[KMS] [1.2.139] Akyrum, Aran & Evan skill changes
#21
New maple weapons?

...but, they're only 3 levels higher than the Pyropes. :f6:
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#22
ChronosXIII Wrote:New maple weapons?

...but, they're only 3 levels higher than the Pyropes. :f6:

its a maple set
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#23
MetaSeraphim Wrote:Who ever said anything about HP washing? Also, HP washing hasn't changed at all so it has neither been nerfed or ruined.
HP Washing is now impossible in KMS.

Frankly, I don't understand why Nexon has such a knack for removing 'features' that make them money.
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#24
Viaje Wrote:HP Washing is now impossible in KMS.

Oh. More is added to the case of KMS being f'ucking retarded.
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#25
pirate and thief revamps now? please? D:

Even Evan and Aran got revamps before Thieves and Pirates >.>
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#26
Worthyness Wrote:pirate and thief revamps now? please? D:

Even Evan and Aran got revamps before Thieves and Pirates >.>

you forgot the word "TWICE" in there
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#27
Worthyness Wrote:pirate and thief revamps now? please? D:

Even Evan and Aran got revamps before Thieves and Pirates >.>

Pirates and Thieves? Maybe my memory is going, but you're going to have to remind me what these Pirates and Thieves are.
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#28
MetaSeraphim Wrote:Pirates and Thieves? Maybe my memory is going, but you're going to have to remind me what these Pirates and Thieves are.
Dude, don't be so callous.

Mechanics and Dual Blades have greatly lost their shine as these new classes overshadow them.
It's about time we see some serious improvement to both the Pirate and the Thief class.
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#29
White Wrote:플래티넘 크로스 링
Ring - All Classes
Req Level: 120
STR: +3
DEX: +3
INT: +3
LUK: +3
HP: +75
MP: +75
WDEF: +60
MDEF: +60
Magic Attack: +1
Weapon Attack: +1
Accuracy: +20
Avoid: +15
Speed: +5
Untradeable
One-of-a-kind
Cannot resell to merchants
2 slots

Wow. Potential and chaos that sucker.

Crazy Ludi mini dungeon as well.

The Lizard Oblivion Monk thing has a skill that says recover 10m hp for all mobs in the area. Seeing as it only has 5m hp, is that right? The skill also says "increase" hp by 10m. So does that mean it goes from having 5m hp to 15m? o.o

Can't potential it, it has a clause that states it cannot have potential >_<
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#30
HighOnMushrooms Wrote:Can't potential it, it has a clause that states it cannot have potential >_<

Oh, well thank goodness.

I'm ok with how mechs and db's are atm. Pirates still need their buff.
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#31
White Wrote:Oh, well thank goodness.

I'm ok with how mechs and db's are atm. Pirates still need their buff.

And Night Lords...

That new music is really good. It is more appealing for a boss fight theme than the Cygnus Knight theme. That one was melancholic while this one is more epic.

As awesome as those new maple weapon look, I see no point on releasing them right now. GMS will probably hold them for our next anniversay as they did with Pyropes.
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#32
byakugan Wrote:And Night Lords...

That new music is really good. It is more appealing for a boss fight theme than the Cygnus Knight theme. That one was melancholic while this one is more epic.

As awesome as those new maple weapon look, I see no point on releasing them right now. GMS will probably hold them for our next anniversay as they did with Pyropes.

battle with cygnus shouldn't have an epic theme IMO, it should be more of a "where did everything turn wrong?" instead of "FK YEA, LET'S WHACK THE PRINCESS!"
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#33
White Wrote:Remnants of Gwar possibly the remnants of Krexel?

@ Meta Lol, there's more to this game than hp washing (which has been nerfed/ruined to hell).

Wasn't nerfed / ruined for warriors Big Grin

Also what changed for SE?
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#34
Dark Link Wrote:Also what changed for SE?

Nothing, except for how it's worded.
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#35
ShinkuDragon Wrote:battle with cygnus shouldn't have an epic theme IMO, it should be more of a "where did everything turn wrong?" instead of "FK YEA, LET'S WHACK THE PRINCESS!"

Or how about this? Rolleyes

I also noticed that a few things got changed around in the Mushroom Theme Dungeon. Was that place changed around before this patch, because I've only noticed them now?
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#36
*nice posting ui update*

Few players attempting the new akyrum boss fight:

[video=youtube;3duu-7JmrHE]http://www.youtube.com/watch?v=3duu-7JmrHE[/video]
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#37
What the hell? I'd like to know how on earth they got inside past ToT. I can't enter and so can't many others. Nexon recognized this glitch already (patch tomorrow for it)
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#38
HighOnMushrooms Wrote:Can't potential it, it has a clause that states it cannot have potential >_<

Updated
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#39
White Wrote:Using http://www.happychinchilla.info/damage.html, inputing my defense, as it is at level 192, using mw30, it's 2852, and inputting mob level at 170 with 30k atk. I'll die because it will do up to 22.2k. Meaning basically all ranged classes cannot fight this guy because his range is 550%. Please tell me I missed something.

There are NLs who have over 25k hp at 200.
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#40
Abysseon Wrote:*nice posting ui update*

Few players attempting the new akyrum boss fight:

[video=youtube;3duu-7JmrHE]http://www.youtube.com/watch?v=3duu-7JmrHE[/video]

Akyrum just got really hard lol.

I was thinking the high phisical damage was not a big problem if the party was able to keep it pinned on the corner, but I just realized his snake throw attack is considered a phisical attack. Notice how the mage got a 56k hit from it at 2:20. this boss will be nearly impossible for ranged classes.

bast963 Wrote:There are NLs who have over 25k hp at 200.

Just because a handful of people got the resources to HP wash their chars all they want doesn't mean everyone does. Besides we shouldn't be required to spend thousands of NX to be able to fully enjoy this feature of the game (In this case, boss fights).
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