[KMS] Class revamp, AGAIN!
Coogi Wrote:No it's not a "slap in the face". Whatever happened to NLs and Pirates being the best DPS class? Is that not a good enough reason? It's like complaining that your brother got candy before you did...twice...It's not that big of a deal, it's a childish complaint.

All I see is pure ignorance from this post.
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Dark Link Wrote:Best DPS Class? lolok, good joke.

Also apparently people can't read? The list even says NO MERCEDES CHANGES.

I've said it before, if D.Slayer gets massive nerfs, then Mercedes is gonna be even more OP than before.

I was going to reply to that statement as well, but I considered it was pointless since he's banned from the thread now. Vipers have always been at the very bottom of the DPS chain since their conception. Captains were pretty high up and so were Night Lords (until Big Bang). Shadowers were bottom-tier DPS, just above Vipers, until Big Bang, where they were top-tier DPS. Now, after Jump and Legend, they're somewhere in the middle.
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ShiKage Wrote:I was going to reply to that statement as well, but I considered it was pointless since he's banned from the thread now. Vipers have always been at the very bottom of the DPS chain since their conception. Captains were pretty high up and so were Night Lords (until Big Bang). Shadowers were bottom-tier DPS, just above Vipers, until Big Bang, where they were top-tier DPS. Now, after Jump and Legend, they're somewhere in the middle.

inb4 DB + Sair is classified as the whole Thief and Pirate class.
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The only way I can see Nexon justifying revamping all of the classes again and all at once is if they finally have a freaking idea about how to properly balance them.

I would have had hope for this if this was immediately after Jump, but now that this is after Legend with two of the most broken classes in existence... :/
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Spadow Wrote:adding a new element to the game.

They should actually use the ones we have first... Tongue
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Another Archer revamp? o-o

Betta not nerf us.
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Revamp isn't necessarily a good thing, from anyone' standpoint. They could be nerfing your class for teh lulz, or they could butcher everything up just to spite us, who actually want balance.
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Thief Legend class in Dec, calling it now.
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MetaSeraphim Wrote:Thief Legend class in Dec, calling it now.

Or January. Starting off a new year with a new class.
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The only thing I can think imaginable for revamping the already revamaped adventurers are... reconstructing the skills? Stance 2nd job? Rush 1st job? ...Please?

I can hope.
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The real change I would like to see is that people have to actually go for a certain build on their character, that can make it usefull for different scenario's. Up until now every character has just had 1 single build that was the right one, or was just able to max every single skill. This system meant that if something new was to be introduced, a whole new job had to be created. Why not just add like 20 skills with all seperate focus areas into some jobs? It would make the game a lot more interesting and won't need a rebalancing every goddamn 2 months.
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Takebacker Wrote:I feel like throwing up honestly. This is the most disgusting update line up yet. There is literally no point pushing thieves and pirates until DECEMBER. I don't give a f'uck if they want to make them the most overpowered f'ucks around. Unless they plan to give them a feature that needs to be introduced in the earlier revamps, WHAT THE FLYING F'UCK ARE YOU WAITING FOR?

Hype building has a limit, retards. 6 months+ of hype will either pay off big time or blow the f'uck up in their faces and it's most likely going to be the latter.
This.
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Blades4hire Wrote:I guess this confirms the pirate/thief legend to come out in December.
They did say it would be out by the end of the year.

They also said Thief and Pirate JUMP update, and look where that went.
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off topic 140 GUESTS VIEWING?
If this "jump" for pirates and shadowers make them fun again ill have to start funding them again Rolleyes
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Warning: Shitty translations.

On October it says:
The forefront march of the heroes responsible for the battle!

On November it says:
Separating the Unity for the war of critical power! (?)

On December it says:
Except for the name, everything about these heroes will be reformed.
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Watch Nexon Korea "forget" about thieves and pirates again.
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Raul Wrote:Yes.
Give Corsairs their ship at 3rd job, improve it at 4th job, and make it look cooler at a certain level (like Berserk).
THIS!

pineapple current 3rd Job Slinger.
It's pretty much the worst thing ever.

Sorien Wrote:They should actually use the ones we have first... Tongue
Nexon: "HURRWHATISDARK!?!"

Kalovale Wrote:Revamp isn't necessarily a good thing, from anyone' standpoint. They could be nerfing your class for teh lulz, or they could butcher everything up just to spite us, who actually want balance.
When was the last time (or first time) Nexon made a big deal out of changing a class then nerfed the pomegranate out of it?
Oh, right. Never.

MetaSeraphim Wrote:Thief Legend class in Dec, calling it now.
Can we please get the Thief and Pirate at once?
I'm rather sick of them dragging out the Legends.
What's it been, three years?

ZottenKerel Wrote:The real change I would like to see is that people have to actually go for a certain build on their character, that can make it usefull for different scenario's. Up until now every character has just had 1 single build that was the right one, or was just able to max every single skill. This system meant that if something new was to be introduced, a whole new job had to be created. Why not just add like 20 skills with all seperate focus areas into some jobs? It would make the game a lot more interesting and won't need a rebalancing every goddamn 2 months.
I used to think this was a good idea (hell, it works well in other RPGs like Dragon's Nest), but history has told me that the Maplestory team has no idea how to do this. Instead, they just release new classes.

Honestly, I'd rather they not even try at this point.
It'll just result in having a lot of options but only one viable build.
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Viaje Wrote:Can we please get the Thief and Pirate at once?

Two Legends at one time? Boy, you crazy!
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MetaSeraphim Wrote:Two Legends at one time? Boy, you crazy!
To be fair, when's the last time they released a single class by its lonesome*?
Slayer is more Legend than he is Resistance anyway.

* - I'm counting classes released within a month of each other as being released together.
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Viaje Wrote:To be fair, when's the last time they released a single class by its lonesome*?
Slayer is more Legend than he is Resistance anyway.

* - I'm counting classes released within a month of each other as being released together.

Demon Slayer is Resistance Gaiden!

Soon to come out. Cygnus Gaiden, Legend Gaiden, and the most powerful class that MapleStory will ever release Gaiden Gaiden!

YEEEEEAH!

Also, they would never release two Legends at once. A Legend and a bunch of other classes that are Legend like but aren't really Legends. Oh, oh, oh! Calling it now, the Cygnus/UE revamp is going to add the Cygnus/UE Gaiden class!
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