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Lugin Wrote:Except I've been throwing searches into Google regarding a new elemental multiplier. Got nothing.
While we should get the post-Union multipliers verified, for now I'd say they're just rumors.
Basic (GMS) Dual Charge works as (Skill%) * (Charge% + 12.5%)
Throw a 1.5 multiplier on the applicable charge for advantage, ex. (Charge%*1.5 + 12.5%*1.5) when you have dual advantage.
yeah... multipler is deffenently lower than 1.5. morelike 1.25 to 1.35
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valhala556 Wrote:yeah... multipler is deffenently lower than 1.5. morelike 1.25 to 1.35
And I want evidence. Both single and dual charge. Screenshots, with ranges and skill levels.
I can understand dual charge's advantage being reduced, but single? Are mages being affected too?
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Lugin Wrote:And I want evidence. Both single and dual charge. Screenshots, with ranges and skill levels.
I can understand dual charge's advantage being reduced, but single? Are mages being affected too?
Pretty sure mages still have 1.5x and im not sure about single just that im almost postive that its weaker than dual in all situations except resistence. So you would want a screen shot showing damage range, skill level (hard because some are 3rd job and some are 4th....), and the damage done to an ele weak mob? I can do it but probably after my math test which is on monday.
edit
@ joe. several people are saying that enrage has been changed back to +60% damage on 1 target. Did you change your hero table to account for that?
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Basically, yes. Skill level's mainly for the attack skill used, and verification that the charge in use is maxed.
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valhala556 Wrote:Pretty sure mages still have 1.5x and im not sure about single just that im almost postive that its weaker than dual in all situations except resistence. So you would want a screen shot showing damage range, skill level (hard because some are 3rd job and some are 4th....), and the damage done to an ele weak mob? I can do it but probably after my math test which is on monday.
edit
@ joe. several people are saying that enrage has been changed back to +60% damage on 1 target. Did you change your hero table to account for that?
Yes I did. I saw someone say ACB was reduced by 10%, does anyone know what happened to it exactly?
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I'm uploading a short clip for you guys to number crunch.
[video=youtube;u-Gb9_CFmwE]http://www.youtube.com/watch?v=u-Gb9_CFmwE[/video]
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JoeTang Wrote:Yes I did. I saw someone say ACB was reduced by 10%, does anyone know what happened to it exactly?
It's now +15% per level and goes to 575% at Lv1 instead of 520%.
Old: 520% -> 700% (740% with Combat Orders)
New: 575% -> 700% (730% with Combat Orders)
Lol
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USMC Wrote:I'm uploading a short clip for you guys to number crunch.
We need KMS. I can check GMS myself.
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i ono
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That thing where you show your damage range would be helpful.
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With charges and all buffs, 8759~9318. Without charges and all buffs, 6523~9318
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so in summary, From cheapest to most expensive to fund to hit damage cap
Hero>Demon slayer> aran>dK> paladin
I am not sure if I am correct, but here's how I see this all with these tables.
Anyway great job, Joe Tong. I like the amount of work you put in to get these tables.
Btw would appreciate if you could do one for mages where BAM,evan and fp,il,bs, could be lumped together in 1.
That would be great. Sorry that is asking too much.
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sw2009 Wrote:so in summary, From cheapest to most expensive to fund to hit damage cap
Hero>Demon slayer> aran>dK> paladin
I am not sure if I am correct, but here's how I see this all with these tables.
Anyway great job, Joe Tong. I like the amount of work you put in to get these tables.
Btw would appreciate if you could do one for mages where BAM,evan and fp,il,bs, could be lumped together in 1.
That would be great. Sorry that is asking too much.
He has one:
http://www.southperry.net/showthread.php?t=49311
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fff double posting when I only click once >>
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Baklava Wrote:With charges and all buffs, 8759~9318. Without charges and all buffs, 6523~9318 And your level of Blast?
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Lugin Wrote:And your level of Blast?
32
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Why did you bother screenshotting your lowest damage image for the no charge hit, and then cherry pick your highest damages for the charged hits?
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Your buffed range kinda needs to include DS since you had it on for the screenshots, otherwise it's not much help.
Ignoring damage range and stuff and purely doing comparative numbers,
43900 without charges
* 1.4 * 1.5 for Fire Charge
= 92246
* (1.4*1.5 + 0.2*1.5) for Fire/Lightning Charge
= 105360
Which does match your screenshots.
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JoeTang Wrote:Why did you bother screenshotting your lowest damage image for the no charge hit, and then cherry pick your highest damages for the charged hits?
I literally took a screenshot on the first hit for all of them. Spent no more than 1 minute for all of this.
Blessing Armor's buff is included in the range.
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Baklava Wrote:I literally took a screenshot on the first hit for all of them. Spent no more than 1 minute for all of this.
Blessing Armor's buff is included in the range.
How useful of you.
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