Posting Freak
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Original thread
Disproven post Wrote:Locked Wrote:Tested this with Lachrymus and both DoT were different. So yeah, disproven.
![[Image: ZZ3of.png]](http://i.imgur.com/ZZ3of.png)
twas 8225 without SA.
Here's proof that it now stacks.
10527/10123 = 104%
Ult inferno is level 1 = 104% DoT.
Posting Freak
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The problem is you cannot trust the damage you see on your screen. I'm not sure you can ever be 100% certain it stacks.
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I'm assuming it's the same in kMS so... I guess those attack arrows actually have a use! (well, having 1 stack)
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I approve of this.
+1 for archers
Posting Freak
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Chameleonic Wrote:The problem is you cannot trust the damage you see on your screen. I'm not sure you can ever be 100% certain it stacks.
Did you bother to read lol
I showed you how it was disproven last time and used the same basis to prove it.
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Locked Wrote:Did you bother to read lol
I showed you how it was disproven last time and used the same basis to prove it.
DID YOU BOTHER TO READ YOU CAN'T TRUST THE DAMAGE ON YOUR SCREEN MAN IT'S A CONSPIRACY
Posting Freak
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Locked Wrote:Did you bother to read lol
I showed you how it was disproven last time and used the same basis to prove it.
As you should know, what you or he sees on your screens cannot be trusted to be the actual damage done to the monster. Just because you both see the same figure doesnt mean that that figure is the damage being done.
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JoeTang Wrote:DID YOU BOTHER TO READ YOU CAN'T TRUST THE DAMAGE ON YOUR SCREEN MAN IT'S A CONSPIRACY
:f6:
You okay?
OT: Well, this makes bowmasters and marksmans really damn OP.
Their damage is TOO DAMN HIGH!
LF> SA to not stack.
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Chameleonic Wrote:As you should know, what you or he sees on your screens cannot be trusted to be the actual damage done to the monster. Just because you both see the same figure doesnt mean that that figure is the damage being done. Herp derp, you can say this for everything.
THOSE DAMAGE CAP HITS COULD ACTUALLY BE 1s GUYS.
Last time, it was disproven using client sided damage
This time it was proven using client sided damage.
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While this is great and all, it is still nothing compared to Mercedes' potentialable arrows. I hope all bowmen adopt the potentialable arrows, or at least give us 50 atk rechargeable arrows.
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Man I hope this is true because I really want it to be. Yay~
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And suddenly, Bowmasters can't really use it anymore against Night Lords complaining about stars and shadow stars.
Posting Freak
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Good stuff. Sadly it's really easy to burn through a stack of arrows and not notice you've been dispelled. Oh well, glad to see some extra damage which we didn't need but i'm not complaining  .
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Hold on, I can't seem to replicate you results. My max range with a 4 atk red arrow is 3863. Using max inferno (100% DoT), I do 3863 DoT damage. But if I use soul arrow, my range displayed on my stat screen drops to 3732, which is what my range would be without the atk arrows, and my inferno DoT also drops to 3732. Am I doing something wrong?
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rethic Wrote:Hold on, I can't seem to replicate you results. My max range with a 4 atk red arrow is 3863. Using max inferno (100% DoT), I do 3863 DoT damage. But if I use soul arrow, my range displayed on my stat screen drops to 3732, which is what my range would be without the atk arrows, and my inferno DoT also drops to 3732. Am I doing something wrong?
What version is this?
My range doesn't drop when I use Soul Arrow.
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rethic Wrote:Hold on, I can't seem to replicate you results. My max range with a 4 atk red arrow is 3863. Using max inferno (100% DoT), I do 3863 DoT damage. But if I use soul arrow, my range displayed on my stat screen drops to 3732, which is what my range would be without the atk arrows, and my inferno DoT also drops to 3732. Am I doing something wrong?
It's on Tespia. If you are trying this in the actual game before Ascension, of course it won't stack.
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JoeTang Wrote:DID YOU BOTHER TO READ YOU CAN'T TRUST THE DAMAGE ON YOUR SCREEN MAN IT'S A CONSPIRACY
This. All that's been proven is that the DoT damage is now up for question as well. What you need to do now is figure out the average number of hits it takes to kill a monster specific monster with attack arrows, then do it again with regular arrows, then once more with attack arrows + Soul Arrow, and just to be REALLY sure you should perform the test fourth and final time with regular arrows + Soul Arrow.
It's going to take a lot of testing, and you might want to have a really low amount of attack from your equips with lots of +% stat equips so that each point of attack from the arrows will make a much larger difference in your damage.
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Alloy Wrote:It's on Tespia. If you are trying this in the actual game before Ascension, of course it won't stack.
I tested this on Tespia.
I'm just assuming it reflects live version.
@above
Joe was joking lol
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Locked Wrote:Joe was joking lol
I'm still skeptical, regardless. Based on past experience, I've found that it's best not to trust skill descriptions, damage displays, npc dialogue, or what Nexon says; thus, I want solid proof that comes from more than just the damage display.
I will admit that this thread does have me a little anxious because I really do want to believe Nexon has finally made attack arrows useful, but I just don't want to be let down after getting my hopes up again.
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Alloy Wrote:It's on Tespia. If you are trying this in the actual game before Ascension, of course it won't stack.
I did test this in Tespia.
Level 2 Ultimate inferno (108% DoT) with 4 atk red arrow
With 4 atk red arrow and soul arrow
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