2008-10-17, 09:06 PM
Every 10 level ups, the skill is raised by one point
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[1.2.172] More new job information
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2008-10-17, 09:17 PM
I was thinking about something that was left unanswered. What if I joined the order with a Hero, would I still be able to choose the class of the Noblesse char at level10? Or will it automatically be a Holy warrior thing?
2008-10-17, 10:35 PM
Skylicious Wrote:I was thinking about something that was left unanswered. What if I joined the order with a Hero, would I still be able to choose the class of the Noblesse char at level10? Or will it automatically be a Holy warrior thing?It was answered. You choose it. I'm pretty sure...
2008-10-17, 10:40 PM
This is a really weird way to get high-leveled players less bored so that they would spend more nx, lol. Why don't they just release more high-leveled content?
2008-10-17, 10:49 PM
Cyanne Wrote:This is a really weird way to get high-leveled players less bored so that they would spend more nx, lol. Why don't they just release more high-leveled content?This is for all levels.
2008-10-17, 11:18 PM
Cyanne Wrote:Yeah, but that's their intention. Actually, it could be for lower levels since you can level easier (more points for skills) but it can be also for higher levels since of that one skill that depends on your level.
2008-10-17, 11:24 PM
Uhh... I don't really get what you're saying. These characters get more power when the main character is higher-leveled. They'd probably be really weak without the main character's support because if they were strong, people would just make level 30 characters and switch to this class, making the original 5 classes pointless.
2008-10-17, 11:25 PM
Cyanne Wrote:Uhh... I don't really get what you're saying. These characters get more power when the main character is higher-leveled. They'd probably be really weak without the main character's support because if they were strong, people would just make level 30 characters and switch to this class, making the original 5 classes pointless. You get 6 AP points per level instead of 5, thus making you level faster.
2008-10-17, 11:28 PM
It's not just AP; skills count too. Apparently, the skills of the new class depend on the main character's level.
2008-10-17, 11:29 PM
MaplesGrandGM Wrote:Well, I'm glad I'll be 200 by the time this comes out. This gives me motivation to make sure that happens. lvl 149 55%... 3 more months at the pace I play. :f6: How are you getting 380 mill exp a day?! That's about what you need to get to 200 in 90 days. I want those slot increase coupons asap! lol
2008-10-18, 12:43 AM
Cyanne Wrote:It's not just AP; skills count too. Apparently, the skills of the new class depend on the main character's level. Only the blessing skill is dependent on the main character's level.
2008-10-18, 01:08 AM
Chameleonic Wrote::f6: How are you getting 380 mill exp a day?! That's about what you need to get to 200 in 90 days. Actually from 150 to 200 is 38,143,402,659 XP, so assuming 90 days in 3 months it would require 423,815,585 XP per day, every day for that 90 days to hit 200 in that timeline. ![]() If you take him literally at being 55% of the way through 149 and add in that remaining 45% that adds 62,825,160 to the total required, meaning it would need 424,513,643 XP per day to reach 200 in 90 days. I'd classify it as hyperbole; Even at 175 with only 30 billion XP looming before me at my present hourly rate, holy symbol, and double XP I can anticipate 1200 hours to go to hit 200, or approximately 30 weeks if I assumed 40 hours of actual grinding a week, which is unlikely.
2008-10-18, 01:15 AM
Skylicious Wrote:I was thinking about something that was left unanswered. What if I joined the order with a Hero, would I still be able to choose the class of the Noblesse char at level10? Or will it automatically be a Holy warrior thing? You choose the class you want to be, as stated by many others
2008-10-18, 06:23 AM
I'm currently working on the Striker class. It's being shown to donators at the moment. I should be able to release it to the public tonight once I'm done with it. There are a lot of differences to go over between Strikers and the Pirate class, as well as a few new animations.
![]() Once I finish the post up, I will release it to public as a completely new topic.
2008-10-18, 07:37 AM
Wow, this is pretty awesome :O
So it looks like the way this works is you use the equips and base skills from the "job" you chose, but you also get an extra skill per job, but not for the 4th job. It looks like having these leveled up to 120 would be a good idea. These characters seem like they're more to augment the origional jobs instead of being entirely new ones, because if you get one to 120 then it's 12 more WA/MA on your origional char. (A way to boost up people's power to fight PB, anyone?)
2008-10-18, 09:55 AM
Fiel Wrote:I'm currently working on the Striker class. It's being shown to donators at the moment. I should be able to release it to the public tonight once I'm done with it. There are a lot of differences to go over between Strikers and the Pirate class, as well as a few new animations. ARGHH not fair i want to see it too :<
2008-10-19, 10:52 AM
Well, so far the Thief class has my attention =D
I'll be watching that very closely, Annnnnd..the others, but not as much =P Good work Fiel, as always
2008-10-19, 11:58 AM
Cyanne Wrote:It's not just AP; skills count too. Apparently, the skills of the new class depend on the main character's level. Maybe you haven't been paying attention , but the max level for an OoS char is 120
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