Eddikins Wrote:From what ive seen, unless you have a very good team to back you up, you can totally pineapple up an eve with an oracles or a vision ward.
Throw Soraka in there, and you can't focus anyone on the team if they aren't doing poorly or grossly out of position.
I learned something new today. Apparently GP's Parrrley counts as an auto-attack, and will help summon the wrath of the minions. It's how I got first blood in a game with Corn. I believe the usual rules about NPC (minions, turrets) aggro still applies though: both the offender and the defender must be in the NPC's "range" for the aggro to hook.
Ugh, so after chaning my hard drive to my old one, (since that apparently was my problem, because the game messed up my master boot record... twice) I started a smooth game with Lux, it was a sure win, I had a score like 5/0/4 at minute 25 ish, most of my team had 0-2 deaths and our total score was 20-23 vs 4 or 5. Then around minute 32, right after I sniped dead a cho'gath with shoop da whoop, my game freezes and I get a lovely BSOD, after that I couldn't restart because once again my MBR was pineappleed up.
Now I changed back to the original hard drive, and simply resorted to quit LoL until I get further response on the support system (which actually has replied to my questions, or has tried to help). Sucks but there's nothing else I can do for now... I get very bored without LoL though
Edit:
Also, patch preview:
Spoiler
Quote:For this patch, were mainly focusing on bug fixes, as well as some more buffs to several champions. The reason we went for this focus was to prepare for the upcoming patch, in which were preparing some interesting solutions to damage-vs-defense, counters to tank-stacked teams, and other larger balance changes.
We added an extra maximum Yordle Snap Trap to Caitlyn, which will improve her team utility presence, along with an attack speed boost to give her a little more ability to scale into late-game damage.
Garens movement speed was increased to 320, and gave a massive early game increase to the damage reduction on Courage. This ability needs to be more reliable in the laning phase to allow Garen to close and be effective. Doubling the rank 1 value should be a big help in this regard.
Galios ultimate has had it range increased by 50, to give it some additional value in more spread out fights. We plan to continue adjusting Galio.
Finally, weve changed towers to protect better against unattended minion waves, but less against coordinated pushes. We wanted to avoid lengthening game times, but at the same time want to make it so leaving minion waves unattended isnt quite so punishing. This change aims to accomplish that.
Bug fixes
Boosts to some champions (Caitlyn's trap, Galio's ult range, Garen's move speed and courage)
Boost to towers against minion waves you forget about.
KajitiSouls Wrote:If true, I would have heard of this already. Therefore, it's not true.
-This ability can critically strike, and when it does it takes into account the ability's bonus damage. (maybe im misreading lol)
[URL="http://leagueoflegends.wikia.com/wiki/Gangplank_The_Saltwater_Scourge"]
Source[/URL]
Also morde tanky is so fun. Late game the only way they could kill me was when the tower took almost half of my hp when i was tanking it to destroy it XD.
You are misreading it. Parrrley has a base damage that benefits from bonus AD and hits the guy for that much. That fat package of pain can critically hit and do all sorts of other cruel things (except the passive).
Played Irelia for the first time since the stupid glitchy patches where she loses her line of sight.
Man, such sweet pwnage. Went 10/0/13 (most assists btw), got a couple double kills, a triple, and all the bells and whistles of being the most hated champion xD
Also, Djinn as Akali and I went bottom lane and pretty much blew up whoever got too close to our grass patch. I would be sure to take a little damage first before doing this of course, but whenever they would facecheck, I hit the stun, and we would unload. This includes their so-called tanks. Alistar? Nah, you're dead. Nunu? Not even the minions will keep you alive through double Exhaust and Ignite, three rounds of Akali luv and true damage Irelia xD
Corn Wrote:Once my whole team did that. Eventually we died.
We were money starved late game.
Ya well what i mean is if you are up against a bad team, you can take down an eve once you have the vision, as she doesnt really become any threat. If the team shes on is any good though, they will never let you get near her and melt you all down before you get the chance.
Also i dont think its a good idea to get more than 1 oracles on the team, and that person that gets it should be the tank/jungler or sometimes the support.
Man, that was a 4v5 we should not have won.
We had a jungle nocturne (who raped face) but that meant Mord was 2v1 and he rage quit after 3 deaths very, very early. So that left me as Corki with Gragas - who went straight AP and was the only negative player on our team - and Noct and Teemo. We won very hard. We even beat them on a few pitched team fights. Except for bottom lane against Mord, they were so messed up early game. Noct is an amazing jungler and obscene ganker. Granted, the other team had Nunu for a "tank" but he was at least building armor.
And whoever said Trinity Force is really good on Corki all those pages ago, I finally bothered to try it and I really like it. Frozen Hammer and Phantom Dancer rolled into one. Me gusta.
Pretty funny stuff today, If any of you guys been watching the CLG stream. "The Rain Man" got keylogged by NoS and then a few min later, "HotShotGG" supposedly got keylogged as well. Now they're both supposedly banned.