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I both like and dislike how flashy their skills are going to be. I like how flashy they are because I like flashy skills (on that note, I'd like an upgrade to the flashiness of hurricane, while the image on a BM is nice, the little feeble arrows streaming into the mob are flat out boring, worse than stars for an NL), I also am only meh about their flashy skills as I can be lagged sometimes if I have a lot going on on my computer as well (such as streaming MLG right now (GOGOGOGOGO MC!!!!!!!!!!!!)).
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White Wrote:Bahumut attacks for Bishops too. Doesn't do all the attacking but having a pet attack for you is faaaaaaaaaar from original.
Original? Having gimped classes? Eh, somewhat, but useless until just recently. Yay for useless originality?
Fair enough.
Khanjars?!
Small modification of Evan. The Jaguar attacks as well doesn't it? Sorta like pet summons.
Mechs ride summon, WH's ride summon. derp?
SI? Bless? Auras are just a buff that recycles itself, and with tiny duration unless you're standing practically on top of the other player, not all that great.
But i'm not complaining. I like new skill animations. I think the skills are kinda neat.
In essence, if you zoom out far enough, you can say all classes are the same because they all attack monsters. That's an overrelativization. You must think all mages and all warriors are basically the same class too then.
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JoeTang Wrote:What about Arans? They aren't "overly well-rounded" class like DB or Mechanics for example.
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Teppi Wrote:isn't the level 64 maple gun calls canon shooter already? o.O. so what would a lvl 64 canon called? so misleading
if nexon really follows the hinting, then there should be a dual gun and dual knuckle in the future since both of these pirates use gun and knuckle on both hands
wut r u talkin about knuckles ARE dual o.o
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DeanNim Wrote:wut r u talkin about knuckles ARE dual o.o
4 arms, obviously.
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ShiKage Wrote:They should be coming soon, since the boxes for the revamp events are in this extraction.
Wait what?
o_o
EDIT: Just found out what you meant.
Okay I can officially not wait till this. x_x
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Alloy Wrote:4 arms, obviously.
roflmao. also L> pirate revamp i sooo wanna try out my bucc once its renewed.
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Well, I've played this job up to lvl 127 and I can say is that I like it a lot.
Also, I don't know if this has been said, but this class has a great horizontal speed swimming in water areas (aka aqua road). I guess because of the beginner skill that Fiel mentioned.
Also, the huge drum skill, is weird. Apparently, is a charge-up skill. But, when you are using other attack skills, you randomly get a buff with the skill icon, and while that buff is up (it runs out fast), you can spam full-damage drum skill. I can't record a video, but I'd like to show because I don't know if it's a glitch or intended. Basically I can end up spamming 1000% damage pretty quickly to a bunch of monsters.
Edit: Also, I don't know if they are in the data or if they've been told, but the buffs from the double dice skill when you get both dices with the same number, are something like x1.5
For example, if you get a number 3 and a number 2, it's +20% hp/mp, and +30% def, but if you get two number 3, it's +30% hp/mp instead of +20% and +20%.
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Rig, I saw in a video in the cinema thread where a Cannon shooter was being propelled by the skills sometimes. Are there times when you can be launched forward or backward when using certain skills, or was the person just lagging, or does getting hit in the middle of the skill knock you back that far?(It's in the 4th job video in the ''Cannon shooter video's'' thread.
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cronnoponno Wrote:Rig, I saw in a video in the cinema thread where a Cannon shooter was being propelled by the skills sometimes. Are there times when you can be launched forward or backward when using certain skills, or was the person just lagging, or does getting hit in the middle of the skill knock you back that far?(It's in the 4th job video in the ''Cannon shooter video's'' thread.
I don't remember feeling any of that. The only skill that propelled you, is the giant backstep one. Anything else is either being hit by a monster or something.
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cronnoponno Wrote:Rig, I saw in a video in the cinema thread where a Cannon shooter was being propelled by the skills sometimes. Are there times when you can be launched forward or backward when using certain skills, or was the person just lagging, or does getting hit in the middle of the skill knock you back that far?(It's in the 4th job video in the ''Cannon shooter video's'' thread.
Castle Golems in LHC, when they hit you, knock you back across the map quite a bit.
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-facepalm- I can't believe I forgot that.
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Pretty sure that was just a super KB attack from the castle golems.
@Veneni - No, not at all. I appreciate the differences, i'm not one of the people saying everything is copied and the same and nexon is completely out of ideas etc etc etc. I was pointing out that those people are just looking at the similarities and not the differences. Then I played devils advocate.
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Rigumaro Wrote:Well, I've played this job up to lvl 127 and I can say is that I like it a lot.
Also, I don't know if this has been said, but this class has a great horizontal speed swimming in water areas (aka aqua road). I guess because of the beginner skill that Fiel mentioned.
Also, the huge drum skill, is weird. Apparently, is a charge-up skill. But, when you are using other attack skills, you randomly get a buff with the skill icon, and while that buff is up (it runs out fast), you can spam full-damage drum skill. I can't record a video, but I'd like to show because I don't know if it's a glitch or intended. Basically I can end up spamming 1000% damage pretty quickly to a bunch of monsters.
Edit: Also, I don't know if they are in the data or if they've been told, but the buffs from the double dice skill when you get both dices with the same number, are something like x1.5
For example, if you get a number 3 and a number 2, it's +20% hp/mp, and +30% def, but if you get two number 3, it's +30% hp/mp instead of +20% and +20%. Oh ya I forgot to tell you I recorded the conversation between you and me while I was recording the video~ Hope you don't mind~
PS: I'm the guy who buddied you~
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Sonic Wrote:Oh ya I forgot to tell you I recorded the conversation between you and me while I was recording the video~ Hope you don't mind~
PS: I'm the guy who buddied you~
Oh it's you 
And it's ok.
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Rigumaro Wrote:Well, I've played this job up to lvl 127 and I can say is that I like it a lot.
Also, I don't know if this has been said, but this class has a great horizontal speed swimming in water areas (aka aqua road). I guess because of the beginner skill that Fiel mentioned.
Also, the huge drum skill, is weird. Apparently, is a charge-up skill. But, when you are using other attack skills, you randomly get a buff with the skill icon, and while that buff is up (it runs out fast), you can spam full-damage drum skill. I can't record a video, but I'd like to show because I don't know if it's a glitch or intended. Basically I can end up spamming 1000% damage pretty quickly to a bunch of monsters.
Edit: Also, I don't know if they are in the data or if they've been told, but the buffs from the double dice skill when you get both dices with the same number, are something like x1.5
For example, if you get a number 3 and a number 2, it's +20% hp/mp, and +30% def, but if you get two number 3, it's +30% hp/mp instead of +20% and +20%.
Wooooooow. Interesting stuff here. So, if you get two dice 5s, that's 1.6x damage? Two dice 6 = 1.9x exp? DO WANT SO BADLY.
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Takebacker Wrote:Wooooooow. Interesting stuff here. So, if you get two dice 5s, that's 1.6x damage? Two dice 6 = 1.9x exp? DO WANT SO BADLY.
Hm, i'm no pirate but with timeleap wouldnt 4 rolls be possible? Or do the buffs cancel eachother out?
Just wondering. ^^
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@white aha...
Takebacker Wrote:Wooooooow. Interesting stuff here. So, if you get two dice 5s, that's 1.6x damage? Two dice 6 = 1.9x exp? DO WANT SO BADLY. +20% damage becomes +30% damage and +30% exp becomes +45%?
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Veneni Wrote:@white aha...
+20% damage becomes +30% damage and +30% exp becomes +45%?
1.2x + 1.2x = 1.4x * 1.5 = 1.6x damage
1.3x + 1.3x = 1.6x * 1.5 = 1.9x exp
Yes?
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Takebacker Wrote:1.2x + 1.2x = 1.4x * 1.5 = 1.6x damage
1.3x + 1.3x = 1.6x * 1.5 = 1.9x exp
Yes?
I think you missed his example, because two 20% HP/MP buffs turned into 30%.
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