Unscheduled Server Maintenance - 03.17.2011
#41
Gregory Wrote:Uh wind archers can be made o-o i made a wind archer yesterday

Yeah, it says nothing about WAs o.o, just WHs, BMs and UBMs
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#42
Joe.2 Wrote:Yeah, it says nothing about WAs o.o, just WHs, BMs and UBMs


Sorry xD i thought it was for all archers
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#43
Kaasoljoyyx Wrote:I think pap is seen more as a solo/low party boss, while zak is seen as the first low level group boss. Since these 2 bosses are different (imo, designed for solo vs group), they shouldn't really compared like that

True, but what about zak now? All zak is now is a solo bosss for experience.

[video=youtube;akpu68uJQNU]http://www.youtube.com/watch?v=akpu68uJQNU[/video]

Pap used to be a party boss as well. People got stronger, Nexon released better equips, bosses were unchanged and thus became much easier. (Just like what happened to zak after potential)

IMO, I think they should buff Pap & Zak so it isn't so easily soloable. Though the Zak isn't going to happen since they're supposed to (or were already supposed to) implement a 50min timer or whatever. I do think they should buff Pap though. Even if it's still able to be a solo boss, it shouldn't take 1-2min to kill, a good 10min fight with a solid 3-4m total exp as a prize would be perfect.
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#44
Killed Wrote:True, but what about zak now? All zak is now is a solo bosss for experience.



Pap used to be a party boss as well. People got stronger, Nexon released better equips, bosses were unchanged and thus became much easier. (Just like what happened to zak after potential)

IMO, I think they should buff Pap & Zak so it isn't so easily soloable. Though the Zak isn't going to happen since they're supposed to (or were already supposed to) implement a 50min timer or whatever. I do think they should buff Pap though. Even if it's still able to be a solo boss, it shouldn't take 1-2min to kill, a good 10min fight with a solid 3-4m total exp as a prize would be perfect.

So what you're saying is, when you get to a higher level, or when there are more higher level people, they should just beef up the current bosses instead of creating new bosses for you to beat? It's no surprise that since zak is 110, high level people can kill it by themselves. Look at jr balrog, before people had to take parties to kill it, and now people can kill it in 1 hit. But that's not the case for lower level people.

Zak was hard, then people got stronger and beat it, so they released horntail

Horntail was hard, then people got stronger and beat it, so they released pink bean

Pink bean was hard, then people got stronger and beat it, so they released chaos bosses

Chaos bosses were hard, then people got stronger and beat it, so they released Cygnus empress

If they beef up everything, then lower levels wont' have any boss content. Zakum is supposed to be the first major group boss for lower levels.
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#45
Kaasoljoyyx Wrote:So what you're saying is, when you get to a higher level, or when there are more higher level people, they should just beef up the current bosses instead of creating new bosses for you to beat? It's no surprise that since zak is 110, high level people can kill it by themselves. Look at jr balrog, before people had to take parties to kill it, and now people can kill it in 1 hit. But that's not the case for lower level people.

Zak was hard, then people got stronger and beat it, so they released horntail

Horntail was hard, then people got stronger and beat it, so they released pink bean

Pink bean was hard, then people got stronger and beat it, so they released chaos bosses

Chaos bosses were hard, then people got stronger and beat it, so they released Cygnus empress

If they beef up everything, then lower levels wont' have any boss content. Zakum is supposed to be the first major group boss for lower levels.

That's what all the area bosses are for.. and it's not like I'm saying make it so hard that it takes a whole party to kill it. I'm saying make it so it don't take 30seconds to wipe out.


edit: or at least lower the level of it.
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#46
Killed Wrote:edit: or at least lower the level of it.
Then it wouldnt correspond with the quest & mobs.
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#47
Game's up.
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#48
Didn't fix iframes.
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#49
iframes? When you get hit you dont turn invincible for a second?
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#50
street Wrote:iframes? When you get hit you dont turn invincible for a second?

I think you do normally, and it works, but if you're using a skill like paladins divine shield, or thieves shadow shifter, you don't get the iframes when they activate
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#51
Bomber Wrote:Didn't fix iframes.

That's stupid.
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#52
What about Pap?
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#53
FoolsLove Wrote:What about Pap?

Not fixed.
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#54
FoolsLove Wrote:What about Pap?

Miss that little fellow.
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#55
I highly doubted they'd fix either of those issues. More than likely, they'll drag iframes and papu out to the next "big" patch.
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