Posting Freak
Posts: 967
Threads: 22
Joined: 2011-04
Gender: Male
Sexual Orientation: Straight
Country Flag: venezuela
IGN: chicoran
Server: Bera
Level: 200
Job: Aran IV
Guild: Risk
Guild Alliance: Bastion
[video=youtube;QkX8JAmixCU]http://www.youtube.com/watch?v=QkX8JAmixCU[/video]
OP anyone?
Posting Freak
Posts: 1,416
Threads: 25
Joined: 2009-12
Actually it doesn't look half bad. I was expecting much more power than that.
Definitely not any worse than mechs on release.
Posting Freak
Posts: 3,524
Threads: 151
Joined: 2011-01
Gender: Male
Sexual Orientation: Bi
Country Flag: New_Jersey
IGN: Rebootycall
Server: Reboot
Level: 173
Job: Wild Hunter
That doesn't look too bad, actually.
I like the skill with the huge ass drum.
Senior Member
Posts: 606
Threads: 67
Joined: 2010-11
Rocket jump doesn't look very useful. ):
Posting Freak
Posts: 5,098
Threads: 62
Joined: 2009-07
Dear dear. This class has even uglier attacks than DBs. And monkey sidekicks!? I hate monkeys!
Posting Freak
Posts: 1,983
Threads: 110
Joined: 2009-05
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
IGN: Laila
Server: Cain
Level: 60
Job: F Launcher
Guild: TeamRocket
The skill designs are okay. Nexon just need to drop the damage a bit and it'll be perfectly balanced.
Posting Freak
Posts: 2,161
Threads: 43
Joined: 2010-09
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
IGN: ZodiacBlast
Server: Kradia
Level: 144
Job: Paladin
Guild: Ceremonials
Looks fun as hell am excited for this class =3.
Junior Member
Posts: 49
Threads: 1
Joined: 2010-11
I'm more interested in the XP he gained. That's INSANE!
Banned
Posts: 268
Threads: 14
Joined: 2010-11
I actually think this class isn't OP one bit, kind of surprised by that. & I think Monkey sidekicks is totally osm.
Posting Freak
Posts: 1,148
Threads: 37
Joined: 2010-09
You know, I never even noticed that monkey was a permanent sidekick thing until I saw someone comment about it on Basil today.
Posting Freak
Posts: 953
Threads: 8
Joined: 2009-03
I feel like it's just the same old crap but with new animations.
They need to make new battle styles rather than making a new animation for a skill that other classes have that does the same thing but different damage/speed. Take for example when Aran was released. Introducing a unique combo system for the class was really interesting but they haven't done anything new like that since. Evan was okay with having a growing dragon and several job advancements but they really screwed up when they made it so you just whack your wand around and the dragon attacks. Should have been mounted on the dragon once it was big enough or something and command it while riding.
As far as this cannoneer class goes it just doesn't have any "wow" factor in my opinion.