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rattown Wrote:thats from the chaos newsletter. it's obviously something pvp based.
which isnt a bad thing. if they actually make something fun to play. Yaaaaaa im betting it won't be pvp based.
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rattown Wrote:thats from the chaos newsletter. it's obviously something pvp based.
which isnt a bad thing. if they actually make something fun to play.
not bad... but I think we need more time to get another pvp update
I swear we're already fine with the pvp that we have right now(even without ice knight :f6
I think a new training place along with a event would be better
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danielcatu Wrote:not bad... but I think we need more time to get another pvp update 
I swear we're already fine with the pvp that we have right now(even without ice knight :f6
I think a new training place along with a event would be better
im confused .. you'd rather have a new place to train than have something fun added to the game ?
ummmm there are already enough places to train, 1-110 is easily gettable training in any of the hundreds of maps available for those levels.
You dont have to be in the very best map.
110+ has lhc then if u find lhc getting slow you can always go back to temple of time.
Then you have 160-200 future ereve.
People have gotten to 200 at himes with the old exp curve.
Training maps = we've got alot more of them, in the past few patches. Bosses, we've got them too lionheart then empress. The problem with a new training area is it needs to have party play or it isnt worth playing there.
For example they could give a new level 160 area without party play ... but that would just be a ghost town like future henesy.
So if by new training area you mean a level 140-160 party play area, i get that, but still, something that could be fun added to maple could be heaps better than a new training area.
You also have to remember that they are counting this whole patch as a chaos patch so adding 2 new training areas or 2 new bosses in 1 patch is too much work. adding something like a new play theme for pvp like ice knight is easier and therefore makes sense as a small part of the patch. remember big bang ... the last part was just mechanic.
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rattown Wrote:You also have to remember that they are counting this whole patch as a chaos patch so adding 2 new training areas or 2 new bosses in 1 patch is too much work. adding something like a new play theme for pvp like ice knight is easier and therefore makes sense as a small part of the patch. remember big bang ... the last part was just mechanic.
So? That's how KMS did it. KMS also split 4th job into four patches, we got it as one. The past can't be used as a basis for the future with patches (except maybe to predict how long the extension is). Also, part five is a separate patch in itself, for all we know this is why they switched to "large patch release content with SCs", so that they had more time to work on this.
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It'll probably have something to do with the red buttons.
Ie, cheap scrolls.
I'm strangely fine with this.
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Red buttons are part of a different event, Nexon said so during the GM interview.
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Rayquaza2233 Wrote:Red buttons are part of a different event, Nexon said so during the GM interview.
No, they said they weren't part of PvP.
Never said anything about what they WERE a part of.
And since there are no impending patches besides 5th part, there you go.
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Raul Wrote:No, they said they weren't part of PvP.
Never said anything about what they WERE a part of.
And since there are no impending patches besides 5th part, there you go.
Those red buttons are available in KMS.
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maplefreak26 Wrote:Those red buttons are available in KMS.

Well then, end of my theory.
What are they for, incidentally?
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rattown Wrote:ummmm there are already enough places to train, 1-110 is easily gettable training in any of the hundreds of maps available for those levels.
You dont have to be in the very best map.
110+ has lhc then if u find lhc getting slow you can always go back to temple of time.
Then you have 160-200 future ereve.
People have gotten to 200 at himes with the old exp curve.
Training maps = we've got alot more of them, in the past few patches. Bosses, we've got them too lionheart then empress. The problem with a new training area is it needs to have party play or it isnt worth playing there.
For example they could give a new level 160 area without party play ... but that would just be a ghost town like future henesy.
So if by new training area you mean a level 140-160 party play area, i get that, but still, something that could be fun added to maple could be heaps better than a new training area.
You also have to remember that they are counting this whole patch as a chaos patch so adding 2 new training areas or 2 new bosses in 1 patch is too much work. adding something like a new play theme for pvp like ice knight is easier and therefore makes sense as a small part of the patch. remember big bang ... the last part was just mechanic.
1-110 is easy sure, but the best maps are limited and very crowded (ie; jesters, mp3, etc). LHC looses its party play experience as does basically everywhere else. Future Ereve has non party play zones as well, although those mobs hit extremely high damage amoung other things and thus the less funded don't really go there. As for your other points, I still don't see why we do not need more maps/bosses. Zak is easy, sure we have Czak, VL, Ht/CHt, Empress and all those random map bosses (pianus, griffey, etc), but we could definitely use more. Do I think that will be the 5th part? No. I would expect something different, but with all maps loosing their party play exp (although we eventually get monster park and stuff), we need some type of new map. Just my 2 cents.
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Raul Wrote:
Well then, end of my theory.
What are they for, incidentally?
Microwave event, 1500 NX per a button. Like the Peanut Machine event, but this time the other item will always be a red button.
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CrazyForDex Wrote:1-110 is easy sure, but the best maps are limited and very crowded (ie; jesters, mp3, etc). LHC looses its party play experience as does basically everywhere else. Future Ereve has non party play zones as well, although those mobs hit extremely high damage amoung other things and thus the less funded don't really go there. As for your other points, I still don't see why we do not need more maps/bosses. Zak is easy, sure we have Czak, VL, Ht/CHt, Empress and all those random map bosses (pianus, griffey, etc), but we could definitely use more. Do I think that will be the 5th part? No. I would expect something different, but with all maps loosing their party play exp (although we eventually get monster park and stuff), we need some type of new map. Just my 2 cents. Just because Party play goes away and GMS makes a new party play area doesn't mean just because we get Monster Park will mean that area will go away.
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Nepi Wrote:Microwave event, 1500 NX per a button. Like the Peanut Machine event, but this time the other item will always be a red button.
Or you can always find an exploit which let you trade arrows for scrolls!
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rattown Wrote:im confused .. you'd rather have a new place to train than have something fun added to the game ?
ummmm there are already enough places to train, 1-110 is easily gettable training in any of the hundreds of maps available for those levels.
You dont have to be in the very best map.
110+ has lhc then if u find lhc getting slow you can always go back to temple of time.
Then you have 160-200 future ereve.
People have gotten to 200 at himes with the old exp curve.
Training maps = we've got alot more of them, in the past few patches. Bosses, we've got them too lionheart then empress. The problem with a new training area is it needs to have party play or it isnt worth playing there.
For example they could give a new level 160 area without party play ... but that would just be a ghost town like future henesy.
So if by new training area you mean a level 140-160 party play area, i get that, but still, something that could be fun added to maple could be heaps better than a new training area.
You also have to remember that they are counting this whole patch as a chaos patch so adding 2 new training areas or 2 new bosses in 1 patch is too much work. adding something like a new play theme for pvp like ice knight is easier and therefore makes sense as a small part of the patch. remember big bang ... the last part was just mechanic.
no I just say I want a new place to walk around.
if they do a update for pvp it will get boring fast, even if the rewards are good.
we havent got a multilvl place since kapung village.
I just want a place with good quests and maps... and add something new to pvp is more hard than a new place I think atleast they have the map data from unreleased places... just mix them and let's make new monsters
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Made this pic for a different occasion but I think it suits this thread.
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SwordStaker Wrote:Just because Party play goes away and GMS makes a new party play area doesn't mean just because we get Monster Park will mean that area will go away.
I'm fully aware of this. Surely you don't think I'm so naive that I post a response like that without knowing that those previous party play zones stay in the game even though they lose their bonus...
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Dark Zero Wrote:We know now what is the exclusive GMS content... Markets destroyed by GM scrolls everywhere..
That's funny because GM scrolls were released for a day before Nexon fixed it yesterday.
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I'm wonder why, after so many years and so many threads that end in heartache, we STILL hope for masteria? Hasn't nexon thrown you all in the trash without wallets enough times?
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Bomber Wrote:I'm wonder why, after so many years and so many threads that end in heartache, we STILL hope for masteria? Hasn't nexon thrown you all in the trash without wallets enough times?
Because, People will always Hold on to things that they hold dear <3
This includes "Exclusive Content" xD
BB~
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 I still say its the winner of the content event. That was never announced since it started/ended.
 Lets just hope...its decently playable.
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