Posting Freak
Posts: 4,380
Threads: 186
Joined: 2008-07
Gender: Male
IGN: Volte
Level: XX
Job: Nuke
Guild: US Navy
2008-11-06, 09:57 AM
(This post was last modified: 2008-11-06, 10:00 AM by DrRusty.)
Opeth Wrote:The poll has been dead even all night...
How about we agree to disagree? 
how about high lvl monsters in CWK ftw? How about a
SUPER FAST, STRONG, FLIES EVERYWHERE, LOOKS BAD ASS, PHOENIX BOSS AT THE END OF THE HIGHEST LEVEL PARTY QUEST EVER!!!!!!!!!!!!!
 *Dreams*
The only party quest for high levels is GPQ, which can be accomplished by a bunch of low lvl 3rd jobs equipped with mesos bomb. Wouldn't it be awesome to have a pQ similar to Ludi PQ but beefed up TO THE EXTREME?!??!?!!?!?
Member
Posts: 105
Threads: 8
Joined: 2008-07
Gender: Male
Country Flag: australia
IGN: MonkyMagic
Server: Scania
Level: 210
Job: FP Arch Mage
Guild: >3 LOL
DrRusty Wrote:how about high lvl monsters in CWK ftw? How about a
SUPER FAST, STRONG, FLIES EVERYWHERE, LOOKS BAD ASS, PHOENIX BOSS AT THE END OF THE HIGHEST LEVEL PARTY QUEST EVER!!!!!!!!!!!!!
*Dreams* 
The only party quest for high levels is GPQ, which can be accomplished by a bunch of low lvl 3rd jobs equipped with mesos bomb. Wouldn't it be awesome to have a pQ similar to Ludi PQ but beefed up TO THE EXTREME?!??!?!!?!?
Yes.
I'd rather new content, then pirates, so it was the CWK option for me.
Member
Posts: 78
Threads: 4
Joined: 2008-07
I picked CWK.
I'm not excited for Pirates at all - to me it's just going to be a massive patch of things that are useless to me (I'm not starting any more characters, I have too many.. not to mention massive inflation).
I already have 4 characters and 2 mules. (134 Bishop, 109 WK, 65 Bandit, 60 Assassin)
Depending on the cost I may buy the 4th character slot for both my accounts and make a Pirate with it, as well as a Hero (I don't need to make an Archer, I can play my brother's ranger, and I don't need to make a DK or I/L, I have access to those from my GF and best friend too.) but I doubt it.
All I'm looking for is a fun place to train and new quests to do, so bring on more new content!
Posting Freak
Posts: 3,651
Threads: 13
Joined: 2008-10
I would have preferred Magatia then Pirates and after that CWK. But at least the patch will finally derail the pirate hype train.
Posting Freak
Posts: 5,463
Threads: 203
Joined: 2008-07
MonkyMagic Wrote:Yes.
I'd rather new content, then pirates, so it was the CWK option for me.
Pirates aren't new to GMS?
Posting Freak
Posts: 3,651
Threads: 13
Joined: 2008-10
Opeth Wrote:Pirates aren't new to GMS? 
We have pretty much seen all there is too see from pirates over the last year. CWK is 100% new content to us as it isn't in any other version.
Posting Freak
Posts: 5,463
Threads: 203
Joined: 2008-07
I still don't see how CWK would be a better addition over Pirates. It's not just the hype speaking either. I've been rather calm/patient while waiting, but Pirates would seriously be better for us over some spooty Castle. You all might as well quit debating over it though, because Pirates are coming next week...and CWK? Well, no one knows.
Junior Member
Posts: 30
Threads: 0
Joined: 2008-08
Posting Freak
Posts: 13,609
Threads: 249
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: New_Jersey
IGN: ClawofBeta
Server: LoL.NA
Level: 30
Job: Bot Lane
Guild: N/A
Guild Alliance: N/A
LeonXIII Wrote:Doesn't look too good for CWK update this month:
http://maplestory.nexon.net/WZ.ASPX?PART...bsidx=1388
Um, most of us know that?  .
This is just discussing what users would like more  .
Junior Member
Posts: 30
Threads: 0
Joined: 2008-08
My apologies then, I haven't been up to date recently and was surprised to see that on their website.
Won't Be Coming Back
Posts: 623
Threads: 46
Joined: 2008-09
as i previously said, too many people think that pirate have 1337 dmg and with a pirate you get to lvl 200 in no time. all these people, which are a large % of the community, will quit their pirates as soon as they see that pirates are not better than any other job.
on the other hand, cwk expansion will add another part of the masteria story, more quests, more items, and probably more places for me to train.
Posting Freak
Posts: 13,609
Threads: 249
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: New_Jersey
IGN: ClawofBeta
Server: LoL.NA
Level: 30
Job: Bot Lane
Guild: N/A
Guild Alliance: N/A
haha01haha01 Wrote:as i previously said, too many people think that pirate have 1337 dmg and with a pirate you get to lvl 200 in no time. all these people, which are a large % of the community, will quit their pirates as soon as they see that pirates are not better than any other job.
on the other hand, cwk expansion will add another part of the masteria story, more quests, more items, and probably more places for me to train.
As people said, Crimsonwood Keep would probably be even stronger than the Guardians.
And that's going to be extremely hard to train on, since Guardians are already the most powerful non-boss in the game.
Granted, you will probably have a storyline and more items, but eh, we still have to see what the inside is like.
Posting Freak
Posts: 5,463
Threads: 203
Joined: 2008-07
haha01haha01 Wrote:as i previously said, too many people think that pirate have 1337 dmg and with a pirate you get to lvl 200 in no time. all these people, which are a large % of the community, will quit their pirates as soon as they see that pirates are not better than any other job.
on the other hand, cwk expansion will add another part of the masteria story, more quests, more items, and probably more places for me to train.
lol? Who actually seriously believes that Pirates have a power even greater than a GM?
I love exaggerations.
Posting Freak
Posts: 8,478
Threads: 128
Joined: 2008-07
Gender: Neuter
Country Flag: canada
IGN: Oooh
Server: Bera
Job: Empress
Farm: Stereo
ClawofBeta Wrote:And that's going to be extremely hard to train on, since Guardians are already the most powerful non-boss in the game.
At that, I can kill Guardians without even using HP pots.
Please more strong monsters that kill Mages and Thieves and Bowmen in 1 hit
ilu nexon if you do it now
Posting Freak
Posts: 4,380
Threads: 186
Joined: 2008-07
Gender: Male
IGN: Volte
Level: XX
Job: Nuke
Guild: US Navy
Stereo Wrote:At that, I can kill Guardians without even using HP pots.
Please more strong monsters that kill Mages and Thieves and Bowmen in 1 hit
ilu nexon if you do it now
That is exactly why Gaurdians is my favorite map of all time. I can train there without worrying about an pimento coming in to Ultimate my map, or a NL who wants to flex his e-penor. Well it's not like any NL could ks my godly sexy shadower anyways  . If they make even stronger monsters inside, i'll probably die of a joygasm lmao.
Nexon did say that the 2nd part of CWK would be mage friendly though. So it should be something every high lvl can enjoy.
Senior Member
Posts: 502
Threads: 22
Joined: 2008-10
I'm sorry, new job>an expansion of a town.
Although the fact that the expansion would be GMS-original is a plus.
Posting Freak
Posts: 1,268
Threads: 73
Joined: 2008-08
I picked pirates because Bigfoot, Elder Wraiths, and Guardians all make my bowmaster and hermit cry.  I wouldn't be a high enough level to fully enjoy the second half of CWK if it did come out anytime soon, so the instant-gratification-must-have-it-now part of me wins. Sorry. I realize many of you are high-leveled enough to enjoy CWK2, but really, it would be useless for me so it's only natural to choose pirates. (I am very interested in the storyline of CWK though, so I'm looking forward to that.)
Avenge Wrote:NO ONE has seen or experienced the second half of CWK. I've seen many pirate videos and plenty of data on them to know that they are worthless. Perma-beginners are "worthless" too, but people still play them and have fun playing them. (Sorry perma-beginners. I still love you, but it's true.)
Posting Freak
Posts: 1,170
Threads: 32
Joined: 2008-11
CWK for sure.
I dont even care if its content way to high for me, we need more high level content so people can get out of skeles and newties.
Pirates will not only be bandwagoned, but they'll get stale pretty fast too, im not that excited for them.
Posting Freak
Posts: 1,005
Threads: 55
Joined: 2008-07
Gender: Male
Country Flag: canada
Server: Bera
Level: 666
Job: Bishop
On the first week of pirates, we're going to be seeing a LOT of hobos.
(Low level pirate clothing lol)
That's probably a reason why pirates will be boring for me.. other than low damage.
Posting Freak
Posts: 18,970
Threads: 319
Joined: 2008-07
DrRusty Wrote:how about high lvl monsters in CWK ftw? How about a
SUPER FAST, STRONG, FLIES EVERYWHERE, LOOKS BAD ASS, PHOENIX BOSS AT THE END OF THE HIGHEST LEVEL PARTY QUEST EVER!!!!!!!!!!!!!
*Dreams* 
The only party quest for high levels is GPQ, which can be accomplished by a bunch of low lvl 3rd jobs equipped with mesos bomb. Wouldn't it be awesome to have a pQ similar to Ludi PQ but beefed up TO THE EXTREME?!??!?!!?!?
I fucking LOVE your goddamn style. Make it 20 stages, level 130 boss at the end similar to pap, and require most jobs to do it.
|