Posting Freak
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2 more days(3 for XBL) and it'll only cost $15.00!
[video=youtube;ayrRNSqRr1Q]http://www.youtube.com/watch?v=ayrRNSqRr1Q&feature=player_embedded[/video]
[video=youtube;5nIAzbCjuUI]http://www.youtube.com/watch?v=5nIAzbCjuUI&feature=player_embedded[/video]
[video=youtube;QYlqHDqwNRo]http://www.youtube.com/watch?v=QYlqHDqwNRo&feature=player_embedded[/video]
http://www.youtube.com/watch?v=HlSCXidxy...r_embedded
http://www.youtube.com/watch?v=HlSCXidxy...r_embedded
http://www.youtube.com/watch?v=iqZdAMV8Y...er_embedde
http://www.youtube.com/watch?v=9c1CAurqb...r_embedded
http://www.youtube.com/watch?v=uGcthUG4D...r_embedded
http://www.youtube.com/watch?v=BYYH8coqcYA
So far Peacock and Painwheel are cemented for my first team. Going to have to try out the others to see if i'll run a full 3 person team.
Posting Freak
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Not sure on how I feel about the art style.
Posting Freak
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The game looks promising I suppose. The art for the character faces make me not want to even watch the videos.
Posting Freak
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Zelkova Wrote:The game looks promising I suppose. The art for the character faces make me not want to even watch the videos.
Don't worry your state will ban it by the end of the month
Posting Freak
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Huh. Coming earlier than I expected.
Posting Freak
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Skullgirls is officially out on the PSN, Demo and full game.
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Skullgirls seems like a very good fast-paced 2D fighting game featuring female fighters from an original, dark, deco world. I might try it out.
Posting Freak
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Rob Wrote:Not sure on how I feel about the art style.
Zelkova Wrote:The art for the character faces make me not want to even watch the videos.
Freakin' Plebs. The art is the last thing you should be worrying about. What about the lack of characters?
Posting Freak
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Mark Wrote:What about the lack of characters?
http://shoryuken.com/2012/04/09/skullgir...hilosophy/
Quote:SRK: Skullgirls is launching with a small roster of just eight characters. While the lower budget of a PSN/XBLA release obviously means we wont get a thirty-plus character roster, can you explain why youre going with this number?
Mike Z: It was really just a function of time, money and our desired level of quality. We might have been able to make more characters if we cut down on their number of moves and animations, but thats not what we wanted. We realize people are pretty used to huge rosters now, but with our limitations we aimed for depth over breadth. There are a ton of ways to build your team with the different team sizes and custom assists, so I think we have at least the gameplay variety of a larger game.
That depth extends beyond the systems to the characters themselves. All of our characters are really strong and good at what they do, and have a lot of little technical quirks to exploit. Its kind of a joke around the office that whenever we reveal a new one, people automatically say theyre broken because they have so many useful moves, and I guess people arent used to that kind of gameplay density in a single character. Even Double, who morphs into other characters, plays totally differently she got completely new animated-from-scratch specials, throws, and supers, and some normals were reanimated because she doesnt have the original characters power.
When you get to creating larger rosters it becomes hard to do without clones, but of course the mecha-satsui-no-hado-palette-swapped-dark-sunburned-elemental-ghost-shin-robo characters need to have distinguishing characteristics. And thats when things start to get mushy, because why bother creating someone who is just someone else with a slightly faster projectile? Obviously were looking to expand the game in the future and itll be a challenge to maintain that level of uniqueness, but we have concepts and gameplay ideas for a lot of future characters and think were up to the challenge.
Posting Freak
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Oh man, I love the artist behind this game. Such a chill person.
http://oh8.deviantart.com/
Posting Freak
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Peacock is adorable...I might get it, if I get some money.
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Suddenly, (and after messing with the demo) I REALLY want to main Parasoul.
Posting Freak
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Been waiting for this for a while. Just need to get me some PSN monies.
Aint no way Ill wait to get it either. I spent the last few months seeing posts from my friend (who voiced Ms Fortune) post all sorts of stuff about the game. Its gonna be awesome.
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Piggy 2.0 Wrote:
Suddenly, (and after messing with the demo) I REALLY want to main Parasoul.
The second one is supposed to reference Sakura? And the third one Scanty from P&S? I can't figure out the other two.
Posting Freak
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Rob Wrote:The second one is supposed to reference Sakura? And the third one Scanty from P&S? I can't figure out the other two.
Last is a Touhou reference; that one girl with the Christmas tree ornaments on her back.
Posting Freak
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This game is a great. Thought i'd never say this but...i'm looking forward to the DLC.
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Oooh, good. One of you did eventually make a thread; was going to make it myself if I had to.
Haven't had much time to play, but did get through arcade yesterday with Peacock/Parasoul and played some online today with them (and lost a lot). If any of you with the PS3 version want to play this weekend, just say so.
Posting Freak
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I'd love to play anyone!
PSN: xoxoLadyGAGA
Posting Freak
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Great game!
Valentine + Parasoul = <3
Posting Freak
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The art looks epic.
Addicted to those videos.
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