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Original League of Legends (LoL) Thread
Well his 9th page says he's bought 6 pages with IP. You start with 2 pages so he's bought 7. One was with RP?

Also. Nidalee OP in ARAM. I got her and it was like this: Heal, chuck spear, heal, kill with spear. We also had a Soraka so our team was far better.
Darkmaniak Wrote:Well his 9th page says he's bought 6 pages with IP. You start with 2 pages so he's bought 7. One was with RP?

Also. Nidalee OP in ARAM. I got her and it was like this: Heal, chuck spear, heal, kill with spear. We also had a Soraka so our team was far better.

I should buy another runepage titled "3rd PAGE WAS FROM JOYSTICK AWARDS!! wtp!!"

And Will is right. I haven't lifted a finger in terms of buying anything in LoL for RP.

Since the servers were temporarily defunct, I decided to play a battle tutorial. Turns out there's a pretty snazzy map picture that displays where all the jungle creeps are. Gonna see if I can extract it...
Aw Crap, 2 champs I've wanted to try for a LONG time (Poppy and Twisted Fate) are going to be free this week and I'm leaving on thursday morning until tuesday late, so I'll miss the most of this free week.
Mmmm, fun game. :3

[Image: screengrab_20110719014828.png]
KajitiSouls Wrote:Since the servers were temporarily defunct, I decided to play a battle tutorial. Turns out there's a pretty snazzy map picture that displays where all the jungle creeps are. Gonna see if I can extract it...

Kawaii desu ka? ^o^

[Image: LoLJungleCreepMap.png]
Monkey King animation showcase

[video=youtube;2uh4u22apYs]http://www.youtube.com/watch?v=2uh4u22apYs[/video]
Back to normal after a few days of ARAM, Random-Normals, Draft Customs... I was starting to wonder if I would ever get back into a normal game...

A bunch of miss-cues cost me 6 deaths... luckily, top/mid lane ruled the game (our Alistar was a beast!), and we kept our bottom tower for most of early game. I stole Dragon when their Noc tried to solo it. My laning partner and I flashed in and I AoE'd to kill it and got the extra 25g bonus! We also killed their Noc and ran away as fast as we could. It was hilarious at best.

I LOVE CV! We were able to use it quite a bit to our advantage to counter-gank them in their own jungle bushes. We lost a few fights in the beginning due to lack of coordination, but once we got on our grove, we were unstoppable. LRF file attached.

If you read the chat in the SS, it's the start of the b!tching session that they started between themselves (the other team) blaming each other for the loss. I wish I SS'd it a little more into the convo, it was funny reading it Biggrin

Dark Link Wrote:Monkey King animation showcase

[NOPARSE][video=youtube;2uh4u22apYs]http://www.youtube.com/watch?v=2uh4u22apYs[/video][/NOPARSE]

Right after watching that, there was a video about how to hack and get RP, IP, all the champs, etc.
KajitiSouls Wrote:Kawaii desu ka? ^o^

[Image: LoLJungleCreepMap.png]

That's really cool. If only there were a way to have the creep camps show up like that on the real map.
Thought I'd share some JUNGLE REMAKE DEETS

I finished the first attempt of the Jungle remake today. We will Test this internally. Small camps are respawning in 60 seconds (instead of 100); Lizard does not slow enemies any more (hastes you instead).

And some WHAT HAPPENS AFTER THE JUNGLE REMAKE DEETS

I will work on Shen after we work on the jungle. The problem is, usually to make a champion a good jungler, they have to be OP. Their amount of sustain and healing is too high to be successful in the jungle.

Source
That lizard change is utter pomegranate. If all lizard does is haste you, enemies will just run to their tower and be home free most of the time. Almost defeats the purpose of having it in the laning phase.
Gives haste now instead of slowing? I can see a lot of champion nerfs to balance around that change, because some champions are utter ridiculous with lots of haste / ASPD.
>Try a ranked game today
>We have a jungle Kennen

Suffice to say that didn't go very well. By the end of it all he had 4 items: Wriggles, Boots of Swiftness, Chain Mail and Giant's Belt. ffs
>Pineapple' Wrote:That lizard change is utter pomegranate. If all lizard does is haste you, enemies will just run to their tower and be home free most of the time. Almost defeats the purpose of having it in the laning phase.

Wait, wat.
Oh wow I love guinsoo for that red change. It can be so damn overpowering on some champs like nunu/gp/ashe and the likes. They are making a good move in my opinion.
WillDaSnail Wrote:Wait, wat.

*Points to*


Rayquaza2233 Wrote:Thought I'd share some JUNGLE REMAKE DEETS

I finished the first attempt of the Jungle remake today. We will Test this internally. Small camps are respawning in 60 seconds (instead of 100); Lizard does not slow enemies any more (hastes you instead).

Source


Duelman Wrote:Oh wow I love guinsoo for that red change. It can be so damn overpowering on some champs like nunu/gp/ashe and the likes. They are making a good move in my opinion.

I honestly think the change is going to do more harm than good, because there's far more champions that are deadly with haste / ASPD over the amount of champions that benefit from the slow debuff.
Duelman Wrote:Oh wow I love guinsoo for that red change. It can be so damn overpowering on some champs like nunu/gp/ashe and the likes. They are making a good move in my opinion.

Dark Link Wrote:I honestly think the change is going to do more harm than good, because there's far more champions that are deadly with haste / ASPD over the amount of champions that benefit from the slow debuff.

I can see both sides of the argument (red on Ashe is kinda redundant), but I'll put my own thoughts here.

At the very least, this change may encourage hit-and-run operations, and you could go deeps into enemy territory. It provides less griefing opportunities, and let's face it, with the current red buff, in the middle of a team fight, I steal reds from people if I can, and this easily turns into a double or even a triple kill. It severely punishes the other team for bad position of one guy. One has to wonder what the future of Frozen Mallet and Ashe would be though, if the red being used as a perma-slow is seen as less net fun for everyone than a haste.
Ganks are going to be half as successful if this gets implemented.
inb4 the haste buff makes Vayne "too powerful" again. She already has an amazing gap closer due to Tumble and her passive, she doesn't need the slow debuff IMHO.
Watch Ashe's Q get turned into a haste.

ASHEAMANIA IS RUNNING WILD, BROTHER


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