Dark Link Wrote:I'm more confused by the opposing Ashe using Wriggles and setting up for Ghostblade. :f6:
Personally I like rushing Brutalizer on Ashe for the early APen, AD, and CDR. However, I've always been conflicted about getting Ghostblade, so I sell it late game.
Judging on Will's SS alone, I'd question Thornmail as well. But then again, I don't know what happened in that game. I guess it's good for towerdiving if you're into doing that sort of thing.
Phoenix Wright Wrote:Playing on my smurf with my girlfriend, with hilarious results. I'm Kat (dur) and she's Annie.
Spoiler
...
I'm saving that, then flaunting it everywhere on the interwebs.
So me, Bob, and Manu queued up. Early game, I helped Bob get fed twice on 2 sets of double kills, but then he was somewhat shut down. Our Caitlyn, meanwhile, was getting fed herself, and during teamfights, we protected her so well she wasn't touched. And she was busy taking shots whenever she had the chance.
Of course, our fed Caitlyn carried us to victory.
I just finished a game where I used Trydamere. I was so-so until late-game phase, where in a teamfight, I pulled a triple kill while in Endless Rage mode (with Baron buff). Too bad I couldn't pull this off again as our Garen was too much of a p'ussy (excuse my language) to initiate. We lost.
To whoever made that, that's just f'ucking genius. xD
Game with E6, Bob, Anthony, and one of their friends
Early game wasn't in our favor. We were pretty much at a disadvantage. Then the other team committed a few mistakes that led to us having the advantage, albeit it was small at first. But as we gained momentum - and as E6 made himself unkillable and f'ucking huge at level 16 - we started to dominate teamfights little by little. We got Baron and pushed to their base afterwards, but it took a teamfight, and the survivors on our team - E6 being one of them - to take down the Nexus with some difficulty.
I didn't do so well in this game either. The only thing I could provide was nuking as many carries as possible before I got killed and supporting my team with my W during chases. I cannot describe enough how much the opposing team started focusing on me intensely on me once I went in and started targeting squishies (I was hitting quite a bit on squishies, I must say). Ignite was killing me quite a few times, but I could shrug off the effects of Morde's Children of the Grave if I timed my escape right.
Game with E6, Bob, Anthony, and one of their friends
Early game wasn't in our favor. We were pretty much at a disadvantage. Then the other team committed a few mistakes that led to us having the advantage, albeit it was small at first. But as we gained momentum - and as E6 made himself unkillable and f'ucking huge at level 16 - we started to dominate teamfights little by little. We got Baron and pushed to their base afterwards, but it took a teamfight, and the survivors on our team - E6 being one of them - to take down the Nexus with some difficulty.
I didn't do so well in this game either. The only thing I could provide was nuking as many carries as possible before I got killed and supporting my team with my W during chases. I cannot describe enough how much the opposing team started focusing on me intensely on me once I went in and started targeting squishies (I was hitting quite a bit on squishies, I must say). Ignite was killing me quite a few times, but I could shrug off the effects of Morde's Children of the Grave if I timed my escape right.
I can sum it up in a few points:
-Chogath was an unkillable fortress of Chogathitude
-I almost never got focused in team fights
-Jax lost his mojo
Just finally figured out the ideal Tryndamere build through a Co-Op vs AI game. Now all I need is a full crit chance runepage so I can have 100% Crit chances with PD, Yomuu's Ghostblade, and IE.
Lots of AS + lots of damage/crit damage designed to kill squishies fast. I felt like a Master Yi when I turned on Ghostblade's active. He doesn't seem to be hitting hard at all. He hits so fast and the HP sinks like no tomorrow, lol.
KajitiSouls Wrote:I'm using a pass-me-down Nvidia GeForce 7900 GS. For some reason it complains that it's not getting enough power and will run at reduced capacity. Most likely my PSU, but I'm too lazy to do anything about it atm *shrugs*.
I run at least 1680x1050 resolution with high or very high settings in everything at 60 fps (30 when recording). Except effects, for some reason that shyts on my fps when there's a lot of that flying around, and certain champs cause a lag spike, like Lee Sin's Tempest or Karthus's ult.
Thank you for that. Hopefully the Radeon 5670 can run League on High too I wanna be able to see how nice it looks compaired to Very Low which is what i have it set to right now lol.
Eddikins Wrote:Thank you for that. Hopefully the Radeon 5670 can run League on High too I wanna be able to see how nice it looks compaired to Very Low which is what i have it set to right now lol.
6570 will be able to run it on max on 1270x1600 (my current res)
I've been seeing a lot more mordekaisers lately for some reason and they've been a pain in the butt to deal with. They either go AP and destroy everything but never seems to die because of their shield which lets them stay alive long enough for his whole team to wipe out ours, or they go tank and begin backdooring us with his whole team. Does anyone have any tips on how to deal with him in general? I've tried to stop them from farming early game by harassing and killing them a few times but it's pretty hard when I solo lane as Galio or amumu and he constantly pushes to my turret.
I couldn't post it in the relevant group thread, so I'm just going to dump my Katarina build here under a big spoiler and link to it.
Hope you don't mind me copying your format, Derosis.
Also, given that my mastery choice/build choice varies greatly between games, this is going to be a horrific wall of text. ;x
Katarina Build
Ability Sequence:
Q-E-Q-W-Q-R-Q-E-Q-E-R-E-E-W-W-R-W-W
Summoner Spells:
Cleanse
Ignite/Exhaust/sometimes Teleport (depends on personal preference)
I find Cleanse to be very underrated. Not only do I find it to be a better lifesaver than Flash, but I find a lot of offensive power with it as well; particularly allowing you to ult when your enemy thinks you're disabled, or in baiting an enemy to overcommit to fighting you because they think they've got you with a stun/snare etc.
The last slot is completely up to you. Ignite will net you more kills early game, Exhaust will completely ruin AD carries in fights and Teleport is great against teams with high mobility (split pushers) or if you're in a lane that can harass you easily.
Itemization vs. a balanced or AD heavy team
Rejuvenation Bead & 6 Health Potions
Hextech Gunblade (Revolver first)
Mercury Treads or Ionian Boots (despite what you may think, cooldown reduction is very powerful on Katarina because her abilities have no costs keeping her in check)
Warden's Mail
Rabadon's Deathcap
Randuin's Omen (use the active just before ulting)
Hextech Gunblade (or Abyssal Scepter if you need MR)
Hextech Gunblade
Itemization vs. a heavy AP team
Regrowth Pendant and 1 Health Potion
Hextech Gunblade
Mercury Treads or Ionian Boots
Negatron Cloak
Rylai's Crystal Scepter
Rabadon's Deathcap
Force of Nature
Hextech Gunblade (Cutlass first)
9/21/0 Masteries (Recommended)
This is what I go with most games; the defensive power is a lifesaver early game and 130 second cooldown Cleanse with Willpower is REALLY strong.
1/1 Cripple
3/3 Archmage's Savvy
4/4 Sorcery
1/1 Archaic Knowledge
I wouldn't recommend going with this, because most of the masteries in utility involve Mana and therefore are useless to Katarina and you end up being forced to dump points into the first tier to get Presence of the Master.
1/1 Spatial Accuracy
3/3 Good Hands
3/3 Perseverance
4/4 Awareness
1/1 Greed
2/2 Utility Mastery
3/3 Quickness
3/3 Intelligence
1/1 Presence of the Master
Runes
Greater Mark of Insight: 9
Greater Seal of Resilience: 9
Greater Glyph of Focus: 9
Greater Quintessence of Fortitude/Vigor: 3 (still testing the Vigors)
Phoenix Wright Wrote:I couldn't post it in the relevant group thread, so I'm just going to dump my Katarina build here under a big spoiler and link to it.
Hope you don't mind me copying your format, Derosis.
Also, given that my mastery choice/build choice varies greatly between games, this is going to be a horrific wall of text. ;x
Katarina Build
Ability Sequence:
Q-E-Q-W-Q-R-Q-E-Q-E-R-E-E-W-W-R-W-W
Summoner Spells:
Cleanse
Ignite/Exhaust/sometimes Teleport (depends on personal preference)
I find Cleanse to be very underrated. Not only do I find it to be a better lifesaver than Flash, but I find a lot of offensive power with it as well; particularly allowing you to ult when your enemy thinks you're disabled, or in baiting an enemy to overcommit to fighting you because they think they've got you with a stun/snare etc.
The last slot is completely up to you. Ignite will net you more kills early game, Exhaust will completely ruin AD carries in fights and Teleport is great against teams with high mobility (split pushers) or if you're in a lane that can harass you easily.
Itemization vs. a balanced or AD heavy team
Rejuvenation Bead & 6 Health Potions
Hextech Gunblade (Revolver first)
Mercury Treads or Ionian Boots (despite what you may think, cooldown reduction is very powerful on Katarina because her abilities have no costs keeping her in check)
Warden's Mail
Rabadon's Deathcap
Randuin's Omen (use the active just before ulting)
Hextech Gunblade (or Abyssal Scepter if you need MR)
Hextech Gunblade
Itemization vs. a heavy AP team
Regrowth Pendant and 1 Health Potion
Hextech Gunblade
Mercury Treads or Ionian Boots
Negatron Cloak
Rylai's Crystal Scepter
Rabadon's Deathcap
Force of Nature
Hextech Gunblade (Cutlass first)
9/21/0 Masteries (Recommended)
This is what I go with most games; the defensive power is a lifesaver early game and 130 second cooldown Cleanse with Willpower is REALLY strong.
1/1 Cripple
3/3 Archmage's Savvy
4/4 Sorcery
1/1 Archaic Knowledge
I wouldn't recommend going with this, because most of the masteries in utility involve Mana and therefore are useless to Katarina and you end up being forced to dump points into the first tier to get Presence of the Master.
1/1 Spatial Accuracy
3/3 Good Hands
3/3 Perseverance
4/4 Awareness
1/1 Greed
2/2 Utility Mastery
3/3 Quickness
3/3 Intelligence
1/1 Presence of the Master
Runes
Greater Mark of Insight: 9
Greater Seal of Resilience: 9
Greater Glyph of Focus: 9
Greater Quintessence of Fortitude/Vigor: 3 (still testing the Vigors)
Quote:We are probably going to nerf Rumble, though not due to bigfatlp streaming him.
We had nerfed his cooldown on Q last patch because he was dominating lanes too easily.
Like with Gragas, Galio, Nunu, Malzahar, Janna, and many others, the European server is generally ahead of the curve on the real "OP" champions. Rumble has been a tournament-ban and tournament-pick champion since his release, he's a bit too strong, and we're probably going to nerf him.