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Post-RED Shadower Build.
Locked Wrote:>is 200.
>uses assaulter all the time.
Besides using it to navigate maps faster what use is there?
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Locked Wrote:>is 200.
>uses assaulter all the time.
Double post more.

yo72 Wrote:Besides using it to navigate maps faster what use is there?

DPS.
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JoeTang Wrote:DPS.

Or moving behind a mob at lhc because you are in the middle of it? I mainly use it for positioning
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RedRaven16 Wrote:Or moving behind a mob at lhc because you are in the middle of it? I mainly use it for positioning

Or you could DPS with it.
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Overdue update. Includes Justice now.
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To be honest, I'd actually max MW now if you're planning on getting Decent CO, since that'd be an extra 1% stat.

And Justice seemed to have absolutely destroyed third job.
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Can you use Muspelheim in the air? If so what does it do, keeps you stationary and rushes stuff ahead of you, or rushes you anyway? It sucks that Assaulter is being taken away, it was my favourite CB skill.
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I've had a question on my mind ever since hunting for Nameless Darkness to get Vampire on my Shadower. How does training in 3rd job work now? Muspelheim + Steal? Meso Explosion is not practical for training purposes with a Rush-type attack...so you'd be killing 4 mobs at a time? Wow, did our mobbing capabilities get shafted.

And BS+Jump Muspelheim= the new BS+BoT combo? Don't Rush skills traditionally carry a long delay after using them?
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ChronosXIII Wrote:Don't Rush skills traditionally carry a long delay after using them?

Traditionally, yes.

Lately? No.
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You can't use muspelheim in the air. Using steal after muspelheim has a large delay associated with it for some reason. Basically 3rd job sucks.
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Takebacker Wrote:Traditionally, yes.

Lately? No.

Awesome. That is, until I read...

Locked Wrote:You can't use muspelheim in the air. Using steal after muspelheim has a large delay associated with it for some reason. Basically 3rd job sucks.

My face went Glitter-->Tongue. Well Pineapple.

Holy crap, BS+Steal then? What the hell. That's still only 4 mobs that are taking the brunt of your damage until you rack up enough coins.

Wow, Vampire may actually become a viable mobbing attack?
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ChronosXIII Wrote:Awesome. That is, until I read...



My face went Glitter-->Tongue. Well Pineapple.

Holy crap, BS+Steal then? What the hell. That's still only 4 mobs that are taking the brunt of your damage until you rack up enough coins.

Wow, Vampire may actually become a viable mobbing attack?

Sorry! I gave Danny the wrong info.

You can cast it in the air, it only works when there are monsters, though, but if there are monsters, the monsters are rushed and you remain stationary.

But yeah, there's a bit of delay between Muspellheim and Steal that makes it faster just to spam Muspellheim.
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So, what's the best single target DPS combination now?
I've been using EC+BS+EC+BS+EC+(Nate+BS) ad infinitum, replacing nate with SI when it expires.
Is spamming Nate+BS macro more efficient?
Or is EC+EC+EC+EC+EC+AS+BS (so as not to trigger the finisher) better?
What about ME?
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Raul Wrote:So, what's the best single target DPS combination now?
I've been using EC+BS+EC+BS+EC+(Nate+BS) ad infinitum, replacing nate with SI when it expires.
Is spamming Nate+BS macro more efficient?
Or is EC+EC+EC+EC+EC+AS+BS (so as not to trigger the finisher) better?
What about ME?

You use acronyms one more time and I will slap you.


Use Edge Carnival and Boomerang Step to build up coins then blow up your motherf`ucking coins like pre-Justice.
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Locked Wrote:You use acronyms one more time and I will slap you.


Use Edge Carnival and Boomerang Step to build up coins then blow up your motherf`ucking coins like pre-Justice.

So despite the skill changes, Assassinate is still not as good as coins/ME as a 1v1 DPSing skill?
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Mazz Wrote:So despite the skill changes, Assassinate is still not as good as coins/ME as a 1v1 DPSing skill?

AS is worth using if you can't, or barely can hit damage cap with it. It works better if you don't need DS to damage cap since that takes more time, and I believe there's still a glitch (?) with SI where you don't spend KP if you cancel the last hit. EC + BS to get coins from PP, ME before coins expire, and use AS whenever its CD is up is best in theory.

Also, don't forget that casting SS increases your DPS by a small amount since it increases your critical damage.
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JoeTang Wrote:AS is worth using if you can't, or barely can hit damage cap with it. It works better if you don't need DS to damage cap since that takes more time, and I believe there's still a glitch (?) with SI where you don't spend KP if you cancel the last hit. EC + BS to get coins from PP, ME before coins expire, and use AS whenever its CD is up is best in theory.

Also, don't forget that casting SS increases your DPS by a small amount since it increases your critical damage.

The last hit being the finisher? (i.e., the one that always crits)
That doesn't work, unfortunately.
There's no CD cooldown on assassinate.
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Raul Wrote:The last hit being the finisher? (i.e., the one that always crits)
That doesn't work, unfortunately.
There's no CD cooldown on assassinate.

My bad. When did they fix the KP spending?
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JoeTang Wrote:My bad. When did they fix the KP spending?

It's never done that for me, so I assume sometime before the 15th of January.
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iAmFear Wrote:Sorry! I gave Danny the wrong info.

You can cast it in the air, it only works when there are monsters, though, but if there are monsters, the monsters are rushed and you remain stationary.

But yeah, there's a bit of delay between Muspellheim and Steal that makes it faster just to spam Muspellheim.

Never thought I'd see the day where you would actually spam a rush-type skill for training... Sounds like Bandit hell is back again! Fun, fun, fun.

The thought of Boomerang Step+Jump Muspelheiming as the new mobbing combo makes me cringe though. You slip up and BAM, you propel yourself into the monsters.

At least 1v1 is still the same. Get coins, blow crap up.
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