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ShiKage Wrote:I realize that after this patch, but I was going with current GMS data. Level 5 or 6 or whatever Brave Slash = Brandish damage and since they're both the same speed, it's the same DPS (except Brave Slash has a better critical chance).
Critical chance doesn't matter.
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kremechoko Wrote:Yep, they can now sell leech again!
Ohwait  lolleech
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kremechoko Wrote:Yep, they can now sell leech again!
Ohwait 
They can still go back and sell HS for cheap now that the party formula changed XD.
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dante9898 Wrote:They can still go back and sell HS for cheap now that the party formula changed XD. More importantly, they can get some better EXP from partying with people.
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Kalemora Wrote:More importantly, they can get some better EXP from partying with people.
Thats why they should sell if for dirt cheap
or not sell it at all (especially in maps with 50% bonus per member)
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Fiel Wrote:Want instant notification of new extractions, announcements and updates? Follow Southperry on Twitter!
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OMG! <3
Best patch ever, imho.
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After reading Spadow's blog, I realized that they are probably making changes to all classes.
They gave Warriors a skill that boosts str and dex by 30 at max, and while this is not a clear indication that they will make changes to all classes, it does make sense that they would give all second job characters +primary and secondary stat skills.
I think the best proof comes from the changes to hero's will- they changed this skill, while only a little, for all three warrior classes. If they weren't going to change every class, then why wouldn't they have changed hero's will for every class already?
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Some KMS player that could tell us if HH became "Just another Ultimate" or being the same HH we pallys hate and love?
@above: Heros will of other classes recovers from differents Status aside from seduce /trollface.jpg
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I didn't read much of the thread, but this patch looks pretty damn great, for Warriors mostly. But the other stuff looks fun too.
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Kabanaw Wrote:After reading Spadow's blog, I realized that they are probably making changes to all classes.
They gave Warriors a skill that boosts str and dex by 30 at max, and while this is not a clear indication that they will make changes to all classes, it does make sense that they would give all second job characters +primary and secondary stat skills.
Hm, you're right. Now that I think about it, I'm surprised more people aren't talking about this skill. Like you said, it would imply that all other classes would most likely get revamped to include a skill like this, but it would also provide a good amount of extra secondary stats that could go towards equipping the Level 130/140 equips.
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Alilatias Wrote:Hm, you're right. Now that I think about it, I'm surprised more people aren't talking about this skill. Like you said, it would imply that all other classes would most likely get revamped to include a skill like this, but it would also provide a good amount of extra secondary stats that could go towards equipping the Level 130/140 equips.
You can't say it was nexon intention to add this skill for people to use the lvl 130/140 equips. Why? its more easy to just remove the requirement
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dante9898 Wrote:You can't say it was nexon intention to add this skill for people to use the lvl 130/140 equips. Why? its more easy to just remove the requirement 
But then how will Nexon profit off of the people who don't actually care about the 130/140 equips and/or are OCD about their secondary stat and want to reset after getting this skill? >_>
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JoeTang Wrote:herpderp
Dragon Blood removed, replaced for a skill that increases STR by 60. Loss of 40 attack for 60 str. Unless I'm misreading it, then disregard.
Dark Impale and Sacrifice changes are the only things worth mentioning as decent changes for DrKs.
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NEW PALLY ANIMATIONS.
I came. Thrice.
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Next week better be Adv Mages.
-Remove EBolt
-Magic Guard Animation Change
-Remove Slow
-Poison Breath animation Change
-Thunderbolt animation change
-30 LUK 30 INT Skill
-Booster to Second Job
-Remove Seal
-Change I/L E-Reset Animation
-Magic Compo MobSkill + Damage Boost + Animation change(expecting this from that icon change a few updates back)
-Poison Mist animation change
-Replace Booster and Seal with something, idk
-Shining Ray Animation change, dunno if they need a damage boost
-Differentiate Big Bang between elements(animation change)
-Chain Lighting MultiHit + Damage Boost + animation change removal of that fucking damage reduction over mobs
-Paralyze MultiHit animation change damage boost
-Angel Multi + animation change damage boost
-Make Demon less usless :|
-Make summons attack faster
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donovan Wrote:Next week better be Adv Mages.
-Remove EBolt
-Magic Guard Animation Change
-Remove Slow
-Poison Breath animation Change
-Thunderbolt animation change
-30 LUK 30 INT Skill
-Booster to Second Job
-Remove Seal
-Change I/L E-Reset Animation
-Magic Compo MobSkill + Damage Boost + Animation change(expecting this from that icon change a few updates back)
-Poison Mist animation change
-Replace Booster and Seal with something, idk
-Shining Ray Animation change, dunno if they need a damage boost
-Differentiate Big Bang between elements(animation change)
-Chain Lighting MultiHit + Damage Boost + animation change removal of that pineappleing damage reduction over mobs
-Paralyze MultiHit animation change damage boost
-Angel Multi + animation change damage boost
-Make Demon less usless :|
-Make summons attack faster
LIKE LIKE LIKE except those in bold, u crazey!!
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I'm liking the passive +30 STR/DEX bonuses, but Dragon Blood changed to +60 STR = 
Anyone suggest maxing Achilles early to save on books?...nah, not happening.
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donovan Wrote:-Remove Slow
This is retarded. Slow is one of the best skills an A/M has.
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-Make slow a buff like evan's slow
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am i the only one QQing about the 840->930m MS on heros IS...
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