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Shidoshi Wrote:It's only right for bishops to have the best buffs if they are really to be a support class. It's not like DKs are bad in any way.
A 4th job bless should be pretty badass, don't expect something lame like +10% hp.
not really complaining, i am just saying that the only party buff we get worth something is being to another class (ok, it takes all the way to 4tth job) but still, if it's the same %, then DrK are even less useful than what they already are (ever since potential HB though)
still, i will stop here, no reason to be negative without having seen anything at all i am just hoping their buff doesn't replace/beat HB but it will most certainly beat rage though.
lol at increased horsepower.
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According to Insoya, Advanced Bless is:
58 MP, 240 seconds, 25 Physical Attack, 25 Magic Attack, 500 Physical Defense, 500 Magic Defense, 320 Accuracy, 320 Evasion, [SIZE="4"]700 HP, 700 MP[/SIZE]
...ehh 700 only? lol? at least HB didn't get killed..
... Resurrection cooldown now 10 mins at max..
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PeePeeAyeDeeKay Wrote:According to Insoya, Advanced Bless is:
58 MP, 240 seconds, 25 Physical Attack, 25 Magic Attack, 500 Physical Defense, 500 Magic Defense, 320 Accuracy, 320 Evasion, [SIZE="4"]700 HP, 700 MP[/SIZE]
...ehh 700 only? lol? at least HB didn't get killed..
... Resurrection cooldown now 10 mins at max..
Nice way to not kill HB. This will be a quite useful skill for classes with very low HP, like mages.
Fixed ammount of HP/MP from a skill really helps classes with low values of those and should get affected by skills/equips that give HP%.
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- Partial Resistance (3): Deleted
- Magic Composition (3): deleted
- Mana reflection (4); Deleted
YESYES!
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IImaplers Wrote:- Partial Resistance (3): Deleted
- Magic Composition (3): deleted
- Mana reflection (4); Deleted
YESYES!
YES YES?
Elemental Composition was the best skill ever. I'm dying on the inside.
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Great, now we're going to spent all our time in Maple crushing everything in a few hits. Mage changes are nice though.
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ShiKage Wrote:YES YES?
Elemental Composition was the best skill ever. I'm dying on the inside. It was never useful for F/Ps, the only thing good about it was its animation, but even that got outshined by skills which got new animations.
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TKWizard Wrote:Theres bad news within the patch too.
Every party play area (Ellin Forest, Neo City, LHC, Dark Ereve) [which simply means 50% party exp increase for each party member] is going to be changed into a normal area with HP/Exp values changed as necessary.
WHYYYYYYYYYYYYYYYYYYYYYYYYYYY
They changed the EXP distribution formula in the first Jump patch. The "party play" bonus doesn't encourage party play at all, it just makes people fill parties with leech mules.
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TKWizard Wrote:Theres bad news within the patch too.
Every party play area (Ellin Forest, Neo City, LHC, Dark Ereve) [which simply means 50% party exp increase for each party member] is going to be changed into a normal area with HP/Exp values changed as necessary.
WHYYYYYYYYYYYYYYYYYYYYYYYYYYY
I heard that area Bosses bonus is getting removed too? if so this will be the WORST patch in KMST as for now...
even is good to certain classes, the problem is now that they eliminates a system they implemented (LHC) that are really useful for maplers....
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Food for thought, most of the 2xx patches were under 10MB, since the 300 switch most have been significantly more (35 under 10MB and none since v355)
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PeePeeAyeDeeKay Wrote:According to Insoya, Advanced Bless is:
58 MP, 240 seconds, 25 Physical Attack, 25 Magic Attack, 500 Physical Defense, 500 Magic Defense, 320 Accuracy, 320 Evasion, [SIZE="4"]700 HP, 700 MP[/SIZE]
...ehh 700 only? lol? at least HB didn't get killed..
... Resurrection cooldown now 10 mins at max..
i take everything back, and think they might even want to add a bit more HP to this. and sweet, 25 w.attk, so that is where my dragon blood is hiding now. but ok, now i am completely looking forward to this, the warrior patch was a thrill to see it grow, hopefully it will be the same with this one.
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Shidoshi Wrote:It was never useful for F/Ps, the only thing good about it was its animation, but even that got outshined by skills which got new animations.
Well, comp was a bit useful for F/P imo since it has DoT. Since Big Bang I have hardly had a use for comp. I'd imagine 3rd job F/Ps have a use for it but it easily gets trumped by explosion when it comes to effective training. For I/Ls I think comp is even more useless than for F/Ps. I'd be hard-pressed to find an IL AM who is excited about that skill.
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Dusk Wrote:They changed the EXP distribution formula in the first Jump patch. The "party play" bonus doesn't encourage party play at all, it just makes people fill parties with leech mules.
Like hell it doesn't. It might not work for other areas, but removing it from LKC (and assumedly future ereve) is a boneheaded move.
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Finally, a multi hit Chain Lightning, range/targets increased, no more damage penalty, and a new animation.
They changed big bang to blue now. Did they change the element as well?
edit: Guess its glacial chain.
Pics of I/L skills:
*credits to wist.
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PeePeeAyeDeeKay Wrote:According to Insoya, Advanced Bless is:
58 MP, 240 seconds, 25 Physical Attack, 25 Magic Attack, 500 Physical Defense, 500 Magic Defense, 320 Accuracy, 320 Evasion, [SIZE="4"]700 HP, 700 MP[/SIZE]
...ehh 700 only? lol? at least HB didn't get killed..
... Resurrection cooldown now 10 mins at max..
That would be hawt for mages, or if it stacked with hb
and nice @ 10min res. perfect for party bosses, since if you die you float around for 10mins so you should always be able to come back.
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Abysseon Wrote:Finally, a multi hit Chain Lightning, range/targets increased, no more damage penalty, and a new animation. 
They changed big bang to blue now. Did they change the element as well?
edit: Guess its glacial chain.
Pics of I/L skills:
*credits to wist.
I can't see pomegranate. You may want to make that bigger. ;x
The new skill is Glacial Chain.
Credits to Spadow, I think
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ShiKage Wrote:I can't see pomegranate. You may want to make that bigger. ;x
The new skill is Glacial Chain.
snip
Credits to Spadow, I think
lol at the (very cool and epic) BaM technique ripoff.
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Thought I'd post some interesting stuff since extractions aren't out yet..
According to data on Insoya (wait for extractions for full confirmation though x= ):
Magic Claw - 3 target
Slow - -80 speed at max
Mist Eruption - requires lv 20 Poison Mist, this one has a lot of text, can't really say much, there seems to be DoT involved, and what looks like 900% damage upon exploding w/ 50% defense ignore o.0.
Infinity - 10% HP MP recovered every 4 seconds, 5% per tick damage boost, 40% stance rate
Paralyze - looks like it's 8 targets now & hits 3 times
FP Big Bang - 110% damage DoT per sec for 10 seconds
IL Big Bang - 90% freeze rate, frozen for 5 seconds
Glacial Chain - 570% damage, 115% DoT per sec for 10 sec, 5 second freeze(I think), seems to be like Dark Chain for BMages.
Chain Lightning - 214% damage, hits 4 times, 90% stun rate, 4 sec stun, 20% critical rate
Heal - 350% damage
Invincible - 20% damage blocked, said to work on magic damage as well now
Holy Arrow - 3 target
Holy Symbol - 300 MP, 180 seconds lasting
Doom - 35 MP, 15 sec doomed, 90% doom rate, 10 sec cooldown
Holy Magic Shell - 70 MP, 20 seconds lasting, 10 hits blocked, 30 sec something.., 90 seconds cooldown
Advanced Bless - 58 MP, 240 seconds, 25 WA, 25MA, 500 defenses, 320 accuracy & evasion, 700 HP & MP
Resurrection - 10 min cooldown
Angel Ray - hits 4 targets at all levels
Magic Critical(Blaze Wizard) - 30% critical rate, 25% min critical damage
Magic Shield (Evan) - lasts 60 seconds, 90 sec cooldown
Dragon Sparkling (Evan) - 200% damage
Dragon Fury (Evan) - 30% ~ 100% MP range, 25% MA boost
Phantom Imprint (Evan) - bonus damage 25%
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ShiKage Wrote:I can't see pomegranate. You may want to make that bigger. ;x
The new skill is Glacial Chain.
![[Image: wpQpP.gif]](http://i.imgur.com/wpQpP.gif)
Credits to Spadow, I think
Yeah it's really small =\
Glacial Chain looks a lot like Dark Chain. Except the range looks even worse than that of the 2nd job Dark Chain. I/L Mages getting their version of chance attack is cool though.
EDIT: Bishops still don't have Elemental Reset...
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ShiKage Wrote:I can't see pomegranate. You may want to make that bigger. ;x
The new skill is Glacial Chain.
![[Image: wpQpP.gif]](http://i.imgur.com/wpQpP.gif)
Credits to Spadow, I think
I can't...that's the way the person posted them.
Damn, that skill looks awesome.
Looks like the ice version of a BaM's chain mixed with Chains of Hell.
Quote:- Arcane Aim (4): permanently ignores 20% of monster's defence; increases final damage up to 40% when attacking one monster continuously
- Inifinity (4): stance effect added
- Paralyze's number of targets was increased, new animation, hits 3 times, damage penalty removed.
- Chain Lightning's number of targets/range was increased, new animation, hits 4 times, damage penalty removed.
- Illusion (9): 15% ignore def added
- Blaze (10): 20% ignore def added; range increased
They finally gave mages some bossing abilities. 
*Evans had stance but now they have ignore defense as well.
Quote:- Master Magic (4): changed to on/off
Is master magic buff mastery?
Video of the new chain lightning/glacial chain:
[video=youtube;HJYga3yNPkU]http://www.youtube.com/watch?v=HJYga3yNPkU[/video]
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