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JapanMS - Open-To-All Test Server; May 16th ~ 30th
Justin, did you add any points into Rush? If so it is a weapon locked skill still, right?
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Blast + Adv. Combo + Combat Mastery + Enrage + Combat Orders + Thunder + Holy + Combo + Threaten + Rage = 100% ignore PDR, 6000% per hit Hero...

U jelly?

(Paladin active skills: Combat Orders, Booster, Lightning Charge, Powerguard, Stance, Maple Warrior, Iron Body, Holy/Fire/Ice (only one at a time) Charge, Threaten)
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ShinkuDragon Wrote:so you don't use Xbow dmg formula for spearman skills, well that will surely annoy a lot of people. on the bright side, +20 mastery= most stable damage ever, lol.

He's not using a crossbow, so his damage isn't calculated with the crossbow damage formula. It's based on weapon, not class. Which frankly, sucks since your previous attack skills are probably tied to your previous weapon, for example, the spear/polearm only crusher and fury, so if your new stat build isn't in line with your old one, you'd probably do terrible damage.
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MetaSeraphim Wrote:Justin, did you add any points into Rush? If so it is a weapon locked skill still, right?

Yeah, I can't use it with a bow or crossbow. lol Monster Magnet works, though! Big Grin
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ShiKage Wrote:Edit : Oh, and I forgot to mention the fact that if you rebirth as a Night Lord or Shadower, if you try using Flash Jump as another job, your client crashes. >_>

Yea, the same issue existed in that 3rd round of tespia in gms when people were able to abuse some glitch with Cody to get the skills from multiple jobs.
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MetaSeraphim Wrote:Or, that is how private servers work after Big Bang. If JMS actually worked with anything on this system then every passive would have carried over and skills wouldn't be weapon locked.

Still waiting on whether Berserk unlocks at 4th job.

and how would u know this considering there are no post-bb ps yet lol
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Teppi Wrote:and how would u know this considering there are no post-bb ps yet lol

There are, and have been.
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Stereo Wrote:Blast + Adv. Combo + Combat Mastery + Enrage + Combat Orders + Thunder + Holy + Combo + Threaten + Rage = 100% ignore PDR, 6000% per hit Hero...

U jelly?

(Paladin active skills: Combat Orders, Booster, Lightning Charge, Powerguard, Stance, Maple Warrior, Iron Body, Holy/Fire/Ice (only one at a time) Charge, Threaten)

Im particularly interested in seeing how a post-jump pally/hero would work. shikage noted several passives passing over on his DrK > Bowman (the only one that didnt pass over was Berserk). So on top of the separation between powerguard and power reflect (would they stack since both are active?), as well as Self recovery + restoration, would said Crusadin get ACB's 94% mastery as well? what about shield masterys 200% defense? and guardian / Divine Shield?

Dear god the possibilities...and coming off a Crusaders raw damage output...
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Stereo Wrote:[color=#a000e0]Blast + Adv. Combo + Combat Mastery + Enrage + Combat Orders + Thunder + Holy + Combo + Threaten + Rage = 100% ignore PDR, 6000% per hit Hero...

U jelly?

IM SO JELLS! Can't wait to make my hero a pally ^.^
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So are elemental charged stars a go then I assume? If you go Hero --->NL? I'm not even close to rebirthing.
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You can only cast the charges with a sword or BW, and the charges disappear when you unequip your weapon.

So no.
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I really really really REALLY don't want this system Tongue
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Fenne Wrote:IM SO JELLS! Can't wait to make my hero a pally ^.^

Hoping for a system that will most likely never ever hit GMS will only lead to disappointment.

I do find it a bit funny that so many people assume we're gonna get this in the near future. How often do we even get JMS content anyways? It's already very slim as it is.
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HeroDDC Wrote:I really really really REALLY don't want this system Tongue

And we're most likely not gonna get it anyway.
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Arrol Wrote:And we're most likely not gonna get it anyway.

Good Mad
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Well, it would pull in money. . .
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MetaSeraphim Wrote:Well, it would pull in money. . .

As such it would have a chance of being added into GMS. Monocle
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0^2 Wrote:As such it would have a chance of being added into GMS. Monocle

But I dont think there is a lot of lvl 150+ that would use it, some aren't that active.
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Arrol Wrote:And we're most likely not gonna get it anyway.

HeroDDC Wrote:Good Mad
Chin
0^2 Wrote:As such it would have a chance of being added into GMS. Monocle
Don't count on it. It breaks the point of having different* classes as is.
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Arrol Wrote:But I dont think there is a lot of lvl 150+ that would use it, some aren't that active.
Isn't the minimum level to use it 120?
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