Dev Blog: Capture the Flag
#41
BlazinSauce Wrote:I rather would have had some along the lines of king-of-the-hill where it could be a team or free for all and whichever team or person was on the spot for longest in a five minute duration would be the winner. It would be fair to pretty much all classes. So what if a theif gets there first, a warrior could stay there longer. Or you could choose to rush em off, or kill em. Just my 2 cents on the subject.

Thief puts on dark sight.
PROBLEM?
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#42
Capture the Flag sounds like some lame teen camp activity from the 70's to me. Again I'll only do this to meet the Marathon Event requirement and then forget about it. I think it is a very ordinary addition for a "permanent" new feature.
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#43
Chameleonic Wrote:Capture the Flag sounds like some lame teen camp activity from the 70's to me. Again I'll only do this to meet the Marathon Event requirement and then forget about it. I think it is a very ordinary addition for a "permanent" new feature.

I didn't do the first part, so pineapple it.
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#44
Raul Wrote:I didn't do the first part, so pineapple it.

I finished 5minutes before the deadline. Dunno if it counted. :/ Still did the others.
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#45
Quote:This seemed like the obvious choice to us since the original concept for MapleStory PvP came from the gMS team
I guess it's no wonder why it sucks so bad.
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#46
Satellite Wrote:I guess it's no wonder why it sucks so bad.

They could have introduced the concept, but the final product came directly from KMS. There is no need to say stuff about Nexon America team, they are already pushed enough.
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#47
In regular capture the flag you only have to be touched by an opponent once in order to be "caught". I dont know how well something like this can work when everyone has huge amounts of health. It could be entertaining to watch though..
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