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Describe the problem. Be as specific as possible!:
If Body Pressure kills a monster outright, you don't take any damage from the hit.
This is a kinda wut thing for me, because Body Pressure does quite high damage to start with. I can't imagine why it would be intentional - it still displays taking damage over your head, HP just doesn't drop.
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i'm more surprised on how obscene aran damage has become after the patch ._.
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ShinkuDragon Wrote:i'm more surprised on how obscene aran damage has become after the patch ._.
Really? Seems completely balanced for me.
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I'm with Shinku on this one. 127k from a bump? What the hell.
Though this is strangely reminding me of the puppet glitch from back in the day, despite how different the two are.
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My aran's range is not bad
Although admittedly that's BP without Adv. Bless or Dark Aura turned on. It was more like 40k buffed up iirc.
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Stereo Wrote:My aran's range is not bad
Although admittedly that's BP without Adv. Bless or Dark Aura turned on. It was more like 40k buffed up iirc.
oh, i know your range isn't bad, that was more of a broad comment, not directed at you, since the last patch, arans have been dealing massive damage on everything, not to mention that part of that range (the 1.35x) arans also had before the update, and they hit nowhere near the numbers they do now.
comparing DrK's to arans, like in that basil thread you posted.
sorry if my post came as insulting, wasn't my intention at all.
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Kinda true, my DrK does 230-370k per Impale (approximate) per target, while the Aran does 400-850k per overswing. Which is twice as much damage yes, but also takes almost twice as long to cast. (toss does, I think, 150-300k? It's overpowered way more, but I don't have fun with it)
They're farther apart on bosses 'cause the Aran has 25% extra bossing.
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Actually, I think this is working right. Remember that drain now heals up to 20% of hp and that BP does 400% damage now for example: right now at 185 with maxed High defense and Combo barrier i get 2-3k hits at strong hold but in the HP bar it shows a 600-700 hp decrease, maybe what is happening is that Drain is healing more than the damage that you recieve.
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Chicocl Wrote:Actually, I think this is working right. Remember that drain now heals up to 20% of hp and that BP does 400% damage now for example: right now at 185 with maxed High defense and Combo barrier i get 2-3k hits at strong hold but in the HP bar it shows a 600-700 hp decrease, maybe what is happening is that Drain is healing more than the damage that you recieve.
Stereo doesn't have drain on in those screenshots, though.
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Abbeh Wrote:Stereo doesn't have drain on in those screenshots, though.
Oh i didn't saw it, well, maybe it is because the game think that BP is an AOE and it hits first then it let you take the physical daamage if the monser survives.
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No I think Nexon did something. I've noticed that when playing my MM, such a scenario happens often:
1) I shoot, bird starts an attack
2) I kiss a monster
3) bird's attack registers, monster dies.
Result: I don't take damage.
But... if monster doesn't die, then I take damage.
The (delayed) Final Attack triggers (also observed on my Pala) which do the killing blow also seem to negate my touch damage. It's almost as if Nexon's server runs all the calculations and verifies that the monster is dead, then when the touch damage packet reaches Nexon all those calculations are done and they've already registered the monster is dead, so no HP reduction packet is sent back.
That's my theory, and I've abused it often enough to make training faster and more pot-cost-effective.
Hadriel
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Yeah, it's just weird in the case that an attack that reflects damage, is doing damage to the monster before the player (at which point the player doesn't take damage, so where did the reflection come from)
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This has been happening on my Mechanic as well. When the Satellites kill the monster, I don't take the damage, whether it be touch or magic.
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guess i should go test this with revenge huh.
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Mercedes has this "Bug" as well. If I get hit during Aerial Barrage, but I kill the monster in the process, I don't take the touch damage.
I'm going to assume any and all classes are affected by this...
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