way Mikhail on 1 target > Hero on 1 target = Aran on ~1 target = DS on 2 targets = DrK on 3 targets = Paladin on 4 targets

So time to make a Hero or Mikhail
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I'm curious here but.. what would dawn warriors %/s be?
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may i know , 1 hand sword weapon att fast 4 and fast 5 between count how many wa ?

example :
fast 4 wa 100 weapon
fast 5 wa 100 weapon

fast 4 more then fast 5 (?? weapon attack)

i hear ppl say fast 4 more than fast 5 30wa. is it true ?

_____________________________________________________________________________
and , mikhail still available ? or is april fool ?
donno at where i saw a post , it say 120 below mikhail = soul master , 121+ mikhail = paladin . lol

so mikhail is ? new job ? or a new joke ?
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Demon Wrote:may i know , 1 hand sword weapon att fast 4 and fast 5 between count how many wa ?

example :
fast 4 wa 100 weapon
fast 5 wa 100 weapon

fast 4 more then fast 5 (?? weapon attack)

i hear ppl say fast 4 more than fast 5 30wa. is it true ?

_____________________________________________________________________________
and , mikhail still available ? or is april fool ?
donno at where i saw a post , it say 120 below mikhail = soul master , 121+ mikhail = paladin . lol

so mikhail is ? new job ? or a new joke ?

it's a percentage, and depends on the attack you're using.

mikhail is still available.
the guy who posted that (shakar) was joking because it was april fool's

he's a new job.
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is there a point in heavens hammer when it decreases DPS at every number of targets?
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McAwesomesauce Wrote:is there a point in heavens hammer when it decreases DPS at every number of targets?

FSAOEOHKO.

Or something. There's things other than bosses, I'm told.
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 KMS 1.2.156

 Justice
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...why do Paladins have 9.19 hits per second on single target, then 6.45 hits per second on 2 targets?
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Raul Wrote:...why do Paladins have 9.19 hits per second on single target, then 6.45 hits per second on 2 targets?
Blast vs. ACB?
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Rains Wrote:Blast vs. ACB?

Oy. That sucks for Paladins.
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[MENTION=535]JoeTang[/MENTION]; could you tell me how many hits per second would single-target impale do?

and just... lol at the numbers. heroes start 70% PDR with DOUBLE the damage that drk/pallies do, and the damage goes up to almost triple as the mobs increase.
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I have no idea why Nexon have buffed Heroes to such ridiculous heights. Doesn't that put them up alongside the likes of top-tier damage dealers like Mercedes?
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Onion Knight Wrote:I have no idea why Nexon have buffed Heroes to such ridiculous heights. Doesn't that put them up alongside the likes of top-tier damage dealers like Mercedes?

And that is bad because...?
Is there a law of nature that requires Adventurers to be significantly inferior to new classes?
They always create new OP classes and then "rebalance" a few patches down the line.

The problem isn't the buffing of Heroes, it's the insufficient buffing of other warriors.
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SaptaZapta Wrote:And that is bad because...?
Is there a law of nature that requires Adventurers to be significantly inferior to new classes?
They always create new OP classes and then "rebalance" a few patches down the line.

The problem isn't the buffing of Heroes, it's the insufficient buffing of other warriors.
This. Poor dark knights..forever behind
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ShinkuDragon Wrote:[MENTION=535]JoeTang[/MENTION]; could you tell me how many hits per second would single-target impale do?

and just... lol at the numbers. heroes start 70% PDR with DOUBLE the damage that drk/pallies do, and the damage goes up to almost triple as the mobs increase.

8.22 @ Fast (2)
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