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First IK match I got in GMS, and I turned into the Ice Knight LOL. They managed to get me to 1/4 HP, but couldn't kill me, so I ended up with 1.7k points, almost 250 BP.
And I can confirm there's no cooldown. And considering that you keep getting constantly hit, it's very easy to gain energy fast to spam that snail move (although I find it a bit useless, since they'll run away from you when you need to hit them lol).
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I hate Ice Knight. Been a challenger for 8 rounds and you can only ever manage to whittle him down to about 1/3 or 1/4 HP before it ends. Completely a waste of time.
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Never been Ice Knight yet, but 3/4 of the times I've been in, we beat him. o-o
Hate it though. FFA gets me more BP but Zenith is already so small that it's hard to find people to 120+ PvP with. ;~;
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IK is way more better than FFA for a BM! Inferno destroys there. I've been getting 1.9-2k easy on a BM. Maybe the IK counts as a multi-body target?
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No, inferno also destroys at FFA.
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Ohmygod Dawn Warriors are hilariously good at Ice Knight, especially if the Ice Knight in question only spams attacking moves without moving around much. I've been making every Ice Knight fight for their victory, hahaha.
There were two of us Dawn Warriors that kept on spamming Panic, keeping the Ice Knight blind. The Ice Knight didn't even know that it was us warriors that were chaining darkness on him and kept going after ranged to little success. I then told everyone to use attacks that inflict status effects. He raged. It was hilarious.
This was the only round that I actually won, however.
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IK is an absolute waste of time for me. AND THE NO DELAY HACKERS MAKE EVERYONE RAGEQUIT.
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Bomber Wrote:IK is an absolute waste of time for me. AND THE NO DELAY HACKERS MAKE EVERYONE RAGEQUIT.
Try status attacks. I thought I was hopeless as a Night Lord for many battles... Until I found out Shadow Web is actually VERY useful... Since it's like a stun, and not the actual PvE thing. I've helped my team kill the Ice Knight casting it seconds before the time runs dry, making him unable to make us all snails. The range is poor, though, so you need to sneak up inside all the chaos.
And on Team or FFA, Dark flare raks up quite a lot of BP, since not only all hits you deal count, but also the ones you receive.
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Alloy Wrote:Try status attacks. I thought I was hopeless as a Night Lord for many battles... Until I found out Shadow Web is actually VERY useful... Since it's like a stun, and not the actual PvE thing. I've helped my team kill the Ice Knight casting it seconds before the time runs dry, making him unable to make us all snails. The range is poor, though, so you need to sneak up inside all the chaos.
And on Team or FFA, Dark flare raks up quite a lot of BP, since not only all hits you deal count, but also the ones you receive.
Well as a paladin the only ones i can do against him is MC and Threaten. Both with long cooldowns and i dont even know what Magic Crash is useful for if he doesnt cast buffs.
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Bomber Wrote:Well as a paladin the only ones i can do against him is MC and Threaten. Both with long cooldowns and i dont even know what Magic Crash is useful for if he doesnt cast buffs.
All I know is that threaten makes him hit less and take more damage. Magic crash, not sure.
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Bomber Wrote:Well as a paladin the only ones i can do against him is MC and Threaten. Both with long cooldowns and i dont even know what Magic Crash is useful for if he doesnt cast buffs. You're overlooking ACB which can stun at a 5% rate.
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Viaje Wrote:You're overlooking ACB which can stun at a 5% rate.
can you freeze the ice knight?
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ShinkuDragon Wrote:can you freeze the ice knight? I honestly haven't tried mostly out of game-logic that tells me you wouldn't be able to do so.
I can try it out next time I go, but I'm a little afraid that it'll be difficult to notice, even if it does work.
As far as my feelings Ice Knight mode go, I really only have enjoyed it the one time I was the Ice Knight.
Otherwise, it's just standing there spamming attacks against a target that may occasionally move.
Actually playing the Knight is a blast though.
Still prefer Team Match overall.
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Can't freeze the knight, but DoT spells work wonders.
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Bomber Wrote:Well as a paladin the only ones i can do against him is MC and Threaten. Both with long cooldowns and i dont even know what Magic Crash is useful for if he doesnt cast buffs.
I played as an IK (still kicked ass though) magic crash blocks them from using the uber attacks and will keep it so for about 20 seconds. It's basically a mini seal. When I play I just spam Panic MM and Shout, keeps em from doing ANYTHING. One problem I notice is teamates NEVER pick up mp pots which just means there will be nothing but MP when we're all about to get owned. The fastest IK takedown I had was with a team that spamed Pt skills and ranged hit from both sides far away while melee used everything to keep IK still. We had like 2 minutes left to spare.
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Has any1 checked if you get more exp or BP per atk in the +180 Ice Knight mode? It's empty on windia. lol
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Bomber Wrote:IK is an absolute waste of time for me. AND THE NO DELAY HACKERS MAKE EVERYONE RAGEQUIT.
I know. Some guy was ruining it for us, the battle was over in seconds with a "draw" and the hacker had 1700+ points. This event totally fails.
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Good news: Most of the nodelay hackers have left free for all and team battles on bera.
Bad news: They are clogging Ice Knight so bad in all brackets that the daily emblem quest is literally impossible
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MMs that have maxed blind really helps out at Ice Knight. It does a heap of misses that it annoys the Ice Knight, and we'd usually win if everyone else cooperates and keeps attacking it. Only threat or annoyance to watch out for is it constantly turning you into snails... Blinding it sort of rigs it IMO.
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Kubi Wrote:MMs that have maxed blind really helps out at Ice Knight. It does a heap of misses that it annoys the Ice Knight, and we'd usually win if everyone else cooperates and keeps attacking it. Only threat or annoyance to watch out for is it constantly turning you into snails... Blinding it sort of rigs it IMO.
Wild Hunters with Blind are also pretty good since they can use Vulcan to get anywhere from six to twelve chances of blinding the Ice Knight each second (I assume Vulcan shoots six arrows per second in PvP).
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