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Let's make the game better. NEXON SUGGESTION THREAD.
#21
Remove potential.
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#22
Minimizing duping/hacking.

Potion cooldowns.

More endgame content.

Allow karmable boss drops to have one free trade after pick up.
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#23
Make the game better? That's easy.

1) Every item gets a unique ID.
2) There can not be more than one of that Unique ID.
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#24
Abbeh Wrote:I was talking to @Justin earlier after the free hyper rock and 6x exp stuff was announced, and thought it would be neat if they released "hyper cubes" in the cash shop.

24 hour time limit, does not get consumed when used--essentially infinite cubes for the 24 hours you have it--like how the hyper rocks work. (I wonder, do they even still profit from regular and VIP tele rocks?...)

The catch being this thing would cost an absurd amount of NX. I said 20~30k, but he said Nexon would probably throw it up at 100k per cube. <_< let's face it, though... when you have multiple pieces of equipment you'd like to cube to unique/legendary AND get all the lines you want, even $100 is a steal... As horribly sad as that is. Such a steep price would also encourage players to buy regular cubes in hopes of getting lucky, so it's all-around profit for Nexon anyway. Rolleyes

While it's a good idea, you have to consider the fact that it takes 30 seconds to cube and reveal if you're extremely slow. So if you spent just an hour on cubing, that's already 144k of cubes (or ~131k in bundles). Chances are if you're spending 100 USD on unlimited cubes, you'll probably be cubing everything to unique, so it'd make more sense money-wise for it to last just one or two hours. (also consider that if you finish cubing your items, you'll probably help out your friends/guildies)

Abbeh Wrote:And make item locks free. Sad Make them buyable from an NPC somewhere, and convert the cash shop versions into an item unlock or something.

Endorsing. Either free or make it cost a very low amount of nx (like someone said, 50 nx), as well as Owls (maybe make it so you can't buy it with Maple Points). That way people will still buy at least 10k to get Owls and locks.
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#25
MrTouchnGo Wrote:While it's a good idea, you have to consider the fact that it takes 30 seconds to cube and reveal if you're extremely slow. So if you spent just an hour on cubing, that's already 144k of cubes (or ~131k in bundles). Chances are if you're spending 100 USD on unlimited cubes, you'll probably be cubing everything to unique, so it'd make more sense money-wise for it to last just one or two hours. (also consider that if you finish cubing your items, you'll probably help out your friends/guildies)

Mm. The intent was to save a drastic amount of money, much like the difference between buying stacks of VIP teleport rocks to travel everywhere, or even the 1 day hyper teleport rock, compared to the price on the 30 day hyper teleport rock. But yeah, technically, unless your luck is just THAT awful, even an hour or two should be enough to cube things up to where you want them.

Also, as I'm running around on my slayer using the exp events to finally level up to get the gratias ring and maybe make some money, I realized another possible suggestion. Increase the speed cap for everyone. Rolleyes

I used to hate playing anything but a thief in the early maple days, because I couldn't stand walking so slow... haste was a godsend. In this day and age, though, most of the classes have passive speed increases, and there are so many items available now that give pretty big speed boosts... and decent haste! I have decent haste on my slayer because a guildie had some warrior haste boots... and I've never had a reason to use it. Between a couple of equips and passive speed, I've always been at 140 speed, with plenty left over. Between my passive, equips, and decent haste, I could have 170 speed.

The transition from gliding to walking feels like I'm stuck in molasses, and I've definitely been spoiled by my wild hunter's 190 speed on Jaira--which also had a lot of speed left over.

While it does make sense to have gliding/riding a mount/certain classes faster than others, I also think it's silly that it's so easy to max the stat...it should be more challenging. Remember the days when you needed to scroll your shoes for speed and carry a red whip to get around faster, and your speed STILL wasn't maxed? I miss that!

Alternatively, stop putting speed on everything and reduce the bonuses current items have. Sad
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#26
When someone hits 200, rather than stating what medal they have it should state what GUILD they are in.
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#27
Zelkova Wrote:When someone hits 200, rather than stating what medal they have it should state what GUILD they are in.

This way, I'll never whisp another Skittle member congratulations. Rolleyes
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#28
Berzerk Wrote:Make the game better? That's easy.

1) Every item gets a unique ID.
2) There can not be more than one of that Unique ID.

Correct me if I'm wrong, but items already have a unique ID. Nexon's just not doing anything about duplicate items.
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#29
Andross Wrote:Correct me if I'm wrong, but items already have a unique ID. Nexon's just not doing anything about duplicate items.

Items don't have unique ID's, they had ID's. By unique I mean that each and every item will have a different string of numbers that refers back to it.
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#30
Berzerk Wrote:Items don't have unique ID's, they had ID's. By unique I mean that each and every item will have a different string of numbers that refers back to it.

Relevant.

Also relevant.
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#31
Give the 180+ more content, seriously.
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#32
Here's what needs to be done.

- Remove Neo City and Haunted Mansion (At least make it so Haunted Mansion's accessible to other areas only during halloween event,) and add in Future Tokyo. I don't care if anyone else but me likes them, Neo City sucks, and was the dumbest decision Nexon America has ever made.
- Give everyone level 140+ more content. We don't have to settle training at LHC/SH (I haven't been there cause I'm 10 levels off from Strong Hold)
- Remove Mastery Books and Skill Books. They're the waste of time and money (especially those luck based Mystery Mastery Books.)
- Fix every skills (for example, Rage need to stack with all the buffs, Magic Crush either needs to last longer than cooldown (at least 2 minutes) or cooldown needs to be removed, etc.)
- Fix Pole Arms so that they have the same amount of speed and attack as Spears do. Faster weapon with nerfed attack power =/= better weapon

That is all I can think of. Too bad it'll never happen knowing the developers at Nexon (especially the American branch.)
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#33
rollback to pre-potential
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#34
Create an NPC that can save multiple keyboard setups. It's annoying if you have to change your keyboard every time you switch computers. Some people also have different keyboard settings for PvP, training, and bossing.
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#35
bast963 Wrote:-Remove the 4th job skillbook drop system for being retarded, asinine, and a gigantic waste of time/money that forces you to merch to play the popular classes or to get MW30. Agreed

-Stop making the pineappleing continental travel work like a realistic interpretation the real life subway system. Red airplanes diluted the bullpomegranate a little, but it needs to be instant like in other mmos.No..the travel is fun and fine especially with friends

-FIX THE pineappleING BUFFS. Holy pomegranate, the fact that this game doesn't have WoW's buff system yet (considering both games came out around the same time frame) is baffling. Lvl 1 rage doesn't need to dispel every attack buff/pot ever, cooldowns don't need to freeze when you log off (I'm looking at you, echo of failure), and you don't need to lose your buffs every time you disconnect, which happens too pineappleing much in this game as is. Have a check so that weaker buffs don't cancel stronger ones, make it so you keep buffs when you log out of the game in any way, and let cooldowns expire while you're not online. Because this game isn't fking WoW. WoW has so many problems with it I won't even go into it. Not every fking MMO needs to be WoW, it's stupid to say that and it's reaching levels of stab my head with a knife annoying

-Was going to mention something about the combat system, but revamping that to not suck would be a waste of time because other MMOs already did that, and we can quit Maple to go to those other MMOs instead because of the combat system that isn't a fake difficulty filled piece of pomegranate that those other MMOs they have. Combats fine. It's perfect combat for a 2D side scrolling MMO. Stop comparing Maple to 3D mmos because it's not

-Fix the bosses to work with potential. I want to see instanced zak on all channels, as well as any other boss with a channel limit. Also, make it so that weaker bosses with pomegranate drops like Manon and Pianus don't have respawn times that consists of 8 hours or more than a pineappleing day. Pap can remain daily, but if it's not inside a silent crusade gate, it cannot have a respawn longer than 90 minutes. 8-36 hour respawns are retarded and you're forced to wait until an SC check kicks in to boss. Zak is instanced, so is ht, so it VL. Just wait, yeah it sucks but now you're just nit picking

-This game has too little endgame content. As is, all we have is:
--A new 160+ grinding area (SH)
*Cough ToT, cough Aswan
--Extremely limited bosses that are hoarded by hackers (Empress, PB, Czak, CHT, HT)
Only in GMS. Plus I CZAK fine without any interruption other then not clicking in at the right
--Bosses that never pineappleing spawn (anything from ninja castle) or are once a day (bodyguards etc)
What? Bodyguards spawn you make them spawn. I know someone who finds toad daily. Spend time looking
--New PQs that level scale that nobody does because LHC/SH is faster exp
Even at 19x pqs are still pretty decent exp
--Merching (no really, 30k range at 200 sucks balls and you're forced to merch again)
Why do you play for damage? why do you merch?
--Standing in FM CH7 for 2903840923840293 hours in order to not get hacked and run up the electricity bill like a motherpineappleer
You're just reaching for shyt now
That's all the endgame content available for anyone from 15X-200. This game is pomegranate and the only good part about it are unbelievable exp events (x6 exp? REALLY? Holy pomegranate, it's like pre-BB except it's after BB and with broken classes, gg 10-200 in a week), any new classes that come out (which the next batch in KMS will suck hard), and (god forbid) ACTUAL NEW ENDGAME CONTENT (once per 2 years). They need to drop the new classes and start coming out with intricate boss fights and other bosses with good drops, or more PQs that work similar to CWKPQ.You need to quit, because you're just nit picking, it's annoying. Quit playing the game you despicably hate so much, quitting includes not coming to it's forums anymore too and complaining about it.
ITTTongueeople don't want to make the game better, they just want what they want.

Answers in bold.
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#36
MrTouchnGo Wrote:Create an NPC that can save your keyboard settings. It's annoying if you have to change your keyboard every time you switch computers. Some people also have different keyboard settings for PvP, training, and bossing.

I thought keyboard settings were saved?... Unless you mean you use different setups on each computer. Being able to save multiple layouts would be nice though. In addition to this, better in-game controller support.
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#37
Abbeh Wrote:I thought keyboard settings were saved?... Unless you mean you use different setups on each computer. Being able to save multiple layouts would be nice though. In addition to this, better in-game controller support.

I meant an NPC that would save multiple keyboard setups for a certain character. Sorry if that wasn't clear O:
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#38
I wish they brought back the story book system for 4th job. It gives a great feeling of immersion for ones class...

And instead of mastery books, you could finish/continue with the storybook quest to increase the maximum level.

Like the old storybook to get resurrection for Bishops was really deep: it involved passing through the spirit world near Papulatus and learning to "cheat" death.

The MMB system is just... awful... why is everything centered around money these days?
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#39
Make everyone deal the same DPS LOL
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#40
FallenStar Wrote:Make everyone deal the same DPS LOL

Same theoretical DPS =/= same practical DPS.

Also, classes are supposed to have pros and cons - some classes are supposed to be buttfuckingly tanky but not that strong (hurr durr Nexon, boosting Shads to 9000 %PS), while some are born DPSers but have shitty survivability.
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