[GMST] [1.01] Ascension
Eos Wrote:All maps have a set number of spawns, and the glitch bypasses that, e.g. the glitch should bypass it there too.

That's not what that means. Each spawn spawns ONCE and only ONCE afaik. Whether or not they included code to prevent each spawn spawning more than once will determine whether the spawn glitch will work, and i think we can both agree said code most likely doesn't exist.
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Eos Wrote:All maps have a set number of spawns, and the glitch bypasses that, e.g. the glitch should bypass it there too.
The glitch requires a WHacker to kill the mobs in a specific way. When they respawn, the map gets "glitched". MP monsters dont respawn, therefore, cant be glitched.
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I think what he means is that monsters in Monster Park don't respawn at all. You clear a map and move on to the next.

Edit: ninjas
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So, how often do you get to see these treasure monsters? Like is there one for EVERY monster? And is like every hour or so you see one at a specific map or what?
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Coogi Wrote:So, how often do you get to see these treasure monsters? Like is there one for EVERY monster? And is like every hour or so you see one at a specific map or what?
Any monster can be a Treasure Monster. When they first came out, they spawned like every 5-10 minutes and many of my guildmates farmed a loooot of Mystery Mastery Books. However, Nexon caught on and really, really, really nerfed the spawn. Now you're lucky to see them even once Sad
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HighOnMushrooms Wrote:Any monster can be a Treasure Monster. When they first came out, they spawned like every 5-10 minutes and many of my guildmates farmed a loooot of Mystery Mastery Books. However, Nexon caught on and really, really, really nerfed the spawn. Now you're lucky to see them even once Sad

Guess I was sort of lucky to find a Curse Eye Treasure Monster then.
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PirateIzzy Wrote:Guess I was sort of lucky to find a Curse Eye Treasure Monster then.
it's probably since tespia's new, and nobody has killed" them, kinda like me finding 2 pianus in the same room, once everyone is on the hunt for them, dear god.
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HighOnMushrooms Wrote:Any monster can be a Treasure Monster. When they first came out, they spawned like every 5-10 minutes and many of my guildmates farmed a loooot of Mystery Mastery Books. However, Nexon caught on and really, really, really nerfed the spawn. Now you're lucky to see them even once Sad

Speaking of treasure monsters. How does one know if he or she has run across a treasure monster? Is there any way of knowing without killing it and seeing the drops first, or is it like a Shiny Pokemon and has some sort of indication?
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Sorien Wrote:Speaking of treasure monsters. How does one know if he or she has run across a treasure monster? Is there any way of knowing without killing it and seeing the drops first, or is it like a Shiny Pokemon and has some sort of indication?

It'll be quite obvious. When you come across the monster, its name and level will be shown below the mob in a bright green box.
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MonarchVV Wrote:It'll be quite obvious. When you come across the monster, its name and level will be shown below the mob in a bright green box.

Oh, well that's good, I wasn't looking forward to hunting down every monster on every map I walked through to find treasure monsters. Thanks for the info. Biggrin
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I am going to desserted maps and I saw in 10 channels 5 tresaure mobs...
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Iruvata
Physical Attack: [1479 --> 1337]

Lol'd.
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HighOnMushrooms Wrote:Any monster can be a Treasure Monster. When they first came out, they spawned like every 5-10 minutes and many of my guildmates farmed a loooot of Mystery Mastery Books. However, Nexon caught on and really, really, really nerfed the spawn. Now you're lucky to see them even once Sad

Yeah, it's like that right now in GMS. Trained on Brextons for about 30 minutes because I got sick of being level 130, and 5 treasure monsters spawned on me. Never got a single MP pass though, only MMBs...
I was looking forward to the spawn rates, sucks that they're getting lowered Sad
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anyone else notice that the skill description for advanced combo is broken?
even in game.
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Blunderr Wrote:Yeah, it's like that right now in GMS. Trained on Brextons for about 30 minutes because I got sick of being level 130, and 5 treasure monsters spawned on me. Never got a single MP pass though, only MMBs...
I was looking forward to the spawn rates, sucks that they're getting lowered Sad

Wow really? I've killed probably around 5 or 6 treasure monsters and they always drop 2 or 3 MP passes and maybe some mesos and that's it, never mmbs.
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I don't know what they did, but Wild Hunter's Mine skill DCs upon Mine placement on the floor when running around in Tespia..
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where the heck is the nxwatch? I must be blind
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White Wrote:Wow really? I've killed probably around 5 or 6 treasure monsters and they always drop 2 or 3 MP passes and maybe some mesos and that's it, never mmbs.

Oh, I think I know what's going on. Monsters below lv 120 seem to drop entrances, while the ones above, drop mastery books.
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Dark Zero Wrote:I am going to desserted maps and I saw in 10 channels 5 tresaure mobs...

inb4 hackers glitch treasure monsters and make only TM's spawn in maps and completely deflate MMB's even more.
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EndlessAxis Wrote:where the heck is the nxwatch? I must be blind

maplefreak26 Wrote:EDIT: Woops, forgot I posted earlier... -feels like an idiot-



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This was sure tiring typing this out.
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