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Original League of Legends (LoL) Thread
That was hilarious just watched it again the notes were a little hard to read sometimes though.

Very cute kaj.
Dark Link Wrote:Shen's nerfs this patch made him far less viable now. He's rarely banned / picked in high ELO ranks anymore. He's gone down from being a top ban / pick to being a 4th / 5th pick.

His ult is still a huge nightmare. If one team is looking to wipe out the other team's carry, and the other team has a Shen with eyes out ready to ult at any given moment to save that carry....yeah. =\

KajitiSouls Wrote:A LoLer gets burned by Pendragon_. BURNNNNNNNEEDDDD!!!

"Being just a fuc'kin dumbass to the max" at its finest. GG.
Oops double post!
Teaching my friend how to play so I made a smurf, and went Malz in a bot game.
I ended up being really fed and unstoppable and by the time we were in the enemy base and all the bots are running everywhere Sion goes "would be nice to get a pineappleing kill Malz" followed by Rumble saying "stop ksing you're doing it on purpose".
Tried to explain to them I can't really help it when it's a team fight but oh no I get called all sorts of names and finally they stay at base saying "Let the papayagot die" even though I didn't and finished the game lol...

After the game was over Sion and Rumble decide what I did was report worthy. Don't know what they can even report me under, and then Sion says "You're supposed to work with your team it's part of the Summoner's Code" Tongue He then says he was trying out a build and wanted to be able to test it. I told him make a custom game if he wants to control everything and he says "You need friends for that, jackass."

So. Stupid. Tongue My apologies for getting too many kills. 29/0/15 -_-

In other news, I want too many champions and have no IP. sadface
KajitiSouls Wrote:I would like to know how you arrived at that conclusion.

Riot post that says Irelia's more OP than Vayne. Irelia has less burst than Vayne and is quite balanced (at least to us) because of that. Vayne hits you twice, tumbles, and with a Trinity Force that's a fair amount of your HP.
 Rammus go wild!

Took advantage of Rammus not being banned ....and made sure to do my best in screwing the other team over during ganks and teamfights as a way to say "you made the wrong ban. You now pay for it". (They banned Lux. Lolwhat?!)

The one death, though, was as a result of Vayne instagibbing me after I assisted with one kill, killed an Eve, and tanked and demolished the top outer tower. >_>

Connor Wrote:Teaching my friend how to play so I made a smurf, and went Malz in a bot game.
I ended up being really fed and unstoppable and by the time we were in the enemy base and all the bots are running everywhere Sion goes "would be nice to get a pineappleing kill Malz" followed by Rumble saying "stop ksing you're doing it on purpose".
Tried to explain to them I can't really help it when it's a team fight but oh no I get called all sorts of names and finally they stay at base saying "Let the papayagot die" even though I didn't and finished the game lol...

After the game was over Sion and Rumble decide what I did was report worthy. Don't know what they can even report me under, and then Sion says "You're supposed to work with your team it's part of the Summoner's Code" Tongue He then says he was trying out a build and wanted to be able to test it. I told him make a custom game if he wants to control everything and he says "You need friends for that, jackass."

So. Stupid. Tongue My apologies for getting too many kills. 29/0/15 -_-

In other news, I want too many champions and have no IP. sadface

Lolwhat. Tell those guys to grow some balls. You were the team carry, and you had every right to kill whenever possible.
Rayquaza2233 Wrote:Riot post that says Irelia's more OP than Vayne. Irelia has less burst than Vayne and is quite balanced (at least to us) because of that. Vayne hits you twice, tumbles, and with a Trinity Force that's a fair amount of your HP.

They say that because Irelia can do a balanced amount of Physical,Magical and true damage. So they think its more annoying to stack Armor, Magic Resistance or Hp to counter her.

With Vayne you only need to stack Armor and avoid her 3hit as much as possible, maybe Reducing her ASP to complement or having dodge.
Connor Wrote:"stop ksing you're doing it on purpose".
Connor Wrote:"stop ksing"
Connor Wrote:"ksing"

 Spoiler

But seriously, why do people feel the need to be demanded kills in a team-based game? Kills / Assists don't mean pomegranate if you lose the match in the end.

WillDaSnail Wrote:
 Rammus go wild!

Yo, bro. You've got some new updates available.
Dark Link Wrote:Yo, bro. You've got some new updates available.

Oh you. I didn't even see that. LOL. Rolleyes
dante9898 Wrote:They say that because Irelia can do a balanced amount of Physical,Magical and true damage. So they think its more annoying to stack Armor, Magic Resistance or Hp to counter her.

With Vayne you only need to stack Armor and avoid her 3hit as much as possible, maybe Reducing her ASP to complement or having dodge.

None of Irelia's damage is based off % HP, so getting something like a Banshee's really helps. There isn't an item that shuts down % HP true damage.
Rayquaza2233 Wrote:None of Irelia's damage is based off % HP, so getting something like a Banshee's really helps. There isn't an item that shuts down % HP true damage.

You have to have an absurd amount of HP for Vayne's true damage to outdo Irelia's over time.

EDIT: Works out to just over 2.8k.

EDIT2: I wasn't aware bolts also dealt flat true damage. O.o Wow. ./recalculating

Vayne starts beating Irelia just short of 1,950 HP, as far as the true damage is concerned. Irelia has a lot of advantages over Vayne, though;

- 3 sources of damage that are equally difficult to itemize against
- a low CD heal (her ult) - and the heal is based off unmitigated damage
- Irelia has natural CC reduction and is quite beefy
- Irelia's CC is more reliable
- Vayne has to stick to the same target or else she loses the bolt stacks
Rayquaza2233 Wrote:None of Irelia's damage is based off % HP, so getting something like a Banshee's really helps. There isn't an item that shuts down % HP true damage.

So tell me who would win in a 1vs2 or 1vs3 situation, vayne or Irelia?

If you go 1vs1 against any of them unless you are well feeded and are NOT a tank you deserve to be killed. Vayne seems to be designed to be a Tank Assassin but like they also said in that post "They made vayne Strengths too Strong but her Weaknesses too Weak", Im talking from experience, when vayne have some kills on her and start building ASP she is unstopable but to balance that she is EXTREMELY easy to be shut down on 1vs2 and even 1vs1 situations (Early and Mid game, Heck even late game if vayne isn't feeded and/or havent bought any Armor item to counter).

And like i have told before, maybe you can't counter her %true damage but you can counter her damage from AA with Armor since shes pure AD and trying to NOT engage her alone and avoid getting the 3hit.

In terms of Survival Irelia wins over vayne by a mile and in terms of Damage Vayne wins but Irelia can still pull good numbers with her 3 sources of damage (Maybe even better at times).
Glad you guys took my side and I'm not crazy. Just did another bot game on my smurf and went Rumble for the first time.
Got a penta kill and ended at 34/3/4 Biggrin fun. And I didn't get cussed out this time!

All this talk of Vayne makes me want to try her but I'm afraid I'll suck with her and all the IP will go to waste :/.
Phoenix Wright Wrote:You have to have an absurd amount of HP for Vayne's true damage to outdo Irelia's over time.

EDIT: Works out to just over 2.8k.

EDIT2: I wasn't aware bolts also dealt flat true damage. O.o Wow. ./recalculating

Which I have almost always since I have to tank every single game.

dante9898 Wrote:So tell me who would win in a 1vs2 or 1vs3 situation, vayne or Irelia?

If you go 1vs1 against any of them unless you are well feeded and are NOT a tank you deserve to be killed. Vayne seems to be designed to be a Tank Assassin but like they also said in that post "They made vayne Strengths too Strong but her Weaknesses too Weak", Im talking from experience, when vayne have some kills on her and start building ASP she is unstopable but to balance that she is EXTREMELY easy to be shut down on 1vs2 and even 1vs1 situations (Early and Mid game, Heck even late game if vayne isn't feeded and/or havent bought any Armor item to counter).

And like i have told before, maybe you can't counter her %true damage but you can counter her damage from AA with Armor since shes pure AD and trying to NOT engage her alone and avoid getting the 3hit.

In terms of Survival Irelia wins over vayne by a mile and in terms of Damage Vayne wins but Irelia can still pull good numbers with her 3 sources of damage (Maybe even better at times).

...You're bringing up two squishies and asking me who would survive a 1v2 or 1v3. Neither of them should be in any of those situations to being with. And again, there's no item that counters % HP true damage.
Im just gonna leave this and be gone:

Quote:>I know she is an assassin, but i can't do **** if i'm engaged in combat and lose 3/4 on my hp on 1 ability, seriously, she snaps like a twig.

>That's the idea behind her. She does a lot of burst and she dies really quickly. If people would stop running away from her (as she is a really good chaser) and simply chased her (she's poor at running away) this whole "Vayne is OP" thing would fade in a few hours.

Also if you didn't read it the first thing + Edits:

Phoenix Wright Wrote:You have to have an absurd amount of HP for Vayne's true damage to outdo Irelia's over time.

EDIT: Works out to just over 2.8k.

EDIT2: I wasn't aware bolts also dealt flat true damage. O.o Wow. ./recalculating

Vayne starts beating Irelia just short of 1,950 HP, as far as the true damage is concerned. Irelia has a lot of advantages over Vayne, though;

- 3 sources of damage that are equally difficult to itemize against
- a low CD heal (her ult) - and the heal is based off unmitigated damage
- Irelia has natural CC reduction and is quite beefy
- Irelia's CC is more reliable
- Vayne has to stick to the same target or else she loses the bolt stacks

Connor Wrote:All this talk of Vayne makes me want to try her but I'm afraid I'll suck with her and all the IP will go to waste :/.

Don't, You either are great with her and Steamroll till the Mass QQ (which is just QQing for QQing in my opinion) reach the Reds ears and nerf her to oblivion or Just plain suck with her (Like me) and QQ about wasted IP.

One last thing: Stop with the "You can't counter %True Damage" since vayne its the only one who can do that right now, If you counter vayne you counter %true damage and i have already said like 5 counters to vayne already.
Vayne's also very poor at handling mana early game and she's among the lowest base HP (bottom 10 for sure) and probably the lowest armor at level 18 (almost the lowest at level 1).
dante9898 Wrote:Don't, You either are great with her and Steamroll till the Mass QQ (which is just QQing for QQing in my opinion) reach the Reds ears and nerf her to oblivion or Just plain suck with her (Like me) and QQ about wasted IP..

Oh I see...in that case I won't take my chances and hopefully she'll be free to play soon. I think I'm gonna go save for Malzahar. I'm absolutely loving his playstyle and have done some pretty decent matches with him.
Oh. My. God.
Vayne is real terror. Just got out of a game against her. Even with Thornmail, Randuin, and Maokai ult; Her non-ult tumble hit me for 703. 703 damage! That's far from balanced.
I still wanna see an ursa warrior type in LoL.
Rayquaza2233 Wrote:Riot post that says Irelia's more OP than Vayne. Irelia has less burst than Vayne and is quite balanced (at least to us) because of that. Vayne hits you twice, tumbles, and with a Trinity Force that's a fair amount of your HP.

As if Annie or LeBlanc nuking you with her full spell cycle at level 6 with a Sorcerer's Shoes doesn't compare or something.

You and purple don't have the big picture in mind. They can only do so much balancing with internal testing and possibly the "public" test realm. What may look good in paper may not always be the case in practice.

Riot admitted that Vayne may be a bit too strong in what she does, but also too weak in her weaknesses, and that 440 base damage on her E+wall may be a bit high. Personally, I'm finding that team composition plays a rather large role in whether Vayne will do well or not. Her enhanced auto proc Tumble actually makes her more prone to a counter response if her opponents are waiting to do so, and the benefit of Silver Bolts requires either concentrated auto-attack fire, or a single shot + Tumble + Condemn, which is somewhat of a rarity at my skill level to be able to pull off consistently and come out ahead of the opposition. Of course, this changes a lot when she ults, but ranged carries typically die if focus fired by two champs with decent damage. As for vs. a solo enemy, well, sucks to be him/her/it I guess if they cannot respond to her Tumbles and pokes.

Also, Irelia may have less burst than Vayne does, but if you fail to kill her or at least deal lots of punishment in a short while, she'll just keep coming back for more and never go away. Trundle and Mundo are even more "I will never go away". What these champs have that Vayne does not is survivability when fired upon. I should know. One mistake in positioning or map awareness with Anivia or even being near aggro flash-happy feggots spells doom for her.

Point being, you have to look at the facts and approach the supposed problem at several different angles.

On a related note, I think Vayne may be a bit OP if played correctly. @Dark Link, I did 1163 physical damage on a non ult Tumble crit with IE against a bot. That's not including Silver Bolts.


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