Patch Available - KMST 1.2.381
#1
Nexon posted a patch for KMST version 380 upgrade to version 381.
You may download this patch from their official site and begin [thread=13610]creating your pre-patcher[/thread] now.
Extractions and database updates will be forthcoming (if supported)!

Size: 29062809 (bytes) (27.72 mb)
Posted: Thu, 19 May 2011 13:19:03 GMT
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#2
Whooo, what could it be? Glitter
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#3
IT (FINALLY) BEGINS.

Can't freaking wait.
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#4
Time to see if everyone was right about who/what's next.

I expect mass wailing and gnashing of teeth at being proven wrong by something completely unexpected and borderline ridiculous! Glitter
It's not having what you want - It's wanting what you've got.
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#5
shine the Chin signal!
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#6
Oh boy, here we go.
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#7
We did... via twitter.
It's not having what you want - It's wanting what you've got.
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#8
Alilatias Wrote:IT (FINALLY) BEGINS.
[SIZE="1"]This, seemed like forever >_>

EDIT: here ya go guys, patch notes off of Insoya

 Korean
 English
[/size]
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#9
icantwaiticantwaiticantwaiticantwaiticantwaiticantwaiticantwait

I'll try to get the patch out of my mind, so I won't be disappointed when it's not awesomer then awesome.
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#10
Double jump. I just knew it was comming. Sweet.
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#11
Thank God. Been waiting for this patch all morning.

EDIT: Crap download speeds. Frown
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#12
Wait, so the bird summons were moved down one job?

Sweet!
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#13
So BMs get drain, advanced final attack, Phoenix moved to 3rd job, and spirit link? for Phoenix.

MMs get a new damage increase/mp reduce skill, Articuno moved to 3rd job, and spirit link? for Articuno.

Wonder what Elite puppet can do to warrant a 4th job skill.
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#14
Quote:"3. 'Resurrection of Saint Sabres' event is in progress. "
that means the legend class? if so SWEEET!
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#15
OH BOY OH BOY OH BOY Can't wait for them extractions=P
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#16
Abysseon Wrote:So BMs get drain, advanced final attack, Phoenix moved to 3rd job, and spirit link? for Phoenix.

MMs get a new damage increase/mp reduce skill, Articuno moved to 3rd job, and spirit link? for Articuno.

Wonder what Elite puppet can do to warrant a 4th job skill.

I'm already panicking over skill builds.

I would guess that Elite Puppet can absorb ranged attacks (such as full screen attacks from bosses) without you taking damage, although I'd imagine this only happens when you and the puppet are in attack range. That's the impression I get from the skill description.

Insoya's not being much help, it seems this has caused their forums to overload.
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#17
Oh boy. Patching now. :3
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#18
Alilatias Wrote:I'm already panicking over skill builds.

I would guess that Elite Puppet can absorb ranged attacks (such as full screen attacks from bosses) without you taking damage, although I'd imagine this only happens when you and the puppet are in attack range. That's the impression I get from the skill description.

Insoya's not being much help, it seems this has caused their forums to overload.

The spirit link idea seems to be a nice way to make bm/mm summons more useful in 4th job?

If so, I wonder if the same idea can be applied to the other class summons because ifrit/elquines just seem lackluster after jump...
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#19
Oh goodie! Bowmen gets the goods, it seems!

...I'll be raging if they leave thieves and pirates to rot though D:

...But I'll love them if they do Ninjas VS Pirates update :p
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#20
Abysseon Wrote:The spirit link idea seems to be a nice way to make bm/mm summons more useful in 4th job?

If so, I wonder if the same idea can be applied to the other class summons because ifrit/elquines just seem lackluster after jump...

Yeah, I'm surprised that the Mages didn't get something like this. I'd imagine that Thieves would get something like this with their Shadow Partner in the future, though.
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