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Tespia v.99 Thread
So while I'm locked out of Tespia on my main account due to my character being stuck in channel crash hell, I found out that my secondary account can access Tespia too. *shot*

bennyjreg Wrote:Same problem here.
Can anyone help?

Hm... Try 'view all characters'?
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How does one create these Dream Keys? Neinheart mentioned that I need the stones from the summons, but I can't find the map with the Thunder summon. How many stones do I need? Who makes these keys? ?_?
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White(?) said you need 4 of the etc drops, and one drops a use item. Use the use item to turn the other 4 into the key.
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PirateIzzy Wrote:By the way guys, I don't think it was posted yet, but Pyramid PQ is gone =(

And I thought the new belts will definitely kill Pharaoh Belts.
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Research yields "get one of each of the first four, then go to the thunder one, those drop use items that turn the five items into a dream key"
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@who ever said stop glitching.
I haven't even logged in once yet f3 and after downloading a 2g+ file its pretty danm annoying considering here in NZ we get 20g of data before our internet stops for the rest of the month
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Rayquaza2233 Wrote:Research yields "get one of each of the first four, then go to the thunder one, those drop use items that turn the five items into a dream key"

there is a video showing how, it was posted in the site. can't remember what part though, try cinema?
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bennyjreg Wrote:Same problem here.
Can anyone help?
I had the same problem while trying to log in using window mode. After changing to full screen & using the "view all characters" option did it finally work.
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If I'm not mistaken, the last working channel of Tespia just crashed... -_-
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Stereo Wrote:If I'm not mistaken, the last working channel of Tespia just crashed... -_-

...?

[Image: maple013.jpg]

You probably just crashed. I'm still in the game working just fine.
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Yeah, I just crash when I select any channel... lol Sad
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Arrol Wrote:And I thought the new belts will definitely kill Pharaoh Belts.

There's only one belt over 71 with attack, and that's the 130 one. Not sure how hard it is to obtain the recipe but most of the items come from PvP?
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:0 moar recipes!
 Spoiler
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Accuracy formula is ~1-2% additional miss rate/level you are under, correct?

What about the avoidability rates? I remember hearing that they were supposedly, "...restored to pre-BB rates."
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The Papulatus recipe is from himself?
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0^2 Wrote:The Papulatus recipe is from himself?

All boss transformation potions (all the ones you need recipes for basically) are dropped from their respective bosses.
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Netto Wrote:...?

[Image: maple013.jpg]

You probably just crashed. I'm still in the game working just fine.
The time shall come when all Tespia channels crash..then Nexon does nothing for the next 2-5 days then Tespia ends haha. There really can't be many left..4 were down yesterday. I'm expecting another 2-3 down today.
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[SIZE="1"]Level 130 Theif Shield recipe from level 168 Mutant Ribbon Pigs

EDIT: 60% dagger as well

[Image: aMaple0014.jpg]

EDIT 2: Dexterity Potion VII
[Image: aMaple0015.jpg]
[/SIZE]
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I went around fusing old wooden staves.

Started with 7 staves, since that's all I had room for.
- Fused 6 staves. 1 had hidden potential, two did not.
- Fused one of the new non-potentialed staves with the seventh staff. The new staff had hidden potential. 3 staves now, two with hidden potential and one without.
- Fused the two potential staves. New staff came out with potential as well.

Went out and bought three more staves.
- Fused all three of the staves along with the leftover non-potentialed staff from last round. One came out with hidden potential, the other did not.
- Fused the new potential staff with the leftover potential staff from the last around. New staff came out with potential.
- Fused the new potential staff with the last remaining non-potentialed staff. New staff came out non-potentialed.

I noted that every staff I fused that had hidden potential (which was 5) ended up having some sort of %-based bonus somwhere. One of them was three-lined.
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Alilatias Wrote:I went around fusing old wooden staves.

Started with 7 staves, since that's all I had room for.
- Fused 6 staves. 1 had hidden potential, two did not.
- Fused one of the new non-potentialed staves with the seventh staff. The new staff had hidden potential. 3 staves now, two with hidden potential and one without.
- Fused the two potential staves. New staff came out with potential as well.

Went out and bought three more staves.
- Fused all three of the staves along with the leftover non-potentialed staff from last round. One came out with hidden potential, the other did not.
- Fused the new potential staff with the leftover potential staff from the last around. New staff came out with potential.
- Fused the new potential staff with the last remaining non-potentialed staff. New staff came out non-potentialed.

I noted that every staff I fused that had hidden potential (which was 5) ended up having some sort of %-based bonus somwhere. One of them was three-lined.

So I can fuse a random weapon with another weapon and have the result potentialed?
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