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Pierce Testing
#1
I'm still trying to break the 250k barrier (I need to find a demon elixir), but I did get an interesting SS of pierce hitting the damage cap on the first monster. Looks like 99,999 is the max for the first (unless I was absolutely lucky in hitting exactly 99,999).

[Image: PierceDamageCap.jpg]
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#2
If 99,999k is max for the first, you should be unable to hit 250k damage on the last hit.
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#3
What should be the max then? Since the 99,999 damage cap seems to be only on the first monster, why would that control the damage on the other 5?
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#4
The current theory is that the damage cap applies on all of them, except the multiplicative effect breaks that 99999 cap.

I won't pretend to know the real number for certain, but I think that it's a 1.2 multiplier for each additional monster that pierce hits. You wind up with a max of:

99999 * 1.2 = 119998 for the second monster
99999 * 1.2 * 1.2 = 143998 for the third monster
99999 * 1.2 * 1.2 * 1.2 = 172798 for the fourth
99999 * 1.2 * 1.2 * 1.2 * 1.2 = 207357 for the fifth
99999 * 1.2 * 1.2 * 1.2 * 1.2 * 1.2 = 248829 for the last

Meaning that if it is a 1.2 multiplier, 250k is impossible although you can get close to it.
Come to think of it, if this is correct, it would also be impossible to do 248828 damage because a 99998 pre-multiplication gives 248827 Cool

What would be cool to have clarified is how the 199999 damage cap on snipe affected this for the KMS players. Was the cap raised for every skill or just snipe? Are they now able to go up to 497661 damage on the last monster with pierce?
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#5
psychopat Wrote:99999 * 1.2 = 119998 for the second monster
99999 * 1.2 * 1.2 = 143998 for the third monster
99999 * 1.2 * 1.2 * 1.2 = 172798 for the fourth
99999 * 1.2 * 1.2 * 1.2 * 1.2 = 207357 for the fifth
99999 * 1.2 * 1.2 * 1.2 * 1.2 * 1.2 = 248829 for the last

Yep, that's the current theory, and it should be correct.

The idea stems from IA missing on wdef up'd bonefish.

Pretty much, the reason why pierce can break the cap is because the monster multiplier is applied after min/max correction, as is the IA multiplier.

So in the bonefish example:
Two bonefish have wdef up, the first takes 1 damage, the second takes 1*.9 which results in a miss.

In Pierce, the base damage could only be 99,999 max, then the 1.2^9monster-1) multiplier is tacked on.

Its pretty much confirmed by you not being able to break 249k *looks at your title*
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#6
You need to get yourself a SS of hitting exactly 248,829 though. Make yourself a legend.

This kind of testing is actually very good confirmation of what the multiplier actually is. We know that:
99999 * x * x * x * x * x > 246411
x^5 > 2.464
x > 1.1976

So it's very likely to be 1.2.
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#7
MM get nerfed again.

We can potentially do more damage on the first hit but Nexon shafts us again...great.
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#8
Chameleonic Wrote:MM get nerfed again.

We can potentially do more damage on the first hit but Nexon shafts us again...great.

Tell that to Paladins. They've been able to hit over 100k pretty much since 4th job came out. And that's their main form of attack. Not only that, but they actually hit 99999 far more often than a Marksman. Marksmen don't have it the worst and are going to be improved, so chill out.

Why is there a damage cap anyway? What's the point?
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#9
KaidaTan Wrote:Why is there a damage cap anyway? What's the point?
Hackers at bosses, presumably.

Just like the anti-bot mechanism that doesn't prevent any actual botters.
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#10
KaidaTan Wrote:Marksmen don't have it the worst and are going to be improved, so chill out.

I wish I had your confidence. Where did you get the idea that we will be improved?

I dont count the Snipe increase from 99k to 199k(you 1hko everything as it is), Snipe is negligible in day to day training and there is no change in the horribly long cooldowns for early levels.
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#11
It does make a huge difference at bossing though, and remember, that 199k is for all skills including strafe and pierce.
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#12
Are you guys forgetting the damage cap got increased to (at least) 250k in KMS? Eventually that will arrive here.
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#13
IsaacGS Wrote:Are you guys forgetting the damage cap got increased to (at least) 250k in KMS? Eventually that will arrive here.

We're just hoping on any increase now, the 200k would be fine, but 250k? That's just be kick ass for bossing. MMs may have all the power of BMs at bosses then.

Of course, as said, an increased cap doesn't help much with training and snipe, only with the other attacks.
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#14
IsaacGS Wrote:Are you guys forgetting the damage cap got increased to (at least) 250k in KMS? Eventually that will arrive here.

I saw a SS of Snipe doing 199k, havent heard them increasing it to 250k+, when did they do that...and does it apply to other classes like Paladins and Shadowers?
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#15
Chameleonic Wrote:I saw a SS of Snipe doing 199k, havent heard them increasing it to 250k+, when did they do that...and does it apply to other classes like Paladins and Shadowers?
If it does, they need it just as much.
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#16
Chameleonic Wrote:I saw a SS of Snipe doing 199k, havent heard them increasing it to 250k+, when did they do that...and does it apply to other classes like Paladins and Shadowers?
It was a universal increase. Everyone can hit over 100k now.
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#17
IsaacGS Wrote:It was a universal increase. Everyone can hit over 100k now.

Is panic worth using with brandish with it?
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#18
You guys are so smark Biggrin

Thanks to Doomas for supplying the elixir...

[Image: dr170wDemonElixir.jpg]


[Image: 248829_1.jpg]


[Image: 248829_2.jpg]
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#19
Epic win. Now change the thing under your name to say "Pierce: 248829." Big Grin
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#20
Gratz on hitting the highest damage possible in the game. O.o
Now you need (ok, not really need, but want) a screenshot of you hitting 99,999 the first monster and 248829 the last in the same picture. xD

I have a question though...
Technically, if you hit 90975 the first hit, you should be getting 226374 the last hit. SE +40% would let you hit 316924, so why would your screenshot show otherwise? :f6:

This leads me to think that Nexon made the cap exactly 248829. That or you actually hit 99,999 on the server but it didn't show that in your client.
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