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Original League of Legends (LoL) Thread
Played with a Brazilian, Warmog's-rushing Mordekaiser today. Yeah.
Corn Wrote:Heimerdinger is labeled as "Support" for a reason =P.

Really? That's hilarious, because Orianna already does way better than HerperDerper, then.
Rayquaza2233 Wrote:Heimer pushes a lane and prevents a lane from being pushed.

Wanna push and defend? Get Singed, or Amumu, or anyone really.

See my point here?
Since when was Amumu good at defending?
Corn Wrote:Since when was Amumu good at defending?

I can defend fine with him, w slowly weakens creeps and E takes them down real fast when the minions focus you, because of the CDR passive.
When I say "defending," I mean defending against champions.
Darkmaniak Wrote:Wanna push and defend? Get Singed, or Amumu, or anyone really.

See my point here?

Wanna heal a turret?

See my point here?
So, with the Tencent Art Pack 6.2.5 and the latest 1.4.0 version of Warty's RAF Manager, I was able to get all of the chinese art working perfectly fine in the game.
At least I hope I did, I wasn't able to test a normal / co-op game yet, just goof with solo custom games to make sure everything was working, because people were getting "File Missing" errors when trying to get into a game.
Atta boy. I'm still trying to find a way to individually get certain chinese arts only, because I don't want want to mod my LoL into oblivion again.
Rayquaza2233 Wrote:Wanna heal a turret?

See my point here?

That's just a joke, at highest point it will heal 22HP/5 that's minion hits if you're lucky, and you have to hug turret, might be useful early game but later you won't hug turret to heal it.
Corn Wrote:Atta boy. I'm still trying to find a way to individually get certain chinese arts only, because I don't want want to mod my LoL into oblivion again.

I dunno if I would classify changing the arts as "Modding" lol
Well, I had 7836590175318573857901578 custom skins, 385701928571890712 UI changes, and I pretty much had so much I exploded my client.


Darkmaniak Wrote:That's just a joke, at highest point it will heal 22HP/5 that's minion hits if you're lucky, and you have to hug turret, might be useful early game but later you won't hug turret to heal it.

Sir, you have never attempted to kill a turret with Heimerdinger defending, have you?
I need to save up and buy Kog'Maw. I just did a co-op vs AI game with it today to test and ended up 69/2/5. :3
Corn Wrote:Sir, you have never attempted to kill a turret with Heimerdinger defending, have you?

I have, it's not that hard when Heimer's turret priority is minions over champions Tongue
Specially if you main Cait, you outrange the turrets and 2 hit them.
Granted, but she pretty much outranges everyone.
Dark Link Wrote:I have, it's not that hard when Heimer's turret priority is minions over champions Tongue

PASSIVE - Techmaturgical Repair Bots - Heimerdinger gives nearby allied Turrets and Champions 6/12/16/22 health regen per 5.
1: You can't just right-click the tower, or he stuns you
2: His turrets kill the minions fast
3: When the minions are back to his turret (assuming you are able to push) its back at full hp.

ElectricSix Wrote:Kassadin has a really hard early game, and a really easy late game. He's a great late game carry, but he requires quite a bit of farm/kills to reach that point.

Perfect fit.
IMO, Kayle's not as viable as some other carries/supports.
Purplefire44 Wrote:PASSIVE - Techmaturgical Repair Bots - Heimerdinger gives nearby allied Turrets and Champions 6/12/16/22 health regen per 5.
1: You can't just right-click the tower, or he stuns you
2: His turrets kill the minions fast
3: When the minions are back to his turret (assuming you are able to push) its back at full hp.

You're assuming every champion is melee, too bad ranged out DPS his HP regen and out range his stun. :|
Purplefire44 Wrote:PASSIVE - Techmaturgical Repair Bots - Heimerdinger gives nearby allied Turrets and Champions 6/12/16/22 health regen per 5.
1: You can't just right-click the tower, or he stuns you
2: His turrets kill the minions fast
3: When the minions are back to his turret (assuming you are able to push) its back at full hp.


Perfect fit.
IMO, Kayle's not as viable as some other carries/supports.

Eh I was just explaining why Riot probably listed her as an easy champion. Late game mode, she can do uber damage, absorb damage with her ult, heal, chase, etc. making her one of the most versatile late game carries and relatively easy since her kit forgives mistakes better than most. Early game she runs oom, has terrible skill cd, and overall just very weak damage output so she's far from op, and in fact a bit up. With her upcoming rework, she'll probably become slightly more viable than she currently is, but til then, you really have to rely on getting her fed to carry with her. Otherwise she just gets outclassed by other supports til late game, if her team can last that long. I wouldn't have swapped in Kass for her though, they play different roles imo. Kassadin's job is to get to the ranged dps/mage and nuke them. Kayle's a more magic dps/burster, but she can't get in and out like Kass can, although she can kite quite well with her skill set.
Just had an AWESOME teemo game, carried the team and I could 1v1 anyone on the enemy team, too bad my team wasn't good and we lost.
It's like I had to do everything, defend, push, try to split push.... Whenever I was gonna push somewhere else they decided to not stick together and get killed one by one, then I'd go and clean up the champions left. Later I lagged out and dced for a few minutes and when I returned it was havoc.
Anyway, teemo's fun and some people are stupid, this cho with like 500+ wins started with warmogs, then went for merc threads and then a thornmail, then after I was shredding his HP with my madred's he got a FoN.


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