Posting Freak
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Alloy Wrote:Vampire is one of the most useful skills. Even more after removing the self healing skills from thieves. In a mob it's way better than drain, by the way.
Funny because I couldn't find Vampire useful even when I was a Cygnus. Far too slow of a skill.
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Abysseon Wrote:There's still a few changes that can be addressed such as the previously mentioned ua skills.
For adv mages, there's several issues such as lackluster skills (ex. big bang/ultimates), eruption hitting 6 times
with a 10 second cooldown and glacial chain hitting the same amount with a 5 second cooldown, and mismatched
stance effects (f/p with 70% and i/l+bishop with 50%?).
I don't care for a revamp that just increases overall dps %.
They can even nerf archmages if it makes the class more enjoyable to play with improved animations and more skill variety.
Fixing/adjusting things like wouldn't require a complete revamp. Skill tweaks can be made without a massive rework.
It just gets annoying imo, I dislike the current shadower gameplay compaired to preBB yet I hate the postJustice even more.
I feel they should focus more on content instead.
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Durex Wrote:Fixing/adjusting things like wouldn't require a complete revamp. Skill tweaks can be made without a massive rework.
It just gets annoying imo, I dislike the current shadower gameplay compaired to preBB yet I hate the postJustice even more.
I feel they should focus more on content instead.
I have to agree. The only major thing I wish they would revamp would be balance. They should stop releasing new classes, and release actual content. Every class release means that the game just gets more unbalanced, because they feel the need to create classes that are vastly superior to the rest in every single way, instead of letting classes run on their own playstyle merits. Then a few months later, they "revamp," and screw up everything for everyone. They should just balance out the classes properly, and then release content, preferably stuff that could be qualified as end-game (Like 175+, considering the last 25 levels are hellish for people who have lives).
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Revamps are getting kinda old. Wish they'd just nerf the classes that really need to be nerfed and be done with revamps for a while. New content (that doesn't include new classes) would be preferred as far as I'm concerned.
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Kalemora Wrote:Revamps are getting kinda old. Wish they'd just nerf the classes that really need to be nerfed and be done with revamps for a while. New content (that doesn't include new classes) would be preferred as far as I'm concerned.
And we watch how that new content easily gets empty because it don't make people level as fast as LHC or get abused in GMS.
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Arrol Wrote:And we watch how that new content easily gets empty because it don't make people level as fast as LHC or get abused in GMS. Because revamping a class that caps at 120 is so useful, right?
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Kalemora Wrote:Because revamping a class that caps at 120 is so useful, right?
Not really that useful either.
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Arrol Wrote:Not really that useful either. I see you didn't catch the sarcasm.
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For those who can't be bothered to google translate
"The exhibitors of light articles" is what the Korean translates to.
I would hope its all Cygnus, seems kind of pointless to revamp a single Character of Cygnus even more so considering the level cap is still 120.
I hope it's not the same Future Ereb story, or the UA story, and Cygnus themselves actually do something, no doubt Mihale is feeling kind of weak after Phantom swooped in and saved the day.
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Polantaris Wrote:Funny because I couldn't find Vampire useful even when I was a Cygnus. Far too slow of a skill.
did you know the 50% max health cap is actually per monster?
So yes, with enough enemies in front of you, you can actually heal fully without a problem, something that you can't do with drain, considering it's single target. Also remember you only use this to heal, if you don't dodge enough hits.
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Kalemora Wrote:Revamps are getting kinda old. Wish they'd just nerf the classes that really need to be nerfed and be done with revamps for a while. New content (that doesn't include new classes) would be preferred as far as I'm concerned.
Nerfing / buffing doesn't do jack pomegranate when every class can hit 999,999 whenever they please lol.
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Dark Link Wrote:Nerfing / buffing doesn't do jack pomegranate when every class can hit 999,999 whenever they please lol. Well, there's a reason I didn't mention buffing anyone, haha.
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Durex Wrote:Fixing/adjusting things like wouldn't require a complete revamp. Skill tweaks can be made without a massive rework.
It just gets annoying imo, I dislike the current shadower gameplay compaired to preBB yet I hate the postJustice even more.
Skill tweaks/new animations would still be considered a revamp.
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Kalemora Wrote:I see you didn't catch the sarcasm.
Me and sarcasm rarely works together.
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Abysseon Wrote:Skill tweaks/new animations would still be considered a revamp.
Quote:Fixing/adjusting things like wouldn't require a complete revamp.
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donovan Wrote:For those who can't be bothered to google translate
"The exhibitors of light articles" is what the Korean translates to.
condescendingwillywonka.jpg
It translates to "Knight/Warrior of Light, go forth!"
In before Mikhail becomes a playable class.
Revamping Cygnus doesn't make any logical sense unless they raise the level cap (which will never happen) because they're just there as precursors to Ultimate Adventurers. Even the quest lines state that they're basically just there for the protection of the empress, and once black witch is dead, their job is basically done.
EDIT: Most interesting thing, in my opinion, is the light shield. That's a concept not been introduced yet. (Mages and Demon Slayers have those types of shields, but not Warriors)
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LF> wind pierce to absorb HP for adventurers/UAs
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Expected brightness increase has arrived.
Discuss? Doesn't seem like there's too much difference, except that you can see his eyes better.
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Polantaris Wrote:Funny because I couldn't find Vampire useful even when I was a Cygnus. Far too slow of a skill. Its not that great of a skill for NL's simply because they have horrible HP, but on an HP washed shad you basically have tankyness that rivals a pali
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aznbluejay Wrote:Expected brightness increase has arrived.
Discuss? Doesn't seem like there's too much difference, except that you can see his eyes better. 
He looks like a psychopath. One who thinks he's Rudolph the Red Nosed Reindeer. But accidentally got a yellow light.
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