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New Cannon shooter job lvl 74 at monster park
#1
[video=youtube;QkX8JAmixCU]http://www.youtube.com/watch?v=QkX8JAmixCU[/video]

OP anyone?
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#2
Actually it doesn't look half bad. I was expecting much more power than that.

Definitely not any worse than mechs on release.
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#3
That doesn't look too bad, actually.
I like the skill with the huge ass drum.
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#4
Duelman Wrote:Actually it doesn't look half bad. I was expecting much more power than that.

Definitely not any worse than mechs on release.

If it's not any worse than Mechs, then that in itself is pretty bad for other classes because we all know how trollolo-tier Mechs are, even after Chaos nerfs.

Anywho, that spammable GIGA DRILL. Also, that Cannon Jump isn't Rocket Jump tier, but still nifty. Inb4 over 9000 people make TF2 Soldier names.
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#5
Rocket jump doesn't look very useful. ):
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#6
Dear dear. This class has even uglier attacks than DBs. And monkey sidekicks!? I hate monkeys!
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#7
The skill designs are okay. Nexon just need to drop the damage a bit and it'll be perfectly balanced.
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#8
Looks fun as hell am excited for this class =3.
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#9
CarrionCrow Wrote:And monkey sidekicks!? I hate monkeys!
.
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#10
I'm more interested in the XP he gained. That's INSANE!
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#11
Bloodjedi Wrote:I'm more interested in the XP he gained. That's INSANE!
Tespia has something like x20 exp
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#12
MuscleWizard Wrote:That doesn't look too bad, actually.
I like the skill with the huge ass drum.

Thats like the only skill that I think is way over the top, huge and ugly. x_x
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#13
I actually think this class isn't OP one bit, kind of surprised by that. & I think Monkey sidekicks is totally osm.
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#14
You know, I never even noticed that monkey was a permanent sidekick thing until I saw someone comment about it on Basil today.
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#15
ZeroGravity Wrote:Thats like the only skill that I think is way over the top, huge and ugly. x_x

I liked it because it kind of reminded me of these.
http://en.wikipedia.org/wiki/Taiko
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#16
I feel like it's just the same old crap but with new animations.
They need to make new battle styles rather than making a new animation for a skill that other classes have that does the same thing but different damage/speed. Take for example when Aran was released. Introducing a unique combo system for the class was really interesting but they haven't done anything new like that since. Evan was okay with having a growing dragon and several job advancements but they really screwed up when they made it so you just whack your wand around and the dragon attacks. Should have been mounted on the dragon once it was big enough or something and command it while riding.

As far as this cannoneer class goes it just doesn't have any "wow" factor in my opinion.
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