[1.2.383] Piercing Changes
#21
I think backstep shot is a skill for the next legend too. Probably archer one.
Reply
#22
Viaje Wrote:[URL="http://spadow.wordpress.com/2011/04/21/kms-ver-1-2-131-spell-of-awakening/"]She started being in the game quite recently.
[/URL]
See also: http://www.southperry.net/showthread.php...fixid=KMST

Oh hurr, didn't remember her being one of the girls.
Reply
#23
Hanabira.Kage Wrote:
I think it might be just an animation update for the Gunslinger's Backstep Shot.
I'll second this.

Think horses, not zebras.
Reply
#24
Thanks for the videos abysseon.
That is a very promising change for marksmen.
Pierce definitely seems more viable and more efficient to use.
Even though we still have to wait after getting hit to shoot it, the shorter charge makes up for that.
Marksmen definitely look like they live up to their mobbing nature.
Nexon is doing a very good job with the updates.
Reply
#25
squirrely Wrote:Thanks for the videos abysseon.
That is a very promising change for marksmen.
Pierce definitely seems more viable and more efficient to use.
Even though we still have to wait after getting hit to shoot it, the shorter charge makes up for that.
Marksmen definitely look like they live up to their mobbing nature.
Nexon is doing a very good job with the updates.
Definitely makes it a great 'starter' when taking on a mob.
Seems to combo nicely with Eruption.
Reply
#26
Cool. Spammable Pierce. 390ms delay plus 500% range.

If I attempt to extrapolate the damage of the new Pierce at level 1, at the looks of it, spamming pierce effectively gives 0.1*(600%*2)*[(1 - 1.2^6)/(1 - 1.2)] = 1191.6% damage to 6 mobs (that's if you do hit 6 mobs, since this is a GP, and an estimated 10% damage for tapping), or 198.6% per mob on a 6-mob Pierce at level 1. Normalising for delay, that's 509% DPS per mob. As a basis of comparision, AE does 462.5% DPS, and Ice Shot does 551.7% DPS, both of which are not mobcount-dependent. Max level Pierce-tapping does 636.5% DPS on a 6-mob pierce, and 572% DPS on a 5-mob pierce.

What do you all think? Useful buff?

*edit* If I assume Pierce max charging time to be 1000ms (I've no idea), then normalised DPS on full charging is 1079.1% on a single mob, or 1786% DPS on a 6-mob Pierce. Basis of comparision: Ultimate Strafe at max level does 1586% DPS. Looks very VERY tasty now. But we're still rather lacklustre for 1v1 DPS. *edit*

Hadriel
Reply
#27
hadriel Wrote:Cool. Spammable Pierce. 390ms delay plus 500% range.

If I attempt to extrapolate the damage of the new Pierce at level 1, at the looks of it, spamming pierce effectively gives 0.1*(600%*2)*[(1 - 1.2^6)/(1 - 1.2)] = 1191.6% damage to 6 mobs (that's if you do hit 6 mobs, since this is a GP, and an estimated 10% damage for tapping), or 198.6% per mob on a 6-mob Pierce at level 1. Normalising for delay, that's 509% DPS per mob. As a basis of comparision, AE does 462.5% DPS, and Ice Shot does 551.7% DPS, both of which are not mobcount-dependent. Max level Pierce-tapping does 636.5% DPS on a 6-mob pierce, and 572% DPS on a 5-mob pierce.

What do you all think? Useful buff?

Hadriel
It sounds useful based on what you said.
But pierce-tapping is something new to me. I never did it before :O
Reply
#28
^Why'd you want that? Ice Shot beats it hands down.

Give me a couple of min to find out the damage modifier for Iron Arrow.

*edit* 6-mob Iron Arrow does 278.3% DPS (which is stupid, penalty too high), and single-mob Iron does 356% DPS. *edit*

*edit* Declare that all calculations are RAW DPS. *edit*

Hadriel
Reply
#29
New skill animation looks like a Recoil Shot type effect. Wonder if it's for that Wind Archer skill.
Reply
#30
hadriel Wrote:^Why'd you want that? Ice Shot beats it hands down.

Give me a couple of min to find out the damage modifier for Iron Arrow.

*edit* 6-mob Iron Arrow does 278.3% DPS (which is stupid, penalty too high), and single-mob Iron does 356% DPS. *edit*

*edit* Declare that all calculations are RAW DPS. *edit*

Hadriel
Wasn't iron arrow's damage penalty removed during these patches?

1.2.381 Patch Notes Wrote:- Iron Arrow (2nd) were applied for through the damage penalty has been removed.
Reply
#31
hadriel Wrote:^Why'd you want that? Ice Shot beats it hands down.

Give me a couple of min to find out the damage modifier for Iron Arrow.

*edit* 6-mob Iron Arrow does 278.3% DPS (which is stupid, penalty too high), and single-mob Iron does 356% DPS. *edit*

*edit* Declare that all calculations are RAW DPS. *edit*

Hadriel
Thanks Hadriel.
I just keep thinking of iron arrow as pierce version alpha (it goes further and doesnt stop with an aoe)
I still use iron arrow as a finisher if pierce leaves all mobs with little hp to be time efficient.
But with the new speed, it looks like tap-piercing is the way to go. One less key to press Big Grin
Reply
#32
Oops. Then it collapses to the 2nd DPS value I calculated, and is mobcount-independent.

Just a few more numbers to note: Single-mob max-Pierce does 1079% RAW DPS, which obviously means that tapping max-Pierce does 107.9% DPS. Extrapolated level 1 Pierce does 863.3% DPS on full charging on single-mob, or 1428.8% DPS full-charge 6-mobs. Makes tap-Piercing look kinda whimpy...

Hadriel
Reply
#33
kruimel0 Wrote:I'm guessing a new PQ...

To quote google translate:
"Teacher necessary to complete a new weapon, but ..."
"Master ~ seuseungniim ~ Where are you?"
"I'm being upgraded Nautilus Quote! new weapons stronger Nautilus! really cool they are! Besides beauty Nautiloid captain! boat fleet is beautiful dating method to double the damage! ... while this sounds like Kai Lin in trouble for 're not me? "

"while this sounds like Kai Lin in trouble for 're not me?" Maybe you have to rescue this mysterious Kai Lin?
DUN DUN DUNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN Pirate update first please Biggrin

EDIT:I wouldn't be surprised if they released all legends at one time.
Reply
#34
^That would be legendary =P Say no to Legendre transformation here!

Tap-piercing is only viable with this new update... see the 2nd video on the 1st page.

Can someone give me exact numbers for the charging time of Pierce? It can heavily skew the DPS of Pierce.

Hadriel
Reply
#35
From what I'm seeing on the video, new pierce has a very short delay instead of the normal 600ms. From the vikings video it also seems like it can be cast on the air so no more problems with being hit, this is pretty much the same thing they did with mage's Big Bang.
Reply
#36
Viaje Wrote:Think horses, not zebras.

That is hardly any fun.
Reply
#37
Backstep Shot is the korean name for Recoil Shot, so I'm pretty sure its not a new skill lol.
Reply
#38
Wow. Pierce is awesome sauce now.

HighOnMushrooms Wrote:Backstep Shot is the korean name for Recoil Shot, so I'm pretty sure its not a new skill lol.

Yeah it's obviously recoil shot from gunslingers. Pirate jump is up next. Glitter
Reply
#39
I love that they had Ani do his evil sneering for that world select and Dragonrider looking all badass. Monocle
Reply
#40
Takebacker Wrote:Yeah it's obviously recoil shot from gunslingers. Pirate jump is up next. Glitter

>Pirates get update before thieves
>nexontrollface.jpg
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)