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Dragon Nest Closed Beta June 15th~20th
#41
AkaSora Wrote:There is apparently a story according to the people who have played it and there's no fatigue system as announced by nexon look at the blogs on its website if they are still there...and no peer2peer crap. Though the instanced thing can grow to be annoying it's pretty helpful since you don't have to travel so much to do quests. Anyhow that's your opinion and I respect that also confused a bit did you mean DFO or dragon nest when you where talking about fatigue..I think both games scraped that system.

That just means you'll burn through the content even quicker.
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#42
If there's no fatigue system, there's going to be a lot of issues. I enjoyed DFO for the time I played it. This looks similar but with classes that I find more interesting.
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#43
Dragon Nest is also one of the few 3D rpg action mmorpgs(i.e no point and click) in the market right now as opposed to the fifty thousand WoW clones out there.
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#44
kremechoko Wrote:A year? I thought it ended at December 2010.

Heh.
I got in as well. We gonna make a guild for this game, too?
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#45
First time I get in for a closed beta 8D! Can't wait to try it out!
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#46
Three friends and I signed up, two of us got in including me.
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#47
SixtySevenFrogs Wrote:Dragon Nest is also one of the few 3D rpg action mmorpgs(i.e no point and click) in the market right now as opposed to the fifty thousand WoW clones out there.

Vindictus?

Also does anyone know if this is available on the midnight of the 15 or at time "X".
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#48
SixtySevenFrogs Wrote:Dragon Nest is also one of the few 3D rpg action mmorpgs(i.e no point and click) in the market right now as opposed to the fifty thousand WoW clones out there.

What does this even mean? Dragon Nest makes you direct your attacks with your mouse. WoW + clones make you click/tab-select a target and press buttons. What difference does that make?
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#49
Dusk Wrote:What does this even mean? Dragon Nest makes you direct your attacks with your mouse. WoW + clones make you click/tab-select a target and press buttons. What difference does that make?
Dragon Nest plays more like a third person shooter game rather than select target, then attack. You can't possibly tell me that Dragon Nest and WoW have the same type of gameplay when there is a difference between them.

Erebus Wrote:Vindictus?
Yes. Vindictus is one of the few as well.
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#50
Signed up with my main account and didn't get accepted. Should have used all of them.

I almost wonder if that account being one that is already in Tespia has anything to do with it. Most likely not, but...

Those of you testing out the archer and cleric, tell me how it goes, okay?
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#51
accepted bitches
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#52
chrome Wrote:accepted bitches

Give me your account bb
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#53
Alilatias Wrote:Those of you testing out the archer and cleric, tell me how it goes, okay?
Gotcha. Gonna be playing Warrior and Cleric, so I'll let you know about how Clerics go.
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#54
I'll be definitely casting the Cleric class once the game goes live on Wednesday. You can count on that assuming the weather stays cool...
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#55
iamflip Wrote:I'll be definitely casting the Cleric class once the game goes live on Wednesday. You can count on that assuming the weather stays cool...

Wait.. it goes live wednesday? o_o Shortest. Beta. EVER.
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#56
SixtySevenFrogs Wrote:Dragon Nest plays more like a third person shooter game rather than select target, then attack. You can't possibly tell me that Dragon Nest and WoW have the same type of gameplay when there is a difference between them.


Yes. Vindictus is one of the few as well.

This entire thread has been people throwing around Nexon quotes. I didn't say they have the same gameplay, I don't understand how you think mouseover targeting is completely different from lock targeting. It's not like you direct headshots in this game.
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#57
I got rejectered. ):
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#58
Dusk Wrote:This entire thread has been people throwing around Nexon quotes. I didn't say they have the same gameplay, I don't understand how you think mouseover targeting is completely different from lock targeting. It's not like you direct headshots in this game.
Mouseover targeting and lock targeting is the same thing but this game is not lock targeting.....true there are no headshots but if you miss the monster it's because you literally didn't aim properly.
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#59
Well, if you think having to keep your mouse hovered over a monster that isn't even ducking behind terrain enhances gameplay...

Seems like it just encourages tunnel vision.
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#60
Wow, what? I think I remember seeing videos for this game back in 2008 or something and it's just coming out now?
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