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Original League of Legends (LoL) Thread
>Pineapple' Wrote:People never QQed about xin. He just got nerfed for no reason, really.

inb4pre-nerfpentakillsoloxin

The QQ about Xin was that 1v1 he was invincible, and in teamfights he crumpled like a wet paper bag.
KajitiSouls Wrote:I know about the existence of those matches, I just don't know what happens in them. Yet you're implying that not knowing about those matches automatically means you don't know wtp a Hextech Revolver does, etc.

Does metagame not apply here anymore?

Quote:Not sure what Xin QQ you're talking about. I can see where people are coming from in terms of the QQing for Vlad and Irelia though. Both involve the "what do you do to counter" confusion, in which there is no clear answer.

People peached that Xin was too powerful / OP, because he excelled in 1v1 scenarios, AS HE'S SUPPOSED TO, but sucked ass in 5v5 teamfights, which is what the game is focused around. Even NMST admitted that the nerfs were due to him pubstompping in 1v1 scenarios and if you built him in a funky way, AS/CDR.

KajitiSouls Wrote:The old QQ about Xin was AS XZ, where he basically did nonstop chain knockups until you were dead. Oh dear.

The funny thing about that, NMST claimed that "you were in the air more than you were on the ground" before the nerfs, yet even with the funky build, you'd only knock-up an enemy champion for 3 seconds over the span of 7 seconds, which meant you were on the ground for the remaining 4. Last I checked 4 > 3.

Then again, Riot doesn't even know half the pomegranate they do to LoL anymore.
Dark Link Wrote:Does metagame not apply here anymore?
A character's item choice (which hasn't changed much since.... well ever) is hardly a major part of the meta. I keep as up-to-date with LoL as I can because I still love the game. I still watch streams now and then anyway so I still know how to build champs, even the newer ones I haven't played.

Quote:People peached that Xin was too powerful / OP, because he excelled in 1v1 scenarios, AS HE'S SUPPOSED TO, but sucked ass in 5v5 teamfights, which is what the game is focused around. Even NMST admitted that the nerfs were due to him pubstompping in 1v1 scenarios and if you built him in a funky way, AS/CDR.


Ah, that. I was just talking about him being OP in general kinda QQ.
>Pineapple' Wrote:A character's item choice (which hasn't changed much since.... well ever) is hardly a major part of the meta. I keep as up-to-date with LoL as I can because I still love the game. I still watch streams now and then anyway so I still know how to build champs, even the newer ones I haven't played.

Yeah, I'll agree with you. The item build scenario isn't all that hard as I'd thought it would be IMHO. There's a ton of champions, yet it's actually not that hard to figure out which items are really good on certain champions. Then again I'm mainly focused on AD Champs Frown

Quote:Ah, that. I was just talking about him being OP in general kinda QQ.

lol, I will admit he's definitely a lot stronger than he was pre-nerf, but he still gets outshined by a far greater amount of champions that do what he does, but way better.
Dark Link Wrote:Does metagame not apply here anymore?

Some of the things that high elo does works, but most of the time it doesn't work in the lower elos. Roaming Alistar in your guys's games? Pfft, good luck with that.

Quote:The funny thing about that, NMST claimed that "you were in the air more than you were on the ground" before the nerfs, yet even with the funky build, you'd only knock-up an enemy champion for 3 seconds over the span of 7 seconds, which meant you were on the ground for the remaining 4. Last I checked 4 > 3.

Then again, Riot doesn't even know half the pomegranate they do to LoL anymore.

The problem with that was that it was uncounterable, other than "tower hug". I've never had the pleasure of being on the receiving end, so... *shrugs*

Did you account for CDR as well? Or did you never do that stuff? I didn't save my math when I did it, but it suggested pretty much what Morello said.
KajitiSouls Wrote:Some of the things that high elo does works, but most of the time it doesn't work in the lower elos. Roaming Alistar in your guys's games? Pfft, good luck with that.

Very true. In lower ELO, Shen is still a super beast and is banned rather often, but higher ELO, he's 4th / 5th pick at best now. Same thing with Eve as well, except she's still rather good in higher end.

Quote:The problem with that was that it was uncounterable, other than "tower hug". I've never had the pleasure of being on the receiving end, so... *shrugs*

Did you account for CDR as well? Or did you never do that stuff? I didn't save my math when I did it, but it suggested pretty much what Morello said.

Personally I've never had the chance to even try it myself due to lack of level 30 and T3 runes. I really wanted to though just to see if all the fuss was actually true or not. I just ended up reading a ton of "Mathy" Xin topics about it.

EDIT: New champion "First Look" is up
Orianna, the Clockwork Girl
With 40% CDR, I'm pretty sure the cooldown of max level TTS was 5 seconds.

Battle Cry makes the CD drop by one second per attack with its active...
I never had any trouble with any meleephysical dps since I mained rammus anyway. DBC+ thornmail and I won every time Rolleyes

I think I'm going to be a plantain and kick my brother off his computer every once in a while and play frequently now. I can't play marvel right now anyway.
>Pineapple' Wrote:I never had any trouble with any meleephysical dps since I mained rammus anyway. DBC+ thornmail and I won every time Rolleyes

You best be Trundling.
KajitiSouls Wrote:You best be Trundling.

Is soloing jax and trist at their tower by ignoring them and turning on dbc, then taunting at the last second with ulti on trundling?
Shet double post :S
Because lol is Srs Bsns

http://www.cad-comic.com/cad/20110520
That comic implies elo hell exists.
>Pineapple' Wrote:That comic implies elo hell exists.

It does when you're always stuck filling the support/tank roles.
Rayquaza2233 Wrote:It does when you're always stuck filling the support/tank roles.

Actually it doesn't.
>Pineapple' Wrote:Actually it doesn't.

Actually it does. It exists from 0 to 3000. In other words, YOU'RE ALWAYS IN ELO HELL!
>Trollface.jpg
Dark Link Wrote:Actually it does. It exists from 0 to 3000. In other words, YOU'RE ALWAYS IN ELO HELL!
>Trollface.jpg

Actually yes, that's the point lulz.

Elo hell either exists at all levels of play or doesn't exist at all, aka it's not a reason to be stuck in low elo if you're good.
>Pineapple' Wrote:Is soloing jax and trist at their tower by ignoring them and turning on dbc, then taunting at the last second with ulti on trundling?

That's called being fed and them being malnourished. You sure know how to paint a fair picture don't you?
Rayquaza2233 Wrote:It does when you're always stuck filling the support/tank roles.

Im stuck doing that in normal to make our team comp look acceptable .__.

New trend in normal is someone picks like, an AD Carry but doesnt lock in. Seconds later another person will pick an AD Carry. The first person is like <__< and switches to AP and locks in, and then the 2nd AD guy swaps to AP too so we have no AD.

Idk if its people trolling but its kinda annoying lol.
Just played a couple games as AP Trist.

It's absolutely hilarious. The first time I carried, but the second game everyone on my team but myself and a Shaco had scores like 1/6 and 2/7. Teemo kept disconnecting at crucial moments, Xin charged into fights he had no hope of winning and Shen played like a wannabe carry. The only time he would ult is when he thought he was in danger and wanted to teleport to someone far away to save himself. >.<

Trist's cooldowns suck, but her AP ratios are through the roof. 0.8 on W, 1.0 on E, and 1.5 on R. Once you hit 6 you can pretty much instantly execute anyone below 60% HP.


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