Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Original League of Legends (LoL) Thread
Dark Link Wrote:So they fix one flash problem, but they didn't fix the others with similar mechanics? This seems familiar Tongue

Oh gawd. I remember a couple of hilarious videos involving this bug. (Its similar to what happened if you bluepilled back and was grabbed by a Blitz the instant you hit the fountain). xD

Been getting matched with horrible people lately. Im now 3 below 1250 ELO because of Tryndamere that fed an Akali up top and saying how he can't do sh'it to her (and you know how fed Akalis can pretty much be a "game over" thing...). And I'm talking about playing with 1300-1400 ELO people. Gah. Some don't deserve their ELOs, tbh

Sorry for double post...

 Patch Notes v1.0.0.123 for 8/9/11 Patch

Some notable things I see:

- QSS active now unique. Can't stack them anymore. Rolleyes
- Kennen got a few buffs.
- Wukong got his bugs fixed
- Pantheon got quite a few buffs. This should help him out a bit after his mandrop got nerfed.
- GP getting toned down AGAIN - his Grog-soaked Blade passive toned down from 4 max stacks to 3 max stacks . However, creeps that are killed by his ultimate now give gold.
- Fiddles getting toned down a bit.
- Many champs now attempt to attack the target after casting abilities.
- Leona getting reduced CDs and mana costs for 3 of her abilities
- Can't bypass Blitz's mana shield and OHKO him if you do enough damage to kill him with an ability or something along those lines before proccing his passive.
- Deathstreak/assists getting changed a bit (as seen in the patch preview video)
- Nasus's passive got buffed a bit; his Wither now slows for max upon casting.
- Garen getting a few utility buffs (as seen in the patch preview video)
- Malphite is having a couple of his abilities' mana costs reduced
- Morgana is having a couple of her abilities' mana costs reduced
WillDaSnail Wrote:- QSS active now unique. Can't stack them anymore. Rolleyes

I have almost never seen a reason to stack QSS. I can think up of a few, but reality says otherwise.
KajitiSouls Wrote:I have almost never seen a reason to stack QSS. I can think up of a few, but reality says otherwise.

This is probably a case of Riot thinking "well there's really no point in stacking them now but later... yeah let's just make it unique"
My bad streak with lee is broken! Huzzah!
Played a game as Ashe where I saw a fight between Ryze and Cho'Gath + Ashe. Ashe and Ryze got really low, and I was weaving my way through the jungle after backing, so I decided maybe I could play the part of the assassin. I got in close (~2500), and used Hawkshot to determine where Ashe was, and I planted it so that it would really get her attention. Naturally, she would go "oshiet I'm going to get sniped" and start running, so I planned accordingly. My aimbot skills kicked in (like any real asian would have), and I got the kill.

Mind games, yes.
i just played my first two games with shaco and i have to say he's pretty fun to use. the other team probably wasn't enjoying it all that much though.
Morgana buffs Big Grin

Wonder if ill be able to play her again. I played 1 game as her the other week and went 0/6/0 lol .__.
Ugh I keep losing.............and can't find anyone to play with nowadays (though ty Spiegelmann for playing with me tonight). =\

I give up
So lame how everytime i pick Kat the other team has stuns, silences and knocks aplenty.
This skin... it's pretty darn good imo. At least the art is. Dunno about the in-game model.

 Spoiler

WillDaSnail Wrote:Ugh I keep losing.............and can't find anyone to play with nowadays (though ty Spiegelmann for playing with me tonight). =\

I give up

I bet he played Lee Sin. Lolololol!
WillDaSnail Wrote:Ugh I keep losing.............and can't find anyone to play with nowadays (though ty Spiegelmann for playing with me tonight). =\

I give up

Little bit sorry about that, I've gotten used to the thought that you're never available since you're always Away or with green text "AFK" so I never invite you and just solo queue.
WillDaSnail Wrote:Ugh I keep losing.............and can't find anyone to play with nowadays (though ty Spiegelmann for playing with me tonight). =\

I give up

MAKE YOUR STATUS NOT CONTRADICT YOUR ACTUAL STATUS FFFUUuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu-

GREEN AND AN AFK CONTRADICT!

YELLOW BUT YOU'RE ACTUALLY HERE ALSO CONTRADICT!

GREEN BUT YOU'RE AWAY ALSO CONTRADICTS!

YOU GOT 3857910983571809 5S ON AP TESTS I KNOW YOU CAN DO THIS WILL.
Corn Wrote:MAKE YOUR STATUS NOT CONTRADICT YOUR ACTUAL STATUS FFFUUuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu-

GREEN AND AN AFK CONTRADICT!

YELLOW BUT YOU'RE ACTUALLY HERE ALSO CONTRADICT!

GREEN BUT YOU'RE AWAY ALSO CONTRADICTS!

YOU GOT 3857910983571809 5S ON AP TESTS I KNOW YOU CAN DO THIS WILL.

This. I know I've ragged on you about this in the past, so it's only fairly recent that I decided it would be worth bothering you everytime I decide I want to play a game.
KajitiSouls Wrote:This. I know I've ragged on you about this in the past, so it's only fairly recent that I decided it would be worth bothering you everytime I decide I want to play a game.

Oh, you bother him too about it? So do I Rolleyes.

Who else does?
Right now I'm thinking "Thank you Nexon" for teaching me that patches are never done on time, if it weren't for years of delayed updates on Maplestory I would be sitting in the computer checking LoL every 2 minutes, instead I'm watching House and Reading.
Hmm so i really suck at playing ranged AD Sad. I used to be able to do well as trist but I played her last night(trist/soraka vs corki/soraka) and just got pomegranate on so hard. We had a small fight at lvl 1 where things came out pretty even but corki was able to zone me and they hit level 2 before us and corki just dove right at me and killed me. The lane just snowballed out of control, he was 3/4 levels ahead and had more than double my creep score. Our top/jungle didn't do so well either so it was a pretty easy 20 minute surrender. But man, it just felt so bad to be outplayed so hard like that.

I want to partially blame my options for playing ranged ad(I only have the 450s and teemo) but I know that is not the whole issue. I can play teemo quite well actually, but its a bit of a different style.(solo top lane vs bottom with support) I wish I had taken more advantage of corki being free this week, but its rather annoying that the 3 stronger ranged ad are all 6300.
Corn Wrote:Oh, you bother him too about it? So do I Rolleyes.

Who else does?

Rolleyes

Anyways....

Champions' passive abilities can now be seen in the "Champion" tabs, under the ability tab.

According to the info I'm getting about Skarner, he is likely a tanky DPS, but it also looks like he can be played as a hybrid too. (He does have OK AP ratios)

Someone extracted info from the game files, so here they are:

Quote:Skarner @ level 1:
320 MS
125 range
536 HP (+96/lvl)
245 MP (+40/lvl)
8.35 HP5 (+0.85/lvl)
6.90 MP5 (+0.45/lvl)
22.80 armor (+3.80/lvl)
31.25 MR (+1.25/lvl)
58.30 damage (+4.20/lvl)
0.625 AS (+1.440%/lvl)

Skarner @ level 18:
320 MS
125 range
2168 HP
925 MP
22.80 HP5
14.55 MP5
87.40 armor
52.50 MR
129.70 damage
0.778 AS

[Passive] Skarner's Energize - Basic attacks lower the cooldowns of Skarner's abilities by 1 second against champions and 0.5 seconds against non-champions.

[Q] Skarner's Crystal Slash
22/24/26/28/30 Mana
3.5 sec Cooldown
350 range
Skarner deals 20/35/50/65/80 (+0.3 x total damage) physical damage to all nearby enemies and charges himself with Crystal Energy for 5 seconds if a unit is struck. While Skarner is charged Crystal Slash deals (?) (+0.4 x AP) bonus magic damage and slows by 25/30/35/40/45% for 2 seconds.

[W] Skarner's Crystalline Exoskeleton
60 Mana
14 sec Cooldown
Skarner is shielded for 70/115/160/205/250 (+0.6 x AP) damage for 6 seconds. While the shield persists Skarner gains 30/35/40/45/50% Attack Speed and 15/17/19/21/23% increased Movement Speed.

[E] Skarner's Fracture
50/55/60/65/70 Mana
10 sec Cooldown
600 range
Skarner deals 80/120/160/200/240 (+0.7 x AP) magic damage to enemies in a line and marks them for 6 seconds. Any further damage Skarner deals to those targets will consume the mark to heal Skarner for 30/45/60/75/90 (+0.3 x AP). (Each charge absorbed heals for 50% less.)

[R] Skarner's Impale
100/125/150 Mana
110/100/90 sec Cooldown
100 range
Skarner suppresses an enemy champion for 1.5 seconds and deals 100/150/200 (+0.5 x AP) magic damage. Skarner can move freely during this time and will drag his helpless victim around with him. When the effect ends Skarner's target will be dealt an additional 100/150/200 (+0.5 x AP) magic damage.
Whoa he only has one AD scaling skill. Wonder if he'll be played as AS/AP hybrid or something.
I hate how I'm good at playing Akali but every single time I play her in ranked I get pomegranate on because my team is garbage. Yes Yi, go in that 1v5, I'm sure you'll survive. And then peach about how we didn't help you meanwhile we were all too far away. I'm 0-6 with Akali now in ranked.

On a happier note, new Janna art Glitter
Connor Wrote:On a happier note, new Janna art Glitter

I saw that too. Apparently its the Chinese art. Tongue1


Forum Jump:


Users browsing this thread: 1 Guest(s)