2008-10-09, 08:17 AM (This post was last modified: 2008-10-09, 03:41 PM by IsaacGS.)
Credit to ZYXWVUT for the translations!
New pet!
달팽이 Description: 도무지 무슨 생각을 하고 있는지 알 수 없는 달팽이다.\n#c스킬:메소줍기, 아이템 줍기, HP 물약충전, MP 물약충전, 자동 줍기#. Translated Description: It's a snail that no one can tell what it's thinking of. Skill: Meso pick-up, item pick-up, auto-HP potion, auto-MP potion, auto loot. Fiel's note: Only lasts for 10 hours until it dies.
New skills!
1. There is a new job called "매니저 스킬북" (Manager Skillbook). He has two skills, 매크로 테스트 (Bot test) and 텔레포트 (Teleport).
2. GMs and SuperGMs were given the same Bot Test ability.
3. A new job class was added called "해적 입문서" (Adventures of? The korean text here matches the name for the base "Pirate" skillbook). The WZ files refer to these skills as job ID 1500.
4. A new job class was added called "인파이터 가이드" (Infighter Guide). The WZ files refer to these skills as job ID 1510.
5. A new job class was added called "버커니어의 길" (Buccaneer's Road). The WZ files refer to these skills as job ID 1511.
What are these new jobs all about?
My best guess is that these jobs are for tutorial purposes. You know how many people ask on forums "Which job should I be?" This will attempt to rectify those questions by allowing players to give each job class a test run.
For the base pirate class (jobID 1500), the gunslinger skills were removed. Instead, only the following skills remain: Quick Motion, Straight, Somersault Kick, Dash, and Lightning.
Wait... Lightning? Yup, it's a new skill.
Skill information on Lightning
라이트닝 Description: [마스터 레벨 : 20]\n자신을 수호하는 정령을 소환한다. 시전자의 방어력을 상승 시키고 주위에 근접한 적을 공격한다. Translated Description: "With the power of the Lightning Sprite, deal an additional blow. Enemies near the attacked enemy receive damage at the same time." Elemental Attribute: Lightning Max Level: 20
Unfortunately, the actual information for this skill is different between the strings and the actual skill data. Since I have no previous skill information to work from, I will post both the strings and the skill data in order to present a complete picture. Hopefully Nexon will flesh out this area of the WZ files so I can give you guys a better idea of what's going on.
STRINGS:
1
MP 14 소비, 지속시간 4초
2
MP 13 소비, 지속시간 4초
3
MP 12 소비, 지속시간 8초
4
MP 11 소비, 지속시간 8초
5
MP 10 소비, 지속시간 12초
6
MP 9 소비, 지속시간 12초
7
MP 8 소비, 지속시간 16초
8
MP 7 소비, 지속시간 16초
9
MP 6 소비, 지속시간 20초
10
MP 5 소비, 지속시간 20초
11
MP 14 소비, 지속시간 4초
12
MP 13 소비, 지속시간 4초
13
MP 12 소비, 지속시간 8초
14
MP 11 소비, 지속시간 8초
15
MP 10 소비, 지속시간 12초
16
MP 9 소비, 지속시간 12초
17
MP 8 소비, 지속시간 16초
18
MP 7 소비, 지속시간 16초
19
MP 6 소비, 지속시간 20초
20
MP 5 소비, 지속시간 20초
DATA
It gives +10 ACC, EVA, Weapon Defense, and Magical defense at all levels. It can attack three mobs as well, but the range is pitiful. It's about half the range of Hawk/Eagle.
1
MP - 32
103 seconds
23 physical attack
2
MP - 34
106 seconds
26 physical attack
3
MP - 36
109 seconds
29 physical attack
4
MP - 38
112 seconds
32 physical attack
5
MP - 40
115 seconds
35 physical attack
6
MP - 42
118 seconds
38 physical attack
7
MP - 44
121 seconds
41 physical attack
8
MP - 46
124 seconds
44 physical attack
9
MP - 48
127 seconds
47 physical attack
10
MP - 50
130 seconds
50 physical attack
11
MP - 52
133 seconds
53 physical attack
12
MP - 54
136 seconds
56 physical attack
13
MP - 56
139 seconds
59 physical attack
14
MP - 58
142 seconds
62 physical attack
15
MP - 60
145 seconds
65 physical attack
16
MP - 62
148 seconds
68 physical attack
17
MP - 64
151 seconds
71 physical attack
18
MP - 66
154 seconds
74 physical attack
19
MP - 68
157 seconds
77 physical attack
20
MP - 70
160 seconds
80 physical attack
So what does it look like?
It's always making the same movements whether attacking, coming to life, dying, etc.
In the next job (jobID 1510), which is called the Infighter class in the WZ files, things get a little screwy. Let me state all of the skills explicitly: Improving Max HP Increase, Knuckle Mastery, Knuckle Booster, Screw Punch, Energy Charge (!!!), Energy Buster (!!!), and 라이트닝 차지 (Lightning Charge).
All of the skills are pretty self-explanatory, but let's have a look at Lightning:
A look into the skill Lightning Charge
라이트닝 차지 Description: [마스터 레벨 : 20]\n일정 시간동안 너클에 번개 속성을 부여한다. Max Level: 20
Alas, my White Knight and I/L friends, I wish this was a joke!
So what makes this skill different from a White Knight's Lightning Charge? The following:
1. At max level, the elemental bonus is 35% compared to the WKs 50%.
2. At max level, the pirate's skill lasts 140 seconds compared to the WKs 200 seconds.
The animation is the same as the WK's Lightning Charge skill, so I won't bother to post it.
Finally, there's the last new job (jobID 1511), the Buccaneer. I will list their skills: Critical Punch (see note), Drain, Transform, Shockwave, Fist, Wind Booster, Sparks (??!), and Sharks (??!).
Note: The Critical Punch skill is not the same as Stun Mastery here. In this case, the data shown here is the same as a Bowman's critical (20 levels, 40% probability, +100% damage) and uses the same skill icon as the Bowman's critical.
A look into the skill Sparks
스파크 Description: [마스터 레벨 : 20]\n번개 정령의 힘으로 추가 공격을 가한다. 공격 받은 적의 주위에 있는 적도 동시에 데미지를 받는다. Translated Description: Use 16 MP, attack 3 enemies for 120 seconds with 120% damage. Elemental Attribute: Lightning Max Level: 20
This skill isn't fleshed out enough in the WZ files. All levels are the exact same. There's almost no reason for putting any more than one point in this skill. However, if you read the repeated line for each level in the strings, it spells this out: MP 16 소비, 120초간 120%의 데미지로 적 3마리 공격.
There's still a mystery for how this works, so I'm going to hold off on too much analysis. But hey, here's an animation for you of the skill effect:
Annnnd Sharks!
샤크 Description: [마스터 레벨 : 30]\n전방의 다수의 적에게 데미지를 준다. Translated Description: "Damages many enemies in front of you." Max Level: 30
This skill is obviously a take on a bowman's Dragon's Breath. The skill tree is an exact copy of the bowman's skill. There's nothing in the data, though, that signifies that this skill pushes the enemy mob like Dragon's Breath does. However, after you look at the animations, you can likely conclude that they do the same thing:
Fiel Wrote:Nope, not quite. These jobs are new and use different jobID numbers. They are only related to pirates in that most of the skillset is the same.
My guess is that they are not done developing the new job and are rather trying out some developmental skill....
ALSO STR AND INT CHAR FTW? Whats stat is this gonna use?