KMST 1.2.408 - More skill revamps
#1
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 Spear Attack Speeds

 (PvE) Skill Changes

 Character

 Item

 NPC
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#2
You forgot about the Thief Legend.
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#3
shakar96 Wrote:You forgot about the Thief Legend.

And you dont know how Fiel works. Rolleyes
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#4
So Hurricane is up to 250% damage, and Evasion Boost still seems useless (IIRC, it doesn't have a flat % rate like Illusion Step and Shadow Shifter).
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#5
Aggravate Wrote:So Hurricane is up to 250% damage, and Evasion Boost still seems useless (IIRC, it doesn't have a flat % rate like Illusion Step and Shadow Shifter).

I love how they improve Hurricane and leave Ultimate strafe there.
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#6
I like the Arch Mage Fire Poison Meteor Shower. Two hits of 1800% damage is good, but I think maxing Big Bang over Meteor Shower is still the way to go.

That critical skill, so cool. And why the hell they improved Poison Mist attack damage rather than DoT damage? I could actually use a DoT buff.

Decent revamp. I hope the cygnus summons get changed a bit... I mean, what were they thinking for us Mages?!

Edit: I'm laughing more than I should for Ice/lighting Arch Mages. Their ultimate got nerf a lot in damage, but 2 attacks count. I think Ice/Lightings need more buffs overall.
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#7
NIce hero got another buff. Also 95% stance lol just make it 100%
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#8
Fiel... how is the animation of the new Guardians Spirits (Cygnus)??? and the damage of them is increased???
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#9
Sn1perJohnE Wrote:And you dont know how Fiel works. Rolleyes
That's Shakar's way of saying "first!"
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#10
Dark Zero Wrote:Fiel... how is the animation of the new Guardians Spirits (Cygnus)??? and the damage of them is increased???

Same as the original summons.
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#11
shakar96 Wrote:Same as the original summons.
so no new graphical enhancement for them??? or new animation??? that sucks...

CK loses again... they need more love and respect... maybe the 3rd patch changes the things almost for NW and Thunder Breakers

The only sure thing is that they get the physical enhancement (+30 main stat and +30 secondary stat)

I hope that the summons get a revamp and gives an special effect for the job... like:
- Soul: more damage or seal chance
- Wind: attack twice instead of once...
- Thunder: Stun chance
- Darkness: Darkness chance
- Flame: some DOT

only to give an example.. but this I want for the summons in order to not to get useless...
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#12
Once agian I am dissapoint what they did with Wind archersRolleyes

unless my schools filter is blocking something amazing that im not seeing
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#13
Is the new Priest skill in addition to Holy Focus? If so, bishops are going to be extremely high base crit rate.
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#14
Looks like they borfed up I/L:

Meteor - 2 hits @ 1800%
Genesis - 2 hits @ 2000%
Blizzard - 2 hits @ 850% wtp!?

The other thing I noticed was the Holy Symbol maxes out at +40%? Sucky blowy.
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#15
make marksman moreuseful...

The only Solution I have for Marksman is to Buff Ultimate Strafe to 300%...

and new job ids -.-
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#16
I'm confused. What's with them re-adding the Von Leon sets?
Actually, based on the numbering, it looks like they just changed them, but I don't understand how other than the names.

The Pharaoh set is pretty cool, depending on how you obtain it.
Duped Purple Snowshoes are still better, of course, but I always like seeing more options for the average player.
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#17
Sealing Arrow Eruption? Do want.

I'm kind of happy with the new changes. Expected something more but oh well. When I saw Wind Piercing's change I really started hoping it did the same for the Ultimate Adventurers' one. I was disappointed to discover that it doesn't. Sad

Also, Ultimate Strafe should've been boosted a little more.
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#18
Oh, and since someone mentioned wanting MG to be an on/off skill...
...why in the world haven't they made summons an on/off?

EDIT: Also really disappointed by the lack of a new animation for Blast.
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#19
Thanks Fiel! I like these changes... kinda. I would like Warriors to get buffed a little more, and I'm not sure about the changes to the mages ultimates. The bowman changes seem very predictable. And Cygnus Knights are always redundant to me.
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#20
Manu Wrote:I love how they improve Hurricane and leave Ultimate strafe there.

did you see Snipe

900% 4 hits > 800% 5 hits(more hits at a lower % is better than less hits at a higher % due to damage cap achieved at the higher % at extreme levels of funding)

3600%> 4000% change

nexon really making marksman look like the burst damage class
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