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Had a blinking Echo 3-5 days ago, from a Cygnus char, on my BaM at Scarga. It blinked for a good half an hour after it was supposed to finish. Hell... it was still blinking when I boarded the plane back to Kerning after... wad... 3 full Scarga runs?
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Echo is still not fixed, it lasts hours for me and blinks non stop unless I DC or die. As for buffs going away when you die, I never kept track of when it even did stay in the first place so... I actually wouldn't notice this, and I usually don't die anyways.
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Since you lose all of your buffs when you die for some reason, Soul Stone doesn't work.
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MapleCookie Wrote:Since you lose all of your buffs when you die for some reason, Soul Stone doesn't work.
Confirming this. It seems that everything except for Echo gets dispelled as soon as you die, regardless of how or where you die.
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Thread was linked already ( http://www.southperry.net/showthread.php?t=55303) but wasn't elaborated on - familiars are no longer working, they appear to have just stopped doing anything 2 days ago, no server check or patch happened to trigger them changing at all either. :|
Also double confirming Soul Stone being useless now, as all buffs expire upon death.
edit: maybe it was elaborated on. Oh well, confirming that too I guess
Posting Freak
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I noticed the buff problem too.
I also noticed that my Decent skills are being Dispelled. That's new.
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Thorr Wrote:I noticed the buff problem too.
I also noticed that my Decent skills are being Dispelled. That's new.
What class did you notice this on? Just tested this on my shadower and haste/booster were dispelled while my decent skills stayed on. Decent skills for non-adventurer classes (ex: Mercedes) get dispelled.
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LykaBawss Wrote:What class did you notice this on? Just tested this on my shadower and haste/booster were dispelled while my decent skills stayed on. Decent skills for non-adventurer classes (ex: Mercedes) get dispelled.
Yeah it was on ym Evan at HT. I have never had them dispelled before so it's new to me.
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Mazz Wrote:Also double confirming Soul Stone being useless now, as all buffs expire upon death.
Wait what. Oh, Nexon.
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Mazz Wrote:Thread was linked already (http://www.southperry.net/showthread.php?t=55303) but wasn't elaborated on - familiars are no longer working, they appear to have just stopped doing anything 2 days ago, no server check or patch happened to trigger them changing at all either. :|
Also double confirming Soul Stone being useless now, as all buffs expire upon death.
edit: maybe it was elaborated on. Oh well, confirming that too I guess  Triple confirm! it's made empress interesting our last few runs when nub shad (tenpesuto) and merc (slyanananannan) killed people
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Not too big of a bug, as I'm pretty sure this has happened before, but going into CPQ/Ani from the Golden Temple sends the player to the Mushroom Shrine after leaving. Also, when the player leaves the Mushroom Shrine, he/she will always pop out in Henesys.
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Sorien Wrote:Not too big of a bug, as I'm pretty sure this has happened before, but going into CPQ/Ani from the Golden Temple sends the player to the Mushroom Shrine after leaving. Also, when the player leaves the Mushroom Shrine, he/she will always pop out in Henesys.
If you go into Mushroom Shrine without talking to Spinel, you'll always exit in Henesys. Noticed this when I family teleported to someone in Mushroom Shrine back when rep came out.
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That's because the default map is Henesys... if it didn't save your previous location through a script, it'll warp back to Henesys as a failsafe (I think that's how you use that word).
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Noticed this while leveling my Battle Mage.
Level 20 Dark Chains says the skill has a 5sec CD, yet it actually takes 8sec to come off of CD...
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Dark Link Wrote:Noticed this while leveling my Battle Mage.
Level 20 Dark Chains says the skill has a 5sec CD, yet it actually takes 8sec to come off of CD...
This is just the same old server tick issue. the server only check for cooldowns every 4 or 5 seconds. Because the cooldown of Chains ends in between server ticks, it has to wait for the tick in order to allow you to use the skill again.
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Thorr Wrote:This is just the same old server tick issue. the server only check for cooldowns every 4 or 5 seconds. Because the cooldown of Chains ends in between server ticks, it has to wait for the tick in order to allow you to use the skill again.
That's retarded. They need to fix that  So many skills have 4-5 second cooldowns that get screwed by that. Snipe, Dark Chains, Glacier Chains,... Mist Explosion will get hit with it too... Ultimates don't matter too much cause they aren't too useful...
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Ever since 1.09, you can't hyper tele to some of the maps you've saved. I think it's mostly non-kMS and/or World Tour areas (e.g. Showa for GB, Kaede for Castellan).
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Dark Link Wrote:Noticed this while leveling my Battle Mage.
Level 20 Dark Chains says the skill has a 5sec CD, yet it actually takes 8sec to come off of CD...
Just to make sure, Hyper Dark Chains or Dark Shock?
I assume Shock, since I have noticed that it takes a few extra secs for the last bit of darkness to go away on the Quickslot.
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ChosenFruit Wrote:Just to make sure, Hyper Dark Chains or Dark Shock?
I assume Shock, since I have noticed that it takes a few extra secs for the last bit of darkness to go away on the Quickslot.
Dark Shock, sorry. I dunno why I said Dark Chains lol.
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Apparently friend finder no longer works.
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