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Not to detract from the purpose of this thread, but.... something's bothering me.
The names of the new armors have these labeled on them:
Agares
Eligos
Ipos
Halphas
Vepar
Now, if anyone cares to know, those are more of the Goetia. We've already seen 6 of those evil things so far:
Andras
Marbas
Amdusias
Crocell
Valefor
Astaroth
Now maybe it's just me, but could the secret GMS exclusive be a continuation of the Goetia questline?
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No, I dunno why kMS named them as such, but those are the names they had in the Korean version as well, meaning, they did exist in kMS, and they are not a GMS exclusive.
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2011-06-19, 01:13 AM
(This post was last modified: 2011-06-19, 02:17 AM by Corazon.)
Hmmm..... Well, it does mean something. Maybe since Nexon might've hid the data for the secret fifth portion, it COULD be an extension. I mean, if they somehow see this, they might be planning an Episode 2 or something.
I just found it odd, because this is how the Demons so far rank (as per their listing in the Goetia):
Either Nexon's seeing a love for using Goetic naming conventions, or we could be seeing a gigantic Demon questline for players 15-120; perhaps a reinstatement of the Episode I questline, and furthermore, addition of Episode II? Just a thought.
EDIT - Call me crazy for this, but some of that data includes weapons with Raven, Beetle, and such in them. Mayhaps we be getting Krakia after so much whining?
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That's based on the assumption that those items are granted through a quest line similar to Episode I, though. These equips are rooted in PvP, they have no backstory within Maple, they're just equips you can make using stuff you get from PvPing.
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Yeah, I was just dreamhawking because we rarely get to see any mention of the Goetia beyond Episode I. It's quite entertaining to be able to fight material incarnations of them, mostly because the only places where we get that kind of experience is SMT, and I'd kinda like to see stuff like that elsewhere than a modern RPG series.
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Hey, sorry if this is really..ugh, noobish, but there is something I don't fully understand about the personality system.
- Can you reach max level in all traits?
- Would leveling traits instead of training your character lead to a more efficient stat/damage increase?
- Do the traits have any form of disintegration if they are not maintained?
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Granada Wrote:Hey, sorry if this is really..ugh, noobish, but there is something I don't fully understand about the personality system.
- Can you reach max level in all traits?
- Would leveling traits instead of training your character lead to a more efficient stat/damage increase?
- Do the traits have any form of disintegration if they are not maintained?
It's quite simple, really. It's like having 6 extra exp bars, only you level them differently, and they won't go down if you die. This thread has quite a lot of details.
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Where is the Angelic Blessing Ring effect? ITS SO PRETTY (where can I find it?)
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2011-06-20, 02:23 AM
(This post was last modified: 2011-06-20, 02:41 AM by iananderson.)
It seems Leps have a new attack.
Lep's 'new' attack. It was stunning me almost permanently, I had to be KBed away to escape it:
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iananderson Wrote:What is the avoid on Leps and Elder Wraiths now? :f6: I can't even hit them once. And it seems Leps have a new attack.
Avoid (The misses happen on EW too, they were dying from touch damage), and I have at least 500 acc):
I'd assume you are Snow Charged, yes? Leprechauns and Elderwraiths are Ice immune.
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Ya, I was. Doesn't being immune usually just make it do 1 damage though. If not, then that part is solved seeing as EW are immune also.
Edit: Just tested it, yep you are right. I'll edit that part out. They still have that old, previously unused attack though!
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iananderson Wrote:Ya, I was. Doesn't being immune usually just make it do 1 damage though. If not, then that part is solved seeing as EW are immune also.
Edit: Just tested it, yep you are right. I'll edit that part out. They still have that old, previously unused attack though!
That happens to me a lot on the official server. They are also ice strong.
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They have been using that new attack since Big Bang, actually. In reality, they have always had that attack, but Big Bang finally gave them the MP to use it.
Or at least that's what I remember someone explaining to me a few months back.
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I don't know if I missed it somewhere but what are the stats of the new craftable arrows, stars and bullets?
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White Wrote:I don't know if I missed it somewhere but what are the stats of the new craftable arrows, stars and bullets?
http://www.southperry.net/showthread.php?t=35684
Although I think there are a few more stars and bullets but too tired to go into ms right now.
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Alilatias Wrote:They have been using that new attack since Big Bang, actually. In reality, they have always had that attack, but Big Bang finally gave them the MP to use it.
Or at least that's what I remember someone explaining to me a few months back.
Ya, I remember reading that here. I wasn't aware the MP was finally given during BB though. Must have never gotten close enough to them.
White Wrote:I don't know if I missed it somewhere but what are the stats of the new craftable arrows, stars and bullets?
Here's the highest level ones.
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9 atk. Hm. 2400 slot. 11.6 shots/sec. About 3 1/2 mins of straight up shooting per stack. Not worth it for normal training but for big runs like PB and CE, I think it might be worthwhile to stock up a couple stacks. Guess it all depends on difficulty of making. Thanks Luxeraph and iananderson!
EDIT: In the profession thread, it's 1 wis crystal for 100 arrows, meaning this could wind up getting quite expensive for a small, temporary boost in damage.
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iananderson Wrote:Here's the highest level ones.
In the picture, it says Attack +9. However, in the link posted above (Fiel's KMST extractions), it says wep atk +6.
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3 Star Enhancement Scroll
ID: 2049304
Description: Grants 3 enhancements on upgraded equipment. \nMore successes increase the chance of a good enhancement.\nThe item is destroyed upon failure.\n\n\n[Enhancement Success Rate] 80%
Price: 1
Untradable
Chance to Succeed in %: 80
If Fails, Chance to Break the Item in %: 50
4 Star Enhancement Scroll
ID: 2049305
Description: Grants 4 enhancements on upgraded equipment. \nMore successes increase the chance of a good enhancement.\nThe item is destroyed upon failure.\n\n\n[Enhancement Success Rate] 60%
Price: 1
Untradable
Chance to Succeed in %: 60
If Fails, Chance to Break the Item in %: 50
Anyone seen these scrolls
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Leprechauns have always used Stun, but it doesn't happen too often. (Yes, they could cast it even back when Crimsonwood was first released)
Another thing is that people normally kill them rather quickly, so they often never get to attack whatsoever. They don't attack at the rate as other monsters do, they stay idle for quite a bit, then attack, and repeat.
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