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2008-11-04, 09:32 AM
(This post was last modified: 2008-11-04, 09:38 AM by NoWaizMatt.)
2 Questions:
1. Is it confirmed that if you miss out on a level or so in First Job, Kyrin will give you SP (Say you get to 11, you'll get 4 SP at the advancement)?
2. How much HP do you gain each level as a first job Brawler? If you miss, say, three levels, and get to 13, how much HP will differ between you and the rest of the pirates?
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NoWaizMatt Wrote:2 Questions:
1. Is it confirmed that if you miss out on a level or so in First Job, Kyrin will give you SP (Say you get to 11, you'll get 4 SP at the advancement)?
2. How much HP do you gain each level as a first job Brawler? If you miss, say, three levels, and get to 13, how much HP will differ between you and the rest of the pirates?
1. for the last time..... YESSSSSSSSSSSS
2. You mean as a first job Pirate? Not sure. Someone did the math once. If you go to level 29 as a beginner then advance, you miss out on 100~150 hp. so 150 hp spread over 19 levels. Means that you miss out on around 8hp per level if you are a Beginner compared to a Pirate.
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What's Air Strike's damage like?
From what I've seen, it's pretty impressive, almost being an ultimate of its own.
Harps have a respawn time of about 7~8 seconds[?], which would be enough time for Air Strike to be useable again at next map spawn. It'd be nice farming if you can one-hit all the harps.
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Rei Wrote:What's Air Strike's damage like?
From what I've seen, it's pretty impressive, almost being an ultimate of its own.
Harps have a respawn time of about 7~8 seconds[?], which would be enough time for Air Strike to be useable again at next map spawn. It'd be nice farming if you can one-hit all the harps.
It has pretty high damage i have seen it hit 50k but i have no idea what level the skill was or what equips the Corsair had. It has a large range but it is sort of let down by the fact that it only hits 6 monsters unlike 15 for a mage/bishop. From what i have seen Corsairs seem to use it more as a support skill between attacks to hit monsters on other platforms, rather than a primary attacking skill.
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Kirov Wrote:It has pretty high damage i have seen it hit 50k but i have no idea what level the skill was or what equips the Corsair had. It has a large range but it is sort of let down by the fact that it only hits 6 monsters unlike 15 for a mage/bishop. From what i have seen Corsairs seem to use it more as a support skill between attacks to hit monsters on other platforms, rather than a primary attacking skill.
Ohhh, wow I'm stupid.
Forgot about the number of targets it could hit. x_x
Well nevermind then, lol.
Thankyouu.
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How long does Homing last? I saw the skill table and it doesn't mention how long the effect lasts. Does increasing points into only increase MP use and damage? I mean I understand how you'll want to max it for Advanced Homing but can you just leave it at lvl 1 until the very end since its only going to increase damage slightly?
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should i do this pirate skillbuild?
2nd job
10 Float max max
20 Withdraw max max
19 Gun Mastery dont need more
16 Gun Booster less time then max
20 Invisible Shot max
20 Fake Shot max
16 Throwing Bomb 6 monster hit
should i do this build?
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itzikd Wrote:should i do this pirate skillbuild?
2nd job
10 Float max max
20 Withdraw max max
19 Gun Mastery dont need more
16 Gun Booster less time then max
20 Invisible Shot max
20 Fake Shot max
16 Throwing Bomb 6 monster hit
should i do this build? 
Well, your damage would be significantly lacking in the first 20 levels, but if you're up to slow leveling, then go for it.
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itzikd Wrote:should i do this pirate skillbuild?
2nd job
10 Float max max
20 Withdraw max max
19 Gun Mastery dont need more
16 Gun Booster less time then max
20 Invisible Shot max
20 Fake Shot max
16 Throwing Bomb 6 monster hit
should i do this build? 
Well it's your choice but i would seriously suggest not. Throwing bomb really is just not good.
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itzikd Wrote:should i do this pirate skillbuild?
2nd job
10 Float max max
20 Withdraw max max
19 Gun Mastery dont need more
16 Gun Booster less time then max
20 Invisible Shot max
20 Fake Shot max
16 Throwing Bomb 6 monster hit
should i do this build? 
It's not that you shouldn't, it's that you won't.
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itzikd Wrote:should i do this pirate skillbuild?
2nd job
10 Float max max
20 Withdraw max max
19 Gun Mastery dont need more
16 Gun Booster less time then max
20 Invisible Shot max
20 Fake Shot max
16 Throwing Bomb 6 monster hit
should i do this build? 
If you want. However, I'd follow the skill build here in the one topic for levels 10-200 for atleast levels 30-50 because you'll be training faster (levels will probably take 2-3x longer if you go in the order you have listed) that you would if you followed the order you have listed here.
Although, if we're all jumping to conclusions, and this is just what you hope to have at the end of 2nd job, and not the order you plan to max them in, then I apologize  .
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itzikd Wrote:should i do this pirate skillbuild?
2nd job
10 Float max max
20 Withdraw max max
19 Gun Mastery dont need more
16 Gun Booster less time then max
20 Invisible Shot max
20 Fake Shot max
16 Throwing Bomb 6 monster hit
should i do this build? 
Actually, for a gunslinger it would be beneficial to max mastery for the extra bullet capacity 0_o
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Are there youtube vids for early lvl 3x-7x pirates? Or a screen shot database? I want to get some samples of gunslinger damage but cant find any >.<. For early levels..
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itzikd Wrote:should i do this pirate skillbuild?
2nd job
10 Float max max
20 Withdraw max max
19 Gun Mastery dont need more
16 Gun Booster less time then max
20 Invisible Shot max
20 Fake Shot max
16 Throwing Bomb 6 monster hit
should i do this build? 
Is this the order in which you're going to put points into?
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ndynslvr Wrote:Are there youtube vids for early lvl 3x-7x pirates? Or a screen shot database? I want to get some samples of gunslinger damage but cant find any >.<. For early levels..
There is a video section at the bottom.
http://www.southperry.net/forums/showthread.php?t=112
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Any DPM calculations with archers involved? The one on LOLbasil doesn't have archers included even though their skill is .___.
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Worthyness Wrote:Any DPM calculations with archers involved? The one on LOLbasil doesn't have archers included even though their skill is .___.
Rephrase the question? I have no idea what you're asking. A comparison between the two on average damage or something?
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Takebacker Wrote:Rephrase the question? I have no idea what you're asking. A comparison between the two on average damage or something?
i think he's asking just to do general DPMs of Gunslingers compared to Archers. like, similar skills or something(i don't know any Archer skills except for Hurricane, so i can't help)
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Sylphior Wrote:i think he's asking just to do general DPMs of Gunslingers compared to Archers. like, similar skills or something(i don't know any Archer skills except for Hurricane, so i can't help)
I never bothered with it. If saph wanted to volunteer to do it for us, then he's the one to talk to. Other than that, i'm not really going to waste my time.
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ndynslvr Wrote:Are there youtube vids for early lvl 3x-7x pirates? Or a screen shot database? I want to get some samples of gunslinger damage but cant find any >.<. For early levels..
I guess I'll throw in some screens of my crap
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