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Original League of Legends (LoL) Thread
Cho + Xin Hao = Win.
Playing with lux is so much fun. Harrasing with her is pretty easy if done right and can get easy kills as early as lvl 2, of course your enemy must be pretty dumb to try a chase against lux for easy Q to him.

Best combo Lux ever: Q>E>AutoAttack>Explode E>R>Auto Attack(Or Q if its out of CD and in range... But if done right most people should have died when you used R already)
dante9898 Wrote:Playing with lux is so much fun. Harrasing with her is pretty easy if done right and can get easy kills as early as lvl 2, of course your enemy must be pretty dumb to try a chase against lux for easy Q to him.

Best combo Lux ever: Q>E>AutoAttack>Explode E>R>Auto Attack(Or Q if its out of CD and in range... But if done right most people should have died when you used R already)

I find it much easier to harrass once or twice with E, then Q and Laser. Only works with squishy enemys but ive never taken on tankier people unless im assisting.
Thats my finisher combo. I usually harrass them with a couple of E+AA first and when i can get a clear shot of Q i usually just finish it with that combo.

Mostly works with Squishys at first, and to take tankers on you need at least 1 or 2 extra people to do it without dying trying.

Also i usually put the E in that combo so the enemy has the illumination debuff and get some extra Damage when using the Ult. And at lvl 18 that extra damage is 190 when using a AA/R (R Explode the Debuff dealing extra damage AND also recast the debuff if the target isn't killed).

I've done that combo a couple of times in PvP, and almost every freaking time i take mid with ryze in CoOp. He just love to chase me and net me a easy kill :3

Also im wondering whats the next champ rotation gonna be (Inb4 Noc for a week)
Duelman Wrote:I need to address the suicide karthus thing too while I'm at it. That is generally a bad idea to feed the enemy carries kills because you want to jump into a fight and die immediately due to being super squishy even with a RoA. Majority of the time it's a bad idea to suicide as karthus because while you may be getting fed, so are the enemy carries who in most cases will carry harder than you. Good karthus' learn to use their wall correctly and mainly use their q to pre-emptively strike the enemy carry running out of your defile. In most cases a good karthus will have slowed them as well, making landing multiple q's easy.

Will unless you are trying to pubstomp, any team with half a brain will kill you and run out of defile/laywaste range immediately leaving you god damn useless for your team.
Remember that the main focuses of winning a game is these three things: 1)Killing towers 2)NOT DYING 3)Map control and awareness. Getting kills is not going to win your game
for you, not dying is far more beneficial to your team than trying to rambo pomegranate.

Ok I think I need to see you play Karthus sometime. Rolleyes
dante9898 Wrote:Also im wondering whats the next champ rotation gonna be (Inb4 Noc for a week)
I really doubt they give Noc until they're 100% sure they fixed the FPS drop issue many people have.
Darkmaniak Wrote:I really doubt they give Noc until they're 100% sure they fixed the FPS drop issue many people have.

Someone discovered it was a particle or two that caused the issue. Removing these particles from the client files resolves the FPS problems.
KajitiSouls Wrote:Someone discovered it was a particle or two that caused the issue. Removing these particles from the client files resolves the FPS problems.
Yeah I know that, so far no Noc problems.
I got a new comp since all my comps died in a week and I need it for my studies, now I can play again and I've had no trouble so far at all. I had some killer games with lux, 2 wins and 1 lose, the lost game was because they were a premade with some smurfs to lower level, they kicked our ass in 20 mins, my team wasn't good though, I came 3/4/0, which was good for the game.
The wins were interesting, a very long game where we turned tables somewhere in mid game and started pushing hard, we had all towers down to inhib tower up only, except top which was all down (inhibitor down too), they were a very tough group but we somehow got it, my team did some very stupid things though, like baroning when I said "DON'T" and we got raped there, I got to run cause we were only starting and I was staying back trying to convince them not to, later I died and they got baron, somehow they didn't win there while we were aced, their Yi backdoored lots of times, so did our AD teemo. Anyway, came out 8/8/19 Big Grin and team kills were like 50 my team 70 theirs.
the other game wan't great nor bad, a 5/0/6 but nothing to remember about it.
[video=youtube;KrSihRXTrq4]http://www.youtube.com/watch?v=KrSihRXTrq4&feature=feedu[/video]

Lee Sin seems a bit underpowered. I'm glad they're waiting to release him so he can get some buffs.
PSAssassin Wrote:[video=youtube;KrSihRXTrq4]http://www.youtube.com/watch?v=KrSihRXTrq4&feature=feedu[/video]

Lee Sin seems a bit underpowered. I'm glad they're waiting to release him so he can get some buffs.

This is what I think of the video:

[Image: 400px-Trollface_More_HD.png]

Sorry Riot, but that video is just full of obvious trolling. You went the next step of making it look like a real champ, but some of the things presented in the video makes it look quite odd....and maybe too unusual to make it seem like its the real deal.
Lol it was funny at least xD
UP? Man, he's weak as shet. Tempest seems to do minimal damage and the CC is hardly worthwhile in the long run from the looks of it.

Also a freaking MC mechanic would be hilarious! "Defected" FTW!
WillDaSnail Wrote:Sorry Riot, but that video is just full of obvious trolling. You went the next step of making it look like a real champ, but some of the things presented in the video makes it look quite odd....and maybe too unusual to make it seem like its the real deal.

I believe in Lee Sin!

(Urf on the other hand is a ripoff of his ghost in the Harrowing)

(oh, and it doesn't mean I'll play him either)
New patch: http://www.leagueoflegends.com/board/sho...p?t=614935

The vast majority of it was spent on polishing the game and fixing bugs. That said, here's some notables:
--For most, if not all, skills that can target both friendlies and enemies, the preference is now weighted towards enemies rather than friendlies. This is possibly a stupid decision to make for Soraka's Infuse in a heated team fight.
--Urgot got a small nerf to his staple skill Acid Hunter, and a glitch that was causing slow stacking is now fixed. While he won't be any less annoying to deal with, he'll be a bit more in line in terms of balance.
--Caitlyn now has more attack speed per level, making her late game a bit more viable now.
--Turrets now interact differently from before. Tower-diving early-game is more punishing, but mid-late game it's easier to destroy them.
--Slow stacking penalties are increased to 65% from 50%. Things like Karthus's Wall of Pain say "lolololol!", while slow-spamming feggots like Anivia will cry a little inside. That said, slows are still fairly potent and should not be underestimated, especially since they tend to come in single packages anyways.
League of Legends Wrote:Due to difficulties containing Lee Sin's power within the design team, Lee Sin is delayed until April 1st to give us time to nerf him hard enough to stop one-shotting Jesse Perring all the time.

Uh...thanks Captain Obvious. Way to make it hella obvious that this was another April Fools joke. >_>

/serious
How is it ment to be funny when its so obvious..

Wouldnt even laugh if they were like GUISE WE RELEASED HIM COS YOU ALL THOUGHT HE WAS A JOKE APRIL FOOLS.
Eddikins Wrote:How is it ment to be funny when its so obvious..

Wouldnt even laugh if they were like GUISE WE RELEASED HIM COS YOU ALL THOUGHT HE WAS A JOKE APRIL FOOLS.

LF> Your sense of humor...
Dark Link Wrote:LF> Your sense of humor...

I dont have one when it comes to april fools.
I was expecting the so called "Counters" to damage vs tanky they talked about in the preview. Guess ill have to wait to next patch.
dante9898 Wrote:I was expecting the so called "Counters" to damage vs tanky they talked about in the preview. Guess ill have to wait to next patch.

Turrets. Just about the only one I can find.

Unrelated: apparently Shurelia didn't know that Guinsoo's icon had shades for the past 6 months.


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