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modular Wrote:needing special strategies back in the day wasnt enough for you? now you have to actually torture yourself too with random things that kill you for not staring at the screen and random things that kill you even though youre staring at the screen as much as possible? eww. :/ I think you'll find that sed, dmgreflect, and every other nasty boss trick in the game can be avoided or watched out for. If you're dying, you're doing it wrong.
just a revamp would be fine... dont add in bullshit random factors that force you to be or take certain classes, and not just a couple chars from that archclass... Oh yeah, because having to take a certain number of every class and having certain rooms specific to each class would be terrible.
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modular Wrote:that force you to be or take certain classes Did you ever do CWKPQ? lol?
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Reprogramming the entire quest in C++ should take no longer than a week since it's known how it exactly works. Therefore it's safe to assume that Nexon has no well educated programmers.
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modular Wrote:just a revamp would be fine... dont add in bullshit random factors that force you to be or take certain classes, and not just a couple chars from that archclass...
Because CWKPQ obviously didn't have that already.
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Snor Wrote:Reprogramming the entire quest in C++ should take no longer than a week since it's known how it exactly works. Therefore it's safe to assume that Nexon has no well educated programmers.
Or we're just underestimating the problem.
Or Nexon just doesn't give a flying pineapple.
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Raul Wrote:Or we're just underestimating the problem.
Or Nexon just doesn't give a flying pineapple.
If you can't create new content (or in this case re-new content) while working at such a big company and most likely having C++ as your main programming language, then I really have my doubts about their knowledge... Whenever I program something new, I always test it fully and let others play around with it so I'm sure there's nothing buggy left. If there is, I will search and fix the problem; something this company has big issues with.
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Snor Wrote:If you can't create new content (or in this case re-new content) while working at such a big company and most likely having C++ as your main programming language, then I really have my doubts about their knowledge... Whenever I program something new, I always test it fully and let others play around with it so I'm sure there's nothing buggy left. If there is, I will search and fix the problem; something this company has big issues with.
Well, the dev team there is perfectly competent. It's a team sent over by Mama NexonKR now, not local workers.
It seems to me that most, if not all of the major decisions for GMS are controlled by NxKr very rigidly now.
Seems like Nexon Korea has told them to just not give a pineapple about CWKPQ and just focus on keeping the game somewhat intact.
You say it would take a week, right?
Remember what happened last time Nexon went away for any long period of time?
Yeah, Familiar Hack and 255 weapons. Fun times.
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Raul Wrote:Well, the dev team there is perfectly competent. It's a team sent over by Mama NexonKR now, not local workers.
It seems to me that most, if not all of the major decisions for GMS are controlled by NxKr very rigidly now.
Seems like Nexon Korea has told them to just not give a pineapple about CWKPQ and just focus on keeping the game somewhat intact.
You say it would take a week, right?
Remember what happened last time Nexon went away for any long period of time?
Yeah, Familiar Hack and 255 weapons. Fun times.
If the development team consists of Korean members, then it's rather obvious why nothing works. Barely any Korean ( no offense here) knows decent English. How are they supposed to even read an English source..?
If I were to work with their source, I would've been able to create the same exact thing within a week easily. I created fun things (in JavaScript, though) when I started programming for some lolserver that was actually being played by a lot of people. I wasn't the best back then, since I was a complete beginner, but I still managed to pull some stuff off.
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Snor Wrote:If the development team consists of Korean members, then it's rather obvious why nothing works. Barely any Korean (no offense here) knows decent English. How are they supposed to even read an English source..?
If I were to work with their source, I would've been able to create the same exact thing within a week easily. I created fun things (in JavaScript, though) when I started programming for some lolserver that was actually being played by a lot of people. I wasn't the best back then, since I was a complete beginner, but I still managed to pull some stuff off.
Well, the KMS data is in (shocker) Korean, so it shouldn't be that hard to put it in.
AFAIK they use an English programming language, which is why Fiel can extract it without knowing more than basic Korean.
They obviously have to know decent English to be able to COMMUNICATE, so your rather racist points are irrelevant as well.
Saying "no offense" doesn't make something not offensive. Hell, it's more offensive because you expect them not to take offense at saying:
"No offense, but no Koreans can speak English well. Bunch of slant-eyed wops."
I mean, what the hell?
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Snor Wrote:(no offense here)
I know several Koreans who know decent English.
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Snor Wrote:Reprogramming the entire quest in C++ should take no longer than a week since it's known how it exactly works. Therefore it's safe to assume that Nexon has no well educated programmers. This statement alone proves that you have no real-world development experience. Little hobbiest games (such as the screenshot that you use as your avatar, I'm assuming) are far different than big corporate projects.
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To the whole Chaos CWKPQ: It would be nice to have a harder version. I ran a lot with Sanguin and things were a breeze. We would taken down the bosses in ~10 minutes without issue. If they make a harder one, why not include the pirate boss?
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Snor Wrote:If the development team consists of Korean members, then it's rather obvious why nothing works. Barely any Korean (no offense here) knows decent English. How are they supposed to even read an English source..? Everything supposedly "custom" content is developed in Korea, I'm pretty sure the comments in the sauce are in Korean. Look at KMS WZ Files, the names for an action or skill are in English.
bladeFury, ellin, victoria, maple, and everything else. This pretty much tells us they know at least some English. Language isn't or shouldn't going to be a problem.
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maplefreak26 Wrote:Everything supposedly "custom" content is developed in Korea, I'm pretty sure the comments in the sauce are in Korean. Look at KMS WZ Files, the names for an action or skill are in English.
bladeFury, ellin, victoria, maple, and everything else. This pretty much tells us they know at least some English. Language isn't or shouldn't going to be a problem.
Despite the real crash issue, were not really aware of why CWKPQ is majorly shut down. It's hard to say until Nexon gives us some lead to the crime.
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I wonder why CWKPQ crashes in GMS, because it works well in every other version except GMS where CWKPQ were once "exclusive" in here.
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Cwkpq even works in v1.05 private servers.
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Killmeplsok Wrote:I wonder why CWKPQ crashes in GMS, because it works well in every other version except GMS where CWKPQ were once "exclusive" in here.
i wonder why it started crashing in the first place, after BB it didn't, something was done to it later on.
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Chaos part 1 made it start crashing iirc.
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Blades4hire Wrote:Chaos part 1 made it start crashing iirc. It's been closed since the big bang patch o_O
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Okiesmokie Wrote:It's been closed since the big bang patch o_O
No. A bit after Mechanics got released.
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